component_set = { key = "bio_ship_unique_components" required_component_set = yes is_core_component_set = yes icon = "GFX_ship_part_growth_component_1" icon_frame = 1 } component_set = { key = "BIO_ARMOR_1" icon = "GFX_ship_part_bio_armor_1" icon_frame = 1 } component_set = { key = "BIO_ARMOR_2" icon = "GFX_ship_part_bio_armor_2" icon_frame = 1 } component_set = { key = "BIO_ARMOR_3" icon = "GFX_ship_part_bio_armor_3" icon_frame = 1 } component_set = { key = "BIO_ARMOR_4" icon = "GFX_ship_part_bio_armor_4" icon_frame = 1 } component_set = { key = "BIO_ARMOR_5" icon = "GFX_ship_part_bio_armor_5" icon_frame = 1 } component_set = { key = "DRAGON_BIO_ARMOR" icon = "GFX_ship_part_bio_dragon_armor" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_ARMOR" icon = "GFX_ship_part_bio_archaeo_armor" } component_set = { key = "BIO_SHIELD_1" icon = "GFX_ship_part_bio_shield_1" icon_frame = 1 } component_set = { key = "BIO_SHIELD_2" icon = "GFX_ship_part_bio_shield_2" icon_frame = 1 } component_set = { key = "BIO_SHIELD_3" icon = "GFX_ship_part_bio_shield_3" icon_frame = 1 } component_set = { key = "BIO_SHIELD_4" icon = "GFX_ship_part_bio_shield_4" icon_frame = 1 } component_set = { key = "BIO_SHIELD_5" icon = "GFX_ship_part_bio_shield_5" icon_frame = 1 } component_set = { key = "DARK_MATTER_BIO_DEFLECTOR" icon = "GFX_ship_part_bio_dark_matter_shield" icon_frame = 1 } component_set = { key = "PSI_BIO_SHIELD" icon = "GFX_ship_part_bio_psi_shield" icon_frame = 1 } component_set = { key = "PSI_BIO_BARRIER" icon = "GFX_ship_part_bio_psi_shield" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_SHIELD" icon = "GFX_ship_part_bio_archaeo_shield" } # Mandibles component_set = { key = "MANDIBLE_1" icon = "GFX_ship_part_mandible_1" icon_frame = 1 } component_set = { key = "MANDIBLE_2" icon = "GFX_ship_part_mandible_2" icon_frame = 1 } component_set = { key = "MANDIBLE_3" icon = "GFX_ship_part_mandible_3" icon_frame = 1 } # Bio-Plasma component_set = { key = "BIO_PLASMA_0" icon = "GFX_ship_part_bio_plasma_0" icon_frame = 1 } component_set = { key = "BIO_PLASMA_1" icon = "GFX_mutation_bio_plasma_1" icon_frame = 1 } component_set = { key = "BIO_PLASMA_2" icon = "GFX_mutation_bio_plasma_2" icon_frame = 1 } component_set = { key = "BIO_PLASMA_3" icon = "GFX_mutation_bio_plasma_3" icon_frame = 1 } # Quill Battery component_set = { key = "BIO_AUTOCANNON_1" icon = "GFX_ship_part_bio_autocannon_1" icon_frame = 1 } component_set = { key = "BIO_AUTOCANNON_2" icon = "GFX_ship_part_bio_autocannon_2" icon_frame = 1 } component_set = { key = "BIO_AUTOCANNON_3" icon = "GFX_ship_part_bio_autocannon_3" icon_frame = 1 } component_set = { key = "BIO_AUTOCANNON_4" icon = "GFX_ship_part_bio_autocannon_4" icon_frame = 1 } # Bio-Swarmer Missiles component_set = { key = "BIO_SWARMER_MISSILE_1" icon = "GFX_ship_part_bio_swarmer_missile_1" icon_frame = 1 } component_set = { key = "BIO_SWARMER_MISSILE_2" icon = "GFX_ship_part_bio_swarmer_missile_2" icon_frame = 1 } # Bio-Lasers