@precursor_easy = 6 @precursor_medium = 8 @precursor_hard = 10 vultaum_1_cat = { desc = "vultaum_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 solar_system = { has_star_flag = precursor_1 } uninhabitable_regular_planet = yes NOT = { has_planet_flag = precursor_world } from.owner = { NOT = { has_country_flag = vultaum_1 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } on_spawn = { set_planet_flag = precursor_world from.owner = { set_country_flag = vultaum_1 } } on_success = precursor.5 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_2_cat = { desc = "vultaum_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 solar_system = { has_star_flag = precursor_1 } uninhabitable_regular_planet = yes NOT = { has_planet_flag = precursor_world } from.owner = { NOT = { has_country_flag = vultaum_2 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_2 } } } on_success = precursor.10 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_3_cat = { desc = "vultaum_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_1 } from.owner = { NOT = { has_country_flag = vultaum_3 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_3 } } } on_success = precursor.15 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_4_cat = { desc = "vultaum_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_4 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_4 } } } on_success = precursor.20 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_5_cat = { desc = "vultaum_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_5 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_5 } } } on_success = precursor.25 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_6_cat = { desc = "vultaum_gasgiant_category_desc" picture = "GFX_evt_microscopic_life" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_planet_class = pc_gas_giant solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_6 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_6 } } } on_success = precursor.30 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.900 # } # 1 = { # ship_event = anomaly_failure.901 # } # 1 = { # ship_event = anomaly_failure.902 # } # 1 = { # ship_event = anomaly_failure.903 # } #} } vultaum_7_cat = { desc = "vultaum_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_7 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_7 } } } on_success = precursor.35 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_8_cat = { desc = "vultaum_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_8 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_8 } } } on_success = precursor.40 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_9_cat = { desc = "vultaum_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_9 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_9 } } } on_success = precursor.45 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_10_cat = { desc = "vultaum_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_10 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_10 } } } on_success = precursor.50 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } vultaum_11_cat = { desc = "vultaum_asteroid_category_desc" picture = "GFX_evt_mining_station" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_asteroid = yes solar_system = { has_star_flag = precursor_1 } FROM = { owner = { is_ai = no NOT = { has_country_flag = vultaum_11 } has_country_flag = vultaum_intro has_event_chain = vultaum_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = vultaum_11 } } } on_success = precursor.55 #on_fail = { # 1 = { # ship_event = anomaly_failure.33 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.400 # } # 1 = { # ship_event = anomaly_failure.401 # } # 1 = { # ship_event = anomaly_failure.402 # } # 1 = { # ship_event = anomaly_failure.403 # } # 1 = { # ship_event = anomaly_failure.404 # } # 1 = { # ship_event = anomaly_failure.405 # } #} } yuht_1_cat = { desc = "yuht_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_1 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_1 } } } on_success = precursor.505 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_2_cat = { desc = "yuht_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_2 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_2 } } } on_success = precursor.510 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_3_cat = { desc = "yuht_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_3 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_3 } } } on_success = precursor.515 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_4_cat = { desc = "yuht_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_4 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_4 } } } on_success = precursor.520 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_5_cat = { desc = "yuht_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_5 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_5 } } } on_success = precursor.525 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_6_cat = { desc = "yuht_gasgiant_category_desc" picture = "GFX_evt_microscopic_life" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_planet_class = pc_gas_giant solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_6 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_6 } } } on_success = precursor.530 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.900 # } # 1 = { # ship_event = anomaly_failure.901 # } # 1 = { # ship_event = anomaly_failure.902 # } # 1 = { # ship_event = anomaly_failure.903 # } #} } yuht_7_cat = { desc = "yuht_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_7 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_7 } } } on_success = precursor.535 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} # #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_8_cat = { desc = "yuht_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_8 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_8 } } } on_success = precursor.540 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } yuht_9_cat = { desc = "yuht_asteroid_category_desc" picture = "GFX_evt_mining_station" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_asteroid = yes solar_system = { has_star_flag = precursor_2 } FROM = { owner = { is_ai = no NOT = { has_country_flag = yuht_9 } has_country_flag = yuht_intro has_event_chain = yuht_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = yuht_9 } } } on_success = precursor.545 #on_fail = { # 1 = { # ship_event = anomaly_failure.34 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.400 # } # 1 = { # ship_event = anomaly_failure.401 # } # 1 = { # ship_event = anomaly_failure.402 # } # 1 = { # ship_event = anomaly_failure.403 # } # 1 = { # ship_event = anomaly_failure.404 # } # 1 = { # ship_event = anomaly_failure.405 # } #} } league_1_cat = { desc = "league_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_1 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_1 } } } on_success = precursor.1005 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_2_cat = { desc = "league_gasgiant_category_desc" picture = "GFX_evt_microscopic_life" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_planet_class = pc_gas_giant solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_2 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_2 } } } on_success = precursor.1010 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.900 # } # 1 = { # ship_event = anomaly_failure.901 # } # 1 = { # ship_event = anomaly_failure.902 # } # 1 = { # ship_event = anomaly_failure.903 # } #} } league_3_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_3 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_3 } } } on_success = precursor.1015 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_4_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_4 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_4 } } } on_success = precursor.1020 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_5_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_5 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_5 } } } on_success = precursor.1025 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_6_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_6 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_6 } } } on_success = precursor.1030 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_7_cat = { desc = "league_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_7 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_7 } } } on_success = precursor.1035 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_8_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_8 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_8 } } } on_success = precursor.1040 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_9_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_9 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_9 } } } on_success = precursor.1045 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_10_cat = { desc = "league_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_10 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_10 } } } on_success = precursor.1050 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_11_cat = { desc = "league_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_11 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_11 } } } on_success = precursor.1055 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_12_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_12 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_12 } } } on_success = precursor.1060 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_13_cat = { desc = "league_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_13 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_13 } } } on_success = precursor.1065 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } league_14_cat = { desc = "league_asteroid_category_desc" picture = "GFX_evt_mining_station" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_asteroid = yes solar_system = { has_star_flag = precursor_3 } FROM = { owner = { is_ai = no NOT = { has_country_flag = first_league_14 } has_country_flag = first_league_intro has_event_chain = first_league_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = first_league_14 } } } on_success = precursor.1070 #on_fail = { # 1 = { # ship_event = anomaly_failure.35 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.400 # } # 1 = { # ship_event = anomaly_failure.401 # } # 1 = { # ship_event = anomaly_failure.402 # } # 1 = { # ship_event = anomaly_failure.403 # } # 1 = { # ship_event = anomaly_failure.404 # } # 1 = { # ship_event = anomaly_failure.405 # } #} } irassian_1_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_1 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_1 } } } on_success = precursor.1505 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_2_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_2 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_2 } } } on_success = precursor.1510 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_3_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_3 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_3 } } } on_success = precursor.1515 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_4_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_4 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_4 } } } on_success = precursor.1520 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_5_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_5 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_5 } } } on_success = precursor.1525 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_6_cat = { desc = "irassian_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_6 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_6 } } } on_success = precursor.1530 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_7_cat = { desc = "irassian_habitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_7 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_7 } } } on_success = precursor.1535 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_8_cat = { desc = "irassian_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_8 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_8 } } } on_success = precursor.1540 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_9_cat = { desc = "irassian_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_9 