# key = KEY Loc key used for the modifier's name. # potential = {} Trigger that determines whether the modifier is applied. # modifier = {} Modifiers applied if potential is true. # mult = {} Multiplier for the modifier values. # multiplier = {} Alternative for "mult". # # In some tooltips, by default triggered modifiers are shown only if the potential trigger is true. # The following variables override this behavior but currently only for leader traits and Galcom resolutions. # # show_if_not_potential = yes If potential is false, the trigger and modifier will be shown in the tooltip (the modifier will be grayed out). # not_potential_override_text_key = KEY Localization shown instead of the trigger if it is false (only used if show_if_not_potential = yes). # # Variables other than the ones listed here are read as members of modifier (so modifiers can be listed outside the modifier block).