# my_decision = { # owned_planets_only = yes #default: no # sound = event_administrative_work #this is a sound # icon = decision_resources #icon found in gfx/interface/icons/decisions/ # resources = { # category = decisions # cost = { # food = 1000 # } # } # enactment_time = 360 #enactment time in days, default is instant # prerequisites = { # "tech_penal_colonies" # } # show_tech_unlock_if = { # #triggers for whether the decision should show in the tech # } # potential = { # #triggers for showing the decision here # } # allow = { # #triggers for allowing you to pick the decision here # } # on_queued = { # #effect when queuing decision here # } # on_unqueued = { # #effect when manually unqueuing decision here # } # abort_trigger = { # #triggers for aborting the queued decision here # } # abort_effect = { # #effect when aborting queued decision (via abort_trigger) here # } # effect = { # #effect when decision happens # } # ai_weight = { # weight = 5 # modifier = { # #stuff # } # } # }