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_9 } } } on_success = precursor.1545 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } irassian_10_cat = { desc = "irassian_asteroid_category_desc" picture = "GFX_evt_mining_station" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_asteroid = yes solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_10 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_10 } } } on_success = precursor.1550 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.400 # } # 1 = { # ship_event = anomaly_failure.401 # } # 1 = { # ship_event = anomaly_failure.402 # } # 1 = { # ship_event = anomaly_failure.403 # } # 1 = { # ship_event = anomaly_failure.404 # } # 1 = { # ship_event = anomaly_failure.405 # } #} } irassian_11_cat = { desc = "irassian_gasgiant_category_desc" picture = "GFX_evt_microscopic_life" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_planet_class = pc_gas_giant solar_system = { has_star_flag = precursor_4 } FROM = { owner = { is_ai = no NOT = { has_country_flag = irassians_11 } has_country_flag = irassian_intro has_event_chain = irassian_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = irassians_11 } } } on_success = precursor.1555 #on_fail = { # 1 = { # ship_event = anomaly_failure.36 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.900 # } # 1 = { # ship_event = anomaly_failure.901 # } # 1 = { # ship_event = anomaly_failure.902 # } # 1 = { # ship_event = anomaly_failure.903 # } #} } cybrex_1_cat = { desc = "cybrex_habitable_category_desc" picture = "GFX_evt_archaeological_dig" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_1 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_1 } } } on_success = precursor.2005 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_2_cat = { desc = "cybrex_habitable_category_desc" picture = "GFX_evt_archaeological_dig" level = @precursor_easy spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_2 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_2 } } } on_success = precursor.2010 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_3_cat = { desc = "cybrex_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_3 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_3 } } } on_success = precursor.2015 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_4_cat = { desc = "cybrex_habitable_category_desc" picture = "GFX_evt_archaeological_dig" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_4 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_4 } } } on_success = precursor.2020 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_5_cat = { desc = "cybrex_habitable_category_desc" picture = "GFX_evt_archaeological_dig" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } habitable_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_5 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_5 } } } on_success = precursor.2025 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_6_cat = { desc = "cybrex_asteroid_category_desc" picture = "GFX_evt_mining_station" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_asteroid = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_6 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_6 } } } on_success = precursor.2030 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.400 # } # 1 = { # ship_event = anomaly_failure.401 # } # 1 = { # ship_event = anomaly_failure.402 # } # 1 = { # ship_event = anomaly_failure.403 # } # 1 = { # ship_event = anomaly_failure.404 # } # 1 = { # ship_event = anomaly_failure.405 # } #} } cybrex_7_cat = { desc = "cybrex_gasgiant_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_hard spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } is_planet_class = pc_gas_giant solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_7 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_7 } } } on_success = precursor.2035 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.900 # } # 1 = { # ship_event = anomaly_failure.901 # } # 1 = { # ship_event = anomaly_failure.902 # } # 1 = { # ship_event = anomaly_failure.903 # } #} } cybrex_8_cat = { desc = "cybrex_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_8 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_8 } } } on_success = precursor.2040 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_9_cat = { desc = "cybrex_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_9 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_9 } } } on_success = precursor.2045 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_10_cat = { desc = "cybrex_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_10 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_10 } } } on_success = precursor.2050 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } cybrex_11_cat = { desc = "cybrex_uninhabitable_category_desc" picture = "GFX_evt_ship_in_orbit" level = @precursor_medium spawn_chance = { modifier = { add = 10 NOT = { has_planet_flag = precursor_world } uninhabitable_regular_planet = yes solar_system = { has_star_flag = precursor_5 } FROM = { owner = { is_ai = no NOT = { has_country_flag = cybrex_11 } has_country_flag = cybrex_intro has_event_chain = cybrex_chain } } } } on_spawn = { set_planet_flag = precursor_world FROM = { owner = { set_country_flag = cybrex_11 } } } on_success = precursor.2055 #on_fail = { # 1 = { # ship_event = anomaly_failure.37 # } #} #on_critical_fail = { # 1 = { # ship_event = anomaly_failure.1400 # } # 1 = { # ship_event = anomaly_failure.1401 # } # 1 = { # ship_event = anomaly_failure.1402 # } # 1 = { # ship_event = anomaly_failure.1403 # } # 1 = { # ship_event = anomaly_failure.1404 # } # 1 = { # ship_event = anomaly_failure.1405 # } #} } VULTAUMAR = { desc = "VULTAUMAR_DESC" level = @precursor_medium spawn_chance = { modifier = { add = 0 } } on_success = precursor.101 } YUHTAAN = { desc = "YUHTAAN_DESC" level = @precursor_medium spawn_chance = { modifier = { add = 0 } } on_success = precursor.601 } FEN_HABBANIS = { desc = "FEN_HABBANIS_DESC" level = @precursor_medium spawn_chance = { modifier = { add = 0 } } on_success = precursor.1101 } IRASSIA = { desc = "IRASSIA_DESC" level = @precursor_medium spawn_chance = { modifier = { add = 0 } } on_success = precursor.1601 }