# Icons set here are the ones shown in compnent editor list. component_set = { key = "MASS_DRIVER_1" icon = "GFX_ship_part_mass_driver_1" icon_frame = 1 } component_set = { key = "MASS_DRIVER_2" icon = "GFX_ship_part_mass_driver_2" icon_frame = 1 } component_set = { key = "MASS_DRIVER_3" icon = "GFX_ship_part_mass_driver_3" icon_frame = 1 } component_set = { key = "MASS_DRIVER_4" icon = "GFX_ship_part_mass_driver_4" icon_frame = 1 } component_set = { key = "MASS_DRIVER_5" icon = "GFX_ship_part_mass_driver_5" icon_frame = 1 } # Kinetic Artillery component_set = { key = "KINETIC_ARTILLERY_1" icon = "GFX_ship_part_kinetic_artillery_1" icon_frame = 1 } component_set = { key = "KINETIC_ARTILLERY_2" icon = "GFX_ship_part_kinetic_artillery_2" icon_frame = 1 } # Mass Accelerators component_set = { key = "MASS_ACCELERATOR_1" icon = "GFX_ship_part_mass_accelerator_1" icon_frame = 1 } component_set = { key = "MASS_ACCELERATOR_2" icon = "GFX_ship_part_mass_accelerator_2" icon_frame = 1 } # Auto-Cannons component_set = { key = "AUTOCANNON_1" icon = "GFX_ship_part_autocannon_1" icon_frame = 1 } component_set = { key = "AUTOCANNON_2" icon = "GFX_ship_part_autocannon_2" icon_frame = 1 } component_set = { key = "AUTOCANNON_3" icon = "GFX_ship_part_autocannon_3" icon_frame = 1 } component_set = { key = "AUTOCANNON_4" icon = "GFX_ship_part_autocannon_4" icon_frame = 1 } # Flak Batteries component_set = { key = "FLAK_BATTERY_1" icon = "GFX_ship_part_flak_batteries_1" icon_frame = 1 } component_set = { key = "FLAK_BATTERY_2" icon = "GFX_ship_part_flak_batteries_2" icon_frame = 1 } component_set = { key = "FLAK_BATTERY_3" icon = "GFX_ship_part_flak_batteries_3" icon_frame = 1 } component_set = { key = "FLAK_BATTERY_4" icon = "GFX_ship_part_flak_batteries_4" icon_frame = 1 } component_set = { key = "ARCHAEO_KINETIC" icon = "GFX_ship_part_archaeo_mass_driver" icon_frame = 1 } component_set = { key = "ARCHAEO_X" icon = "GFX_ship_part_archaeo_mass_accelerator" icon_frame = 1 } # Fragment Slinger component_set = { key = "METEOROID_SLINGER_1" icon = "GFX_ship_part_meteoroid_slinger_1" icon_frame = 1 is_space_fauna_component_set = yes } component_set = { key = "METEOROID_SLINGER_2" icon = "GFX_ship_part_meteoroid_slinger_2" icon_frame = 1 is_space_fauna_component_set = yes } # Reshaping Projectile Accelerator component_set = { key = "LM_ACCELERATOR_SET" icon = "GFX_ship_part_lm_accelerator" icon_frame = 1 } component_set = { key = "LM_BIO_ACCELERATOR_SET" icon = "GFX_ship_part_lm_bio_accelerator" icon_frame = 1 }