decision_add_aura_blocker = { owned_planets_only = yes sound = event_energy_field icon = decision_add_aura_blocker resources = { category = decisions cost = { food = 1000 } } enactment_time = 360 potential = { has_shroud_dlc = yes exists = owner owner = { has_country_flag = fertility_accord } # You need free district capacity to add the deposits if = { limit = { owner = { NOR = { has_covenant_with_the_composer_of_strands = yes has_country_flag = forging_our_own_path } } } free_district_slots > 1 } count_deposits = { type = d_aura_blocker count <= value:max_shroud_vegetation } } effect = { custom_tooltip = decision_add_aura_blocker_tt hidden_effect = { while = { count = 2 add_blocker = { type = d_aura_blocker } } } } ai_weight = { weight = 1 } } decision_thought_police = { icon = decision_thought_police owned_planets_only = yes resources = { category = decisions } potential = { owner = { has_country_flag = thought_police_recruited check_variable = { which = thought_police_purchased value > 0 } check_variable = { which = thought_police_established value < thought_police_purchased } } NOT = { has_modifier = thought_police_established } } effect = { add_modifier = { modifier = thought_police_established days = 3600 } hidden_effect = { owner = { if = { limit = { check_variable = { which = thought_police_established value < 1 } } set_variable = { which = thought_police_established value = 1 } } else = { change_variable = { which = thought_police_established value = 1 } } } } } ai_weight = { weight = 1 } } decision_dreamscaping = { icon = decision_dreamscaping owned_planets_only = no resources = { category = decisions } potential = { is_planet_class = pc_shrouded from = { check_variable = { which = available_dreamscaping_decisions value > 0 } } } effect = { change_pc = pc_gaia hidden_effect = { clear_blockers = yes reroll_planet = yes from = { change_variable = { which = available_dreamscaping_decisions value = -1 } } } } ai_weight = { weight = 1 } } decision_divine_deposits = { owned_planets_only = yes icon = decision_surreal_visions potential = { exists = leader leader = { has_trait = leader_trait_disciple_of_the_instrument } NOT = { has_planet_flag = has_divine_deposits } } resources = { category = decisions cost = { sr_zro = 150 } } enactment_time = 900 effect = { custom_tooltip = decision_divine_deposits_tt hidden_effect = { random_list = { 1 = { add_deposit_with_message = { DEPOSIT = d_dust_caverns } } 1 = { add_deposit_with_message = { DEPOSIT = d_dust_desert } } 1 = { add_deposit_with_message = { DEPOSIT = d_bubbling_swamp } } 1 = { add_deposit_with_message = { DEPOSIT = d_fuming_bog } } 1 = { add_deposit_with_message = { DEPOSIT = d_crystalline_caverns } } 1 = { add_deposit_with_message = { DEPOSIT = d_crystal_forest } } 1 = { add_deposit_with_message = { DEPOSIT = d_crystal_reef } } 1 = { add_deposit_with_message = { DEPOSIT = d_mineral_fields } } 1 = { add_deposit_with_message = { DEPOSIT = d_mineral_striations } } 1 = { add_deposit_with_message = { DEPOSIT = d_veiny_cliffs } } 1 = { add_deposit_with_message = { DEPOSIT = d_prosperous_mesa } } 1 = { add_deposit_with_message = { DEPOSIT = d_ore_rich_caverns } } 1 = { add_deposit_with_message = { DEPOSIT = d_rich_mountain } } 1 = { add_deposit_with_message = { DEPOSIT = d_submerged_ore_veins } } } } set_planet_flag = has_divine_deposits } ai_weight = { weight = 1 } } decision_banish = { icon = decision_banish resources = { category = decisions } potential = { is_capital = no habitable_planet = yes from = { check_variable = { which = available_banish_decisions value > 0 } } } effect = { custom_tooltip = decision_banish_effects_tt from = { add_modifier = { modifier = shroud_surge years = 10 } } hidden_effect = { change_pc = pc_shrouded clear_planet_modifiers = yes clear_deposits = yes from = { change_variable = { which = available_banish_decisions value = -1 } } } } ai_weight = { weight = 0 } }