component_set = { key = "RED_BIO_LASER" icon = "GFX_mutation_eye_beam_1" icon_frame = 1 } component_set = { key = "BLUE_BIO_LASER" icon = "GFX_mutation_eye_beam_2" icon_frame = 1 } component_set = { key = "UV_BIO_LASER" icon = "GFX_mutation_eye_beam_3" icon_frame = 1 } component_set = { key = "XRAY_BIO_LASER" icon = "GFX_mutation_eye_beam_4" icon_frame = 1 } component_set = { key = "GAMMA_BIO_LASER" icon = "GFX_mutation_eye_beam_5" icon_frame = 1 } component_set = { key = "ARCHAEO_BIO_LASER" icon = "GFX_mutation_ancient_collapser_beam" icon_frame = 1 } component_set = { key = "MINING_BIO_LASER" icon = "GFX_mutation_laser_1" icon_frame = 1 } # Mass Drivers component_set = { key = "BIO_MASS_DRIVER_1" icon = "GFX_mutation_shard_accelerator_1" icon_frame = 1 } component_set = { key = "BIO_MASS_DRIVER_2" icon = "GFX_mutation_shard_accelerator_2" icon_frame = 1 } component_set = { key = "BIO_MASS_DRIVER_3" icon = "GFX_mutation_shard_accelerator_3" icon_frame = 1 } component_set = { key = "BIO_MASS_DRIVER_4" icon = "GFX_mutation_shard_accelerator_4" icon_frame = 1 } component_set = { key = "BIO_MASS_DRIVER_5" icon = "GFX_mutation_shard_accelerator_5" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_KINETIC" icon = "GFX_mutation_ancient_macro_shard_batteries" icon_frame = 1 } # Disruptors component_set = { key = "BIO_DISRUPTOR_1" icon = "GFX_mutation_disruptor_1" icon_frame = 1 } component_set = { key = "BIO_DISRUPTOR_2" icon = "GFX_mutation_disruptor_2" icon_frame = 1 } component_set = { key = "BIO_DISRUPTOR_3" icon = "GFX_mutation_disruptor_3" icon_frame = 1 } # Point Defense component_set = { key = "BIO_POINT_DEFENCE_1" icon = "GFX_mutation_spitter_gun_1" icon_frame = 1 } component_set = { key = "BIO_POINT_DEFENCE_2" icon = "GFX_mutation_spitter_gun_2" icon_frame = 1 } component_set = { key = "BIO_POINT_DEFENCE_3" icon = "GFX_mutation_spitter_gun_3" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_POINTDEFENCE" icon = "GFX_mutation_ancient_web_slinger" icon_frame = 1 } # Flak Batteries component_set = { key = "BIO_FLAK_BATTERY_1" icon = "GFX_mutation_barb_1" icon_frame = 1 } component_set = { key = "BIO_FLAK_BATTERY_2" icon = "GFX_mutation_barb_2" icon_frame = 1 } component_set = { key = "BIO_FLAK_BATTERY_3" icon = "GFX_mutation_barb_3" icon_frame = 1 } component_set = { key = "BIO_FLAK_BATTERY_4" icon = "GFX_mutation_barb_4" icon_frame = 1 } # Energy Torpedoes component_set = { key = "BIO_ENERGY_TORPEDO_1" icon = "GFX_mutation_thrower_1" icon_frame = 1 } component_set = { key = "BIO_ENERGY_TORPEDO_2" icon = "GFX_mutation_thrower_2" icon_frame = 1 } # Mass Accelerators component_set = { key = "BIO_MASS_ACCELERATOR_1" icon = "GFX_mutation_bombard_1" icon_frame = 1 } component_set = { key = "BIO_MASS_ACCELERATOR_2" icon = "GFX_mutation_bombard_2" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_X" icon = "GFX_mutation_ancient_fragmentor_artillery" icon_frame = 1 } # Kinetic Artillery component_set = { key = "BIO_KINETIC_ARTILLERY_1" icon = "GFX_mutation_chitin_1" icon_frame = 1 } component_set = { key = "BIO_KINETIC_ARTILLERY_2" icon = "GFX_mutation_chitin_2" icon_frame = 1 } # Energy Lance component_set = { key = "BIO_ENERGY_LANCE_1" icon = "GFX_mutation_beam_1" icon_frame = 1 } component_set = { key = "BIO_ENERGY_LANCE_2" icon = "GFX_mutation_beam_2" icon_frame = 1 } # Arc Emitter component_set = { key = "BIO_ARC_EMITTER_1" icon = "GFX_mutation_lightning_emitter_1" icon_frame = 1 } component_set = { key = "BIO_ARC_EMITTER_2" icon = "GFX_mutation_lightning_emitter_2" icon_frame = 1 } # Strike Craft component_set = { key = "BIO_SCOUT_HANGAR_1" icon = "GFX_mutation_flagella_marsupium_0" icon_frame = 1 } component_set = { key = "BIO_STRIKE_CRAFT_HANGAR_1" icon = "GFX_mutation_flagella_marsupium_1" icon_frame = 1 } component_set = { key = "BIO_STRIKE_CRAFT_HANGAR_2" icon = "GFX_mutation_flagella_marsupium_2" icon_frame = 1 } component_set = { key = "BIO_STRIKE_CRAFT_HANGAR_3" icon = "GFX_mutation_flagella_marsupium_3" icon_frame = 1 } component_set = { key = "BIO_STRIKE_CRAFT_SKRAND" icon = "GFX_mutation_flagella_marsupium_4" icon_frame = 1 } component_set = { key = "BIO_ARCHAEO_STRIKECRAFT" icon = "GFX_mutation_ancient_driller_beasts" icon_frame = 1 } # Healing "Weapons" component_set = { key = "BIO_HEALING_GUN_1" icon = "GFX_ship_part_bio_healing_1" icon_frame = 1 } component_set = { key = "BIO_HEALING_GUN_2" icon = "GFX_ship_part_bio_healing_2" icon_frame = 1 } component_set = { key = "BIO_HEALING_GUN_3" icon = "GFX_ship_part_bio_healing_3" icon_frame = 1 } component_set = { key = "BIO_HEALING_GUN_4" icon = "GFX_ship_part_bio_healing_4" icon_frame = 1 } component_set = { key = "BIO_HEALING_GUN_5" icon = "GFX_ship_part_bio_healing_5" icon_frame = 1 } component_set = { key = "BIO_HEALING_GUN_6" icon = "GFX_ship_part_bio_healing_6" icon_frame = 1 } # Webbing "Weapons" component_set = { key = "BIO_CONFUSER_GUN_1" icon = "GFX_ship_part_bio_confuser_1" icon_frame = 1 } component_set = { key = "BIO_CONFUSER_GUN_2" icon = "GFX_ship_part_bio_confuser_2" icon_frame = 1 } component_set = { key = "BIO_CONFUSER_GUN_3" icon = "GFX_ship_part_bio_confuser_3" icon_frame = 1 } component_set = { key = "BIO_CONFUSER_GUN_4" icon = "GFX_ship_part_bio_confuser_4" icon_frame = 1 } component_set = { key = "BIO_CONFUSER_GUN_5" icon = "GFX_ship_part_bio_confuser_5" icon_frame = 1 } component_set = { key = "BIO_CONFUSER_GUN_6" icon = "GFX_ship_part_bio_confuser_6" icon_frame = 1 } # Anti-Evasion "Weapons" component_set = { key = "BIO_ANTI_EVASION_GUN_1" icon = "GFX_ship_part_bio_anti_evasion_1" icon_frame = 1 } component_set = { key = "BIO_ANTI_EVASION_GUN_2" icon = "GFX_ship_part_bio_anti_evasion_2" icon_frame = 1 } component_set = { key = "BIO_ANTI_EVASION_GUN_3" icon = "GFX_ship_part_bio_anti_evasion_3" icon_frame = 1 } component_set = { key = "BIO_ANTI_EVASION_GUN_4" icon = "GFX_ship_part_bio_anti_evasion_4" icon_frame = 1 } component_set = { key = "BIO_ANTI_EVASION_GUN_5" icon = "GFX_ship_part_bio_anti_evasion_5" icon_frame = 1 } component_set = { key = "BIO_ANTI_EVASION_GUN_6" icon = "GFX_ship_part_bio_anti_evasion_6" icon_frame = 1 } # Evasion "Weapons" component_set = { key = "BIO_EVASION_GUN_1" icon = "GFX_ship_part_bio_evasion_1" icon_frame = 1 } component_set = { key = "BIO_EVASION_GUN_2" icon = "GFX_ship_part_bio_evasion_2" icon_frame = 1 } component_set = { key = "BIO_EVASION_GUN_3" icon = "GFX_ship_part_bio_evasion_3" icon_frame = 1 } component_set = { key = "BIO_EVASION_GUN_4" icon = "GFX_ship_part_bio_evasion_4" icon_frame = 1 } component_set = { key = "BIO_EVASION_GUN_5" icon = "GFX_ship_part_bio_evasion_5" icon_frame = 1 } component_set = { key = "BIO_EVASION_GUN_6" icon = "GFX_ship_part_bio_evasion_6" icon_frame = 1 } # Anti-Fire Rate "Weapons" component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_1" icon = "GFX_ship_part_bio_anti_fire_rate_1" icon_frame = 1 } component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_2" icon = "GFX_ship_part_bio_anti_fire_rate_2" icon_frame = 1 } component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_3" icon = "GFX_ship_part_bio_anti_fire_rate_3" icon_frame = 1 } component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_4" icon = "GFX_ship_part_bio_anti_fire_rate_4" icon_frame = 1 } component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_5" icon = "GFX_ship_part_bio_anti_fire_rate_5" icon_frame = 1 } component_set = { key = "BIO_ANTI_FIRE_RATE_GUN_6" icon = "GFX_ship_part_bio_anti_fire_rate_6" icon_frame = 1 } # Fire Rate "Weapons" component_set = { key = "BIO_FIRE_RATE_GUN_1" icon = "GFX_ship_part_bio_fire_rate_1" icon_frame = 1 } component_set = { key = "BIO_FIRE_RATE_GUN_2" icon = "GFX_ship_part_bio_fire_rate_2" icon_frame = 1 } component_set = { key = "BIO_FIRE_RATE_GUN_3" icon = "GFX_ship_part_bio_fire_rate_3" icon_frame = 1 } component_set = { key = "BIO_FIRE_RATE_GUN_4" icon = "GFX_ship_part_bio_fire_rate_4" icon_frame = 1 } component_set = { key = "BIO_FIRE_RATE_GUN_5" icon = "GFX_ship_part_bio_fire_rate_5" icon_frame = 1 } component_set = { key = "BIO_FIRE_RATE_GUN_6" icon = "GFX_ship_part_bio_fire_rate_6" icon_frame = 1 } # BEHEMOTH ARMOR component_set = { key = "BEHEMOTH_ARMOR" icon = "GFX_ship_part_behemoth_armor" icon_frame = 1 } # BEHEMOTH LIGHTNING component_set = { key = "BEHEMOTH_LIGHTNING_WEAPON" icon = "GFX_mutation_lightning_breath_1" icon_frame = 1 } # BEHEMOTH LANCE component_set = { key = "BEHEMOTH_TITAN_WEAPON" icon = "GFX_mutation_laser_1" icon_frame = 1 } component_set = { key = "BIO_LM_ARMOR_1" icon = "GFX_ship_part_bio_lm_armor_1" icon_frame = 1 } component_set = { key = "BIO_LM_ARMOR_2" icon = "GFX_ship_part_bio_lm_armor_2" icon_frame = 1 } component_set = { key = "BIO_LM_ARMOR_3" icon = "GFX_ship_part_bio_lm_armor_3" icon_frame = 1 } component_set = { key = "BIO_LM_ARMOR_4" icon = "GFX_ship_part_bio_lm_armor_4" icon_frame = 1 } component_set = { key = "BIO_LM_ARMOR_5" icon = "GFX_ship_part_bio_lm_armor_5" icon_frame = 1 }