@attack_range = 10 @engagement_range = 125 @launch_time = 2 @speed1 = 550 @speed2 = 600 @speed3 = 650 @speed4 = 700 @speed5 = 725 @speed6 = 800 @count1 = 1 @count2 = 2 @count3 = 4 @count4 = 8 @regen = 0.5 strike_craft_component_template = { key = "FLAGELLA_MARSUPIUM_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_0" icon_frame = 1 ship_behavior = "fighters_behavior" component_set = "FLAGELLA_MARSUPIUM" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 20 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 8 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.70 health = 5 armor = 0 shield = 10 evasion = 0.60 speed = @speed1 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_MARSUPIUM_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_0" icon_frame = 1 ship_behavior = "fighters_behavior" component_set = "FLAGELLA_MARSUPIUM" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 40 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 8 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.70 health = 5 armor = 0 shield = 10 evasion = 0.60 speed = @speed1 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_MARSUPIUM_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_0" icon_frame = 1 ship_behavior = "fighters_behavior" component_set = "FLAGELLA_MARSUPIUM" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 80 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 8 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.70 health = 5 armor = 0 shield = 10 evasion = 0.60 speed = @speed1 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_MARSUPIUM_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_0" icon_frame = 1 ship_behavior = "fighters_behavior" component_set = "FLAGELLA_MARSUPIUM" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 160 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 8 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.70 health = 5 armor = 0 shield = 10 evasion = 0.60 speed = @speed1 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "ENHANCED_FLAGELLA_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_1" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_1" } component_set = "ENHANCED_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 36 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 10 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.80 health = 7 armor = 0 shield = 15 evasion = 0.65 speed = @speed2 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "ENHANCED_FLAGELLA_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_1" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_1" } component_set = "ENHANCED_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 68 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 10 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.80 health = 7 armor = 0 shield = 15 evasion = 0.65 speed = @speed2 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "ENHANCED_FLAGELLA_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_1" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_1" } component_set = "ENHANCED_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 136 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 10 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.80 health = 7 armor = 0 shield = 15 evasion = 0.65 speed = @speed2 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "ENHANCED_FLAGELLA_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_1" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_1" } component_set = "ENHANCED_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 272 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 10 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.80 health = 7 armor = 0 shield = 15 evasion = 0.65 speed = @speed2 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "CYBER_FLAGELLA_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_2" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_2" } component_set = "CYBER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 36 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.9 health = 10 armor = 0 shield = 20 evasion = 0.8 speed = @speed3 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "CYBER_FLAGELLA_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_2" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_2" } component_set = "CYBER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 68 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.9 health = 10 armor = 0 shield = 20 evasion = 0.8 speed = @speed3 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "CYBER_FLAGELLA_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_2" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_2" } component_set = "CYBER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 136 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.9 health = 10 armor = 0 shield = 20 evasion = 0.8 speed = @speed3 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "CYBER_FLAGELLA_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_2" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_2" } component_set = "CYBER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 272 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.9 health = 10 armor = 0 shield = 20 evasion = 0.8 speed = @speed3 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "SUPER_FLAGELLA_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_3" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_3" } component_set = "SUPER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 44 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 6 max = 17 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 12 armor = 0 shield = 25 evasion = 0.8 speed = @speed4 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "SUPER_FLAGELLA_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_3" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_3" } component_set = "SUPER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 88 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 6 max = 17 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 12 armor = 0 shield = 25 evasion = 0.8 speed = @speed4 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "SUPER_FLAGELLA_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_3" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_3" } component_set = "SUPER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 176 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 6 max = 17 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 12 armor = 0 shield = 25 evasion = 0.8 speed = @speed4 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "SUPER_FLAGELLA_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_3" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_3" } component_set = "SUPER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 352 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 6 max = 17 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 