# Crisis Sphere 1 ambient_object = { name = "crisis_sphere_1" entity = "nemesis_system_effect_1_entity" selectable = no show_name = no } # Crisis Sphere 2 ambient_object = { name = "crisis_sphere_2" entity = "nemesis_system_effect_2_entity" selectable = no show_name = no } # Crisis Sphere 3 ambient_object = { name = "crisis_sphere_3" entity = "nemesis_system_effect_3_entity" selectable = no show_name = no } # Destroyed System ambient_object = { name = "destroyed_system" entity = "desolation_system_effect_entity" selectable = no show_name = no } # Star Explosion ambient_object = { name = "star_explosion" entity = "star_explosion_entity" selectable = no show_name = no } # Kaleidoscope - Angry ambient_object = { name = "kaleidoscope_angry" entity = "kaleidoscope_system_effect_frame_mad_entity" selectable = no show_name = no } # Kaleidoscope - Neutral ambient_object = { name = "kaleidoscope_neutral" entity = "kaleidoscope_system_effect_frame_neutral_entity" selectable = no show_name = no } # Kaleidoscope - Happy ambient_object = { name = "kaleidoscope_happy" entity = "kaleidoscope_system_effect_frame_happy_entity" selectable = no show_name = no }