###################################### # ANOMALY CATEGORIES - Infernals # ###################################### @precursor_easy = 6 @precursor_medium = 8 @precursor_hard = 10 # Spires of Light spires_of_light_category = { desc = "spires_of_light_category_desc" picture = GFX_evt_astral_rift_genesis_1 level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 has_any_strategic_resource = no OR = { is_planet_class = pc_barren is_planet_class = pc_barren_cold is_planet_class = pc_frozen } } } on_success = infernals.500 } # Infernal Oasis infernal_oasis_category = { desc = "infernal_oasis_category_desc" picture = GFX_evt_molten level = 3 max_once_global = yes null_spawn_chance = 1 # Spawns with initializer spawn_chance = { base = 0 } on_success = infernals.505 } # Outgassing outgassing_category = { desc = "outgassing_category_desc" picture = GFX_evt_gas_giant_station level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 has_any_strategic_resource = no is_planet_class = pc_molten } } on_success = infernals.1001 } #Crystal Lava Lakes crystal_lava_lakes_category = { desc = "crystal_lava_lakes_category_desc" picture = GFX_evt_crystal_mining level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_planet_class = pc_volcanic } } on_success = infernals.1002 } # Bioadaptive Flora bioadaptive_flora_category = { desc = "bioadaptive_flora_category_desc" picture = GFX_evt_aggressive_flora level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_planet_class = pc_volcanic } } on_success = infernals.1003 } # Tectonic Icebreaker tectonic_icebreaker_category = { desc = "tectonic_icebreaker_category_desc" picture = GFX_evt_molten level = 4 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_planet_class = pc_volcanic } } on_success = infernals.1004 } lava_whirlpool_category = { desc = "lava_whirlpool_category_desc" picture = GFX_evt_molten level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_planet_class = pc_volcanic } } on_success = infernals.56 } # Mysterious Ringing mysterious_ringing_category = { desc = "mysterious_ringing_category_desc" picture = GFX_evt_molten level = 4 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_planet_class = pc_volcanic } } on_success = infernals.3210 } fractalized_entropy_category = { desc = "fractalized_entropy_category_desc" picture = GFX_evt_mining_station level = 3 spawn_chance = { base = 0 modifier = { has_infernals = yes add = 5 is_asteroid = yes has_any_strategic_resource = no } } on_success = infernals.3205 } # ORIGIN - COSMIC DAWN cosmic_dawn_sleepers_category = { desc = "cosmic_dawn_sleepers_category_desc" picture = GFX_evt_clones level = 2 max_once_global = yes null_spawn_chance = 1 spawn_chance = { base = 0 } on_success = infernals.2525 } cosmic_dawn_sleepers2_category = { desc = "cosmic_dawn_sleepers2_category_desc" picture = GFX_evt_ancient_records level = 2 max_once_global = yes null_spawn_chance = 1 spawn_chance = { base = 0 } on_success = infernals.2530 } cosmic_dawn_sleepers3_category = { desc = "cosmic_dawn_sleepers3_category_desc" picture = GFX_evt_molten level = 3 max_once_global = yes null_spawn_chance = 1 spawn_chance = { base = 0 } on_success = infernals.2535 }