12 armor = 0 shield = 25 evasion = 0.8 speed = @speed4 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "WARMASTER_FLAGELLA_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_4" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_skrand" } component_set = "WARMASTER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 60 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 8 max = 18 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 13 armor = 0 shield = 25 evasion = 0.85 speed = @speed5 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "WARMASTER_FLAGELLA_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_4" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_skrand" } component_set = "WARMASTER_FLAGELLA" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 116 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 8 max = 18 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 13 armor = 0 shield = 25 evasion = 0.85 speed = @speed5 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "WARMASTER_FLAGELLA_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_4" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_skrand" } component_set = "WARMASTER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 228 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 8 max = 18 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 13 armor = 0 shield = 25 evasion = 0.85 speed = @speed5 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "WARMASTER_FLAGELLA_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_flagella_marsupium_4" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_strike_craft_skrand" } component_set = "WARMASTER_FLAGELLA" projectile_gfx = "space_amoeba_weapon" tags = { weapon_type_strike_craft } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 456 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 8 max = 18 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1 health = 13 armor = 0 shield = 25 evasion = 0.85 speed = @speed5 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_SWARMERS_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_flagella_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_amoeba_strike_craft_1" } component_set = "FLAGELLA_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_type_space_fauna } ai_tags = { weapon_role_anti_shield } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 32 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 20 max = 30 } cooldown = 5 range = @attack_range engagement_range = 100 accuracy = 0.70 tracking = 0.50 health = 20 armor = 0 shield = 0 evasion = 0.50 speed = 500 rotation_speed = 0.8 acceleration = 1 shield_damage = 1.0 shield_penetration = 1 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_SWARMERS_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_flagella_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_amoeba_strike_craft_1" } component_set = "FLAGELLA_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_type_space_fauna } ai_tags = { weapon_role_anti_shield } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 60 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 20 max = 30 } cooldown = 5 range = @attack_range engagement_range = 100 accuracy = 0.70 tracking = 0.50 health = 20 armor = 0 shield = 0 evasion = 0.50 speed = 500 rotation_speed = 0.8 acceleration = 1 shield_damage = 1.0 shield_penetration = 1 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_SWARMERS_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_flagella_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_amoeba_strike_craft_1" } component_set = "FLAGELLA_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_type_space_fauna } ai_tags = { weapon_role_anti_shield } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 120 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 20 max = 30 } cooldown = 5 range = @attack_range engagement_range = 100 accuracy = 0.70 tracking = 0.50 health = 20 armor = 0 shield = 0 evasion = 0.50 speed = 500 rotation_speed = 0.8 acceleration = 1 shield_damage = 1.0 shield_penetration = 1 armor_damage = 1.5 } strike_craft_component_template = { key = "FLAGELLA_SWARMERS_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_flagella_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_amoeba_strike_craft_1" } component_set = "FLAGELLA_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_type_space_fauna } ai_tags = { weapon_role_anti_shield } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 240 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 20 max = 30 } cooldown = 5 range = @attack_range engagement_range = 100 accuracy = 0.70 tracking = 0.50 health = 20 armor = 0 shield = 0 evasion = 0.50 speed = 500 rotation_speed = 0.8 acceleration = 1 shield_damage = 1.0 shield_penetration = 1 armor_damage = 1.5 } strike_craft_component_template = { key = "SCOURGE_SWARMERS_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_scourge_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_swarm_strike_craft_1" } component_set = "SCOURGE_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 40 } } count = 1 regeneration_per_day = @regen launch_time = 1.0 damage = { min = 8 max = 12 } cooldown = 2 range = 10 engagement_range = 120 accuracy = 1.0 tracking = 0.8 health = 40 armor = 20 shield = 0 evasion = 0.80 speed = 400 rotation_speed = 0.5 acceleration = 0.5 shield_damage = 1.0 shield_penetration = 1 armor_penetration = 0.66 } strike_craft_component_template = { key = "SCOURGE_SWARMERS_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_scourge_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_swarm_strike_craft_1" } component_set = "SCOURGE_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 120 } } count = 3 regeneration_per_day = @regen launch_time = 1.0 damage = { min = 8 max = 12 } cooldown = 2 range = 10 engagement_range = 120 accuracy = 1.0 tracking = 0.8 health = 40 armor = 20 shield = 0 evasion = 0.80 speed = 400 rotation_speed = 0.5 acceleration = 0.5 shield_damage = 1.0 shield_penetration = 1 armor_penetration = 0.66 } strike_craft_component_template = { key = "SCOURGE_SWARMERS_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_scourge_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_swarm_strike_craft_1" } component_set = "SCOURGE_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 200 } } count = 5 regeneration_per_day = @regen launch_time = 1.0 damage = { min = 8 max = 12 } cooldown = 2 range = 10 engagement_range = 120 accuracy = 1.0 tracking = 0.8 health = 40 armor = 20 shield = 0 evasion = 0.80 speed = 400 rotation_speed = 0.5 acceleration = 0.5 shield_damage = 1.0 shield_penetration = 1 armor_penetration = 0.66 } strike_craft_component_template = { key = "SCOURGE_SWARMERS_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = instant icon = "GFX_mutation_scourge_swarmers" icon_frame = 1 ship_behavior = "bombers_behavior" prerequisites = { "tech_swarm_strike_craft_1" } component_set = "SCOURGE_SWARMERS" projectile_gfx = "small_space_amoeba_weapon" tags = { weapon_type_strike_craft weapon_swarm weapon_type_space_fauna } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 400 } } count = 10 regeneration_per_day = @regen launch_time = 1.0 damage = { min = 8 max = 12 } cooldown = 2 range = 10 engagement_range = 120 accuracy = 1.0 tracking = 0.8 health = 40 armor = 20 shield = 0 evasion = 0.80 speed = 400 rotation_speed = 0.5 acceleration = 0.5 shield_damage = 1.0 shield_penetration = 1 armor_penetration = 0.66 } strike_craft_component_template = { key = "ANCIENT_DRILLER_BEASTS_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_ancient_driller_beasts" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_archaeo_strike_crafts" } component_set = "ANCIENT_DRILLER_BEASTS" projectile_gfx = "strike_craft_laser_3" tags = { weapon_type_strike_craft weapon_archaeotech } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 44 } cost = { minor_artifacts = 4 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 16 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1.00 health = 10 armor = 0 shield = 25 evasion = 0.80 speed = @speed4 rotation_speed = 0.8 acceleration = 1 armor_penetration = 1.0 shield_damage = 0.5 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = minor_artifacts } } } } strike_craft_component_template = { key = "ANCIENT_DRILLER_BEASTS_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_ancient_driller_beasts" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_archaeo_strike_crafts" } component_set = "ANCIENT_DRILLER_BEASTS" projectile_gfx = "strike_craft_laser_3" tags = { weapon_type_strike_craft weapon_archaeotech } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 88 } cost = { minor_artifacts = 6 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 16 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1.00 health = 10 armor = 0 shield = 25 evasion = 0.80 speed = @speed4 rotation_speed = 0.8 acceleration = 1 armor_penetration = 1.0 shield_damage = 0.5 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = minor_artifacts } } } } strike_craft_component_template = { key = "ANCIENT_DRILLER_BEASTS_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_ancient_driller_beasts" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_archaeo_strike_crafts" } component_set = "ANCIENT_DRILLER_BEASTS" projectile_gfx = "strike_craft_laser_3" tags = { weapon_type_strike_craft weapon_archaeotech } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 176 } cost = { minor_artifacts = 8 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 16 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1.00 health = 10 armor = 0 shield = 25 evasion = 0.80 speed = @speed4 rotation_speed = 0.8 acceleration = 1 armor_penetration = 1.0 shield_damage = 0.5 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = minor_artifacts } } } } strike_craft_component_template = { key = "ANCIENT_DRILLER_BEASTS_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_ancient_driller_beasts" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_archaeo_strike_crafts" } component_set = "ANCIENT_DRILLER_BEASTS" projectile_gfx = "strike_craft_laser_3" tags = { weapon_type_strike_craft weapon_archaeotech } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 352 } cost = { minor_artifacts = 10 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 4 max = 16 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 1.00 health = 10 armor = 0 shield = 25 evasion = 0.80 speed = @speed4 rotation_speed = 0.8 acceleration = 1 armor_penetration = 1.0 shield_damage = 0.5 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = minor_artifacts } } } } strike_craft_component_template = { key = "PSIONIC_SAPPERS_SMALL" size = small entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_psionic_sappers" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_psionic_bombers" } component_set = "PSIONIC_SAPPERS" projectile_gfx = "psionic_strike_craft_laser" tags = { weapon_type_strike_craft weapon_type_psionic } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 60 } cost = { sr_zro = 0.07 } } count = @count1 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.35 health = 13 armor = 0 shield = 35 evasion = 0.9 speed = @speed6 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 size_damage_factor = 0.1 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = sr_zro } } } } strike_craft_component_template = { key = "PSIONIC_SAPPERS_MEDIUM" size = medium entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_psionic_sappers" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_psionic_bombers" } component_set = "PSIONIC_SAPPERS" projectile_gfx = "psionic_strike_craft_laser" tags = { weapon_type_strike_craft weapon_type_psionic } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 116 } cost = { sr_zro = 0.13 } } count = @count2 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.35 health = 13 armor = 0 shield = 35 evasion = 0.9 speed = @speed6 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 size_damage_factor = 0.1 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = sr_zro } } } } strike_craft_component_template = { key = "PSIONIC_SAPPERS_LARGE" size = large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_psionic_sappers" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_psionic_bombers" } component_set = "PSIONIC_SAPPERS" projectile_gfx = "psionic_strike_craft_laser" tags = { weapon_type_strike_craft weapon_type_psionic } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 228 } cost = { sr_zro = 0.25 } } count = @count3 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.35 health = 13 armor = 0 shield = 35 evasion = 0.9 speed = @speed6 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 size_damage_factor = 0.1 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = sr_zro } } } } strike_craft_component_template = { key = "PSIONIC_SAPPERS_EXTRA_LARGE" size = extra_large entity = "space_amoeba_small_entity" weapon_type = point_defence icon = "GFX_mutation_psionic_sappers" icon_frame = 1 ship_behavior = "fighters_behavior" prerequisites = { "tech_psionic_bombers" } component_set = "PSIONIC_SAPPERS" projectile_gfx = "psionic_strike_craft_laser" tags = { weapon_type_strike_craft weapon_type_psionic } ai_tags = { weapon_role_point_defense carrier } point_defence_targets = { "strike_craft" } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 456 } cost = { sr_zro = 0.5 } } count = @count4 regeneration_per_day = @regen launch_time = @launch_time damage = { min = 5 max = 13 } cooldown = 2.3 range = @attack_range engagement_range = @engagement_range accuracy = 1.00 tracking = 0.35 health = 13 armor = 0 shield = 35 evasion = 0.9 speed = @speed6 rotation_speed = 0.8 acceleration = 1 shield_penetration = 1.0 armor_damage = 1.5 size_damage_factor = 0.1 ai_weight = { weight = 1 modifier = { factor = 0 no_resource_for_component = { RESOURCE = sr_zro } } } }