# Extra-dimensional component_set = { key = "EXTRADIMENSIONAL_1" icon = "GFX_ship_part_extradimensional_weapon_1" icon_frame = 1 } # Mining Drone Laser component_set = { key = "MINING_DRONE_LASER_1" icon = "GFX_ship_part_mining_drone_laser_1" icon_frame = 1 } # Space Cloud Weapon component_set = { key = "SPACE_CLOUD_WEAPON_1" icon = "GFX_ship_part_space_cloud_weapon_1" icon_frame = 1 } # Blue Crystal Weapon component_set = { key = "BLUE_CRYSTAL_WEAPON_1" icon = "GFX_ship_part_blue_crystal_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Green Crystal Weapon component_set = { key = "GREEN_CRYSTAL_WEAPON_1" icon = "GFX_ship_part_green_crystal_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Yellow Crystal Weapon component_set = { key = "YELLOW_CRYSTAL_WEAPON_1" icon = "GFX_ship_part_yellow_crystal_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Red Crystal Weapon component_set = { key = "RED_CRYSTAL_WEAPON_1" icon = "GFX_ship_part_red_crystal_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Space Amoeba Weapon component_set = { key = "SPACE_AMOEBA_WEAPON" icon = "GFX_ship_part_space_whale_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Space Whale Weapon component_set = { key = "SPACE_WHALE_WEAPON" icon = "GFX_ship_part_space_whale_weapon_1" icon_frame = 1 } component_set = { key = "SPACE_WHALE_WEAPON_BIO" icon = "GFX_ship_part_space_whale_weapon_1" icon_frame = 1 is_space_fauna_component_set = yes is_default_space_fauna_component_set = yes } # Psionic component_set = { key = "PSIONIC_BLAST_1" icon = "GFX_ship_part_space_whale_weapon_1" icon_frame = 1 } # Scourge Missiles component_set = { key = "SCOURGE_MISSILE_1" icon = "GFX_ship_part_scourge_missile_1" icon_frame = 1 } # Planet Killers component_set = { key = "PLANET_KILLER_1" icon = "GFX_ship_part_energy_lance_1" icon_frame = 1 } #Null void beam component_set = { key = "NULL_VOID" icon = "GFX_ship_part_null_void_weapon" icon_frame = 1 } component_set = { key = "CUTHOLOID_PREYING_MAW" icon = "GFX_ship_part_preying_maw" icon_frame = 1 is_space_fauna_component_set = yes }