## Categories used in this file must have use_for_ai_budget = yes defined in economic_categories ## ## It is possible to have multiple entries with the same category and resource ## ################# ## Expenditure ## ################# minor_artifacts_expenditure_planets = { resource = minor_artifacts type = expenditure category = planets potential = { always = yes } weight = { weight = 0.2 } } minor_artifacts_expenditure_ships = { resource = minor_artifacts type = expenditure category = ships potential = { always = yes } weight = { weight = 0.1 modifier = { factor = 5 has_ascension_perk = ap_archaeoengineers } } } minor_artifacts_expenditure_upgrade = { resource = minor_artifacts type = expenditure category = ship_upgrades potential = { always = yes } weight = { base = 0.1 } } minor_artifacts_expenditure_starbases = { resource = minor_artifacts type = expenditure category = starbases potential = { always = yes } weight = { weight = 0.2 } }