#Shattered Frontier: stricken Colony Ship ambient_object = { name = "shattered_frontier_ship" entity = "abandoned_ship_destroyed_entity" selectable = no show_name = yes tooltip = "shattered_frontier_ship_desc" description = "shattered_frontier_ship_desc" } #Ruined enclave stations ambient_object = { name = "enclave_mercenary_starbase_ruined" entity = "enclave_mercenary_station_destroyed_entity" selectable = yes show_name = no tooltip = "enclave_mercenary_starbase_ruined_desc" description = "enclave_mercenary_starbase_ruined_desc" } ambient_object = { name = "enclave_salvager_starbase_ruined" entity = "salvager_station_01_destroyed_entity" selectable = yes show_name = no tooltip = "enclave_salvager_starbase_ruined_desc" description = "enclave_salvager_starbase_ruined_desc" } ambient_object = { name = "enclave_shroudwalker_starbase_ruined" entity = "shroudwalker_starbase_destroyed_entity" selectable = yes show_name = no tooltip = "enclave_shroudwalker_starbase_ruined_desc" description = "enclave_shroudwalker_starbase_ruined_desc" } # Central Crystal Ambient Object ambient_object = { name = "central_crystal_gateway" entity = "arthropoid_01_gateway_entity" selectable = yes show_name = no tooltip = "central_crystal_gateway_desc" description = "central_crystal_gateway_desc" } # Ruined Quantum Catapult ambient_object = { name = "ruined_quantum_catapult_object" entity = "quantum_catapult_01_destroyed_entity" selectable = no show_name = no } # Shroud Rift ambient_object = { name = "shroud_rift_object" entity = "natural_wormhole_entity" selectable = no show_name = no }