## Possible Deposit Variables ## # resources, resource and amount # potential trigger (planet scope) # blocked_modifier - applied to planet # planet_modifier - applied to planet always # station = station class in orbit to gather d_metal_boneyard = { is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { district_mining_max_add = 4 planet_jobs_society_research_produces_mult = 0.10 } drop_weight = { weight = 0 } } d_migrating_forests = { is_for_colonizable = yes category = deposit_cat_rare icon = d_huge_tree planet_modifier = { district_mining_max_add = -1 district_farming_max_add = -1 district_generator_max_add = -1 } drop_weight = { weight = 0 } } d_migrating_forest_reserve = { is_for_colonizable = yes category = deposit_cat_rare icon = d_huge_tree planet_modifier = { planet_jobs_society_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_junk_wastes = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { district_mining_max_add = 3 } drop_weight = { weight = 0 } } d_junk_canals = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { district_farming_max_add = 3 } drop_weight = { weight = 0 } } d_junk_hollows = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { district_generator_max_add = 3 } drop_weight = { weight = 0 } } d_irradiated_valley = { is_for_colonizable = yes category = deposit_cat_rare icon = d_radioactive_wasteland planet_modifier = { district_generator_max_add = 3 } drop_weight = { weight = 0 } } d_valley_of_zanaam = { is_for_colonizable = yes category = deposit_cat_rare icon = d_alien_pets_deposit planet_modifier = { planet_jobs_society_research_produces_mult = 0.30 planet_jobs_engineering_research_produces_mult = 0.30 planet_jobs_physics_research_produces_mult = 0.30 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 job_biologist_add = 200 job_engineer_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 job_calculator_biologist_add = 200 job_calculator_engineer_add = 200 } drop_weight = { weight = 0 } } d_abandoned_primitive_homesteads = { is_for_colonizable = yes category = deposit_cat_rare icon = d_tribal_settlement planet_modifier = { planet_jobs_society_research_produces_mult = 0.10 district_farming_max_add = 2 } drop_weight = { weight = 0 } } d_the_zone = { is_for_colonizable = yes category = deposit_cat_rare icon = d_levitating_rocks resources = { category = planet_deposits produces = { unity = 3 } } planet_modifier = { planet_jobs_physics_research_produces_mult = 0.15 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } drop_weight = { weight = 0 } } d_hyperfertile_valley = { is_for_colonizable = yes category = deposit_cat_rare icon = d_alien_pets_deposit planet_modifier = { district_farming_max_add = 5 } drop_weight = { weight = 0 } } d_ancient_mining_site = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building_complex planet_modifier = { district_mining_max_add = 5 } drop_weight = { weight = 0 } } d_toy_factory_complex = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building_complex planet_modifier = { planet_engineers_society_research_produces_add = 0.5 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_engineer_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_engineer_add = 200 } drop_weight = { weight = 0 } } d_mutant_landfill = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { planet_jobs_society_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_ancient_bombardment_craters = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crater planet_modifier = { planet_jobs_physics_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } drop_weight = { weight = 0 } } d_ancient_battlefield = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { planet_jobs_engineering_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_engineer_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_engineer_add = 200 } drop_weight = { weight = 0 } } d_irradiated_ruins = { is_for_colonizable = yes category = deposit_cat_rare icon = d_metal_boneyard planet_modifier = { planet_jobs_society_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_impact_crater = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crater planet_modifier = { district_mining_max_add = 3 } drop_weight = { weight = 0 } } d_odd_factory = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_odd_factory_worker_add = 100 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_hive_empire = yes } } modifier = { job_odd_factory_drone_add = 100 } } drop_weight = { weight = 0 } } d_ancient_particle_accelerator = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building planet_modifier = { planet_jobs_physics_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } drop_weight = { weight = 0 } } d_underground_vault = { is_for_colonizable = yes category = deposit_cat_rare icon = d_bunker_door planet_modifier = { planet_jobs_society_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_underground_vault_2 = { is_for_colonizable = yes category = deposit_cat_rare icon = d_bunker_door planet_modifier = { planet_jobs_engineering_research_produces_mult = 0.1 district_mining_max_add = 2 } drop_weight = { weight = 0 } } d_cryonic_clones = { is_for_colonizable = yes category = deposit_cat_rare icon = d_monument resources = { category = planet_deposits produces = { society_research = 6 } } drop_weight = { weight = 0 } } d_flooded_mounds = { is_for_colonizable = yes category = deposit_cat_rare icon = d_teeming_reef planet_modifier = { planet_jobs_society_research_produces_mult = 0.2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_processing_pens = { is_for_colonizable = yes category = deposit_cat_rare icon = d_quarantine_zone resources = { category = planet_deposits produces = { food = 14 } } drop_weight = { weight = 0 } } d_harvester_fields = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fertile_lands planet_modifier = { district_farming_max_add = 6 } drop_weight = { weight = 0 } } d_wetware_computer = { is_for_colonizable = yes category = deposit_cat_rare icon = d_toxic_kelp planet_modifier = { planet_biologists_physics_research_produces_add = 0.5 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_savage_wildlands = { is_for_colonizable = yes category = deposit_cat_rare icon = d_dangerous_wildlife_blocker planet_modifier = { planet_jobs_society_research_produces_mult = 0.1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_biologist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_biologist_add = 200 } drop_weight = { weight = 0 } } d_mothballed_facilities = { icon = d_building_complex potential = { always = no } can_be_cleared = { always = no } planet_modifier = { planet_max_districts_add = -2 } on_cleared = { add_deposit = d_worm_mine add_deposit = d_worm_farm add_district = district_mining add_district = district_mining add_district = district_mining add_district = district_farming add_district = district_farming add_district = district_farming } is_for_colonizable = yes category = deposit_cat_blockers } d_worm_mine = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns planet_modifier = { district_mining_max_add = 4 } drop_weight = { weight = 0 } } d_worm_farm = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fertile_lands planet_modifier = { district_farming_max_add = 4 } drop_weight = { weight = 0 } } d_organic_landfill = { is_for_colonizable = yes category = deposit_cat_rare icon = d_organic_landfill planet_modifier = { district_generator_max_add = 4 planet_jobs_society_research_produces_mult = 0.10 } drop_weight = { weight = 0 } } d_underground_farm = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fungal_caves planet_modifier = { planet_max_districts_add = 3 district_farming_max_add = 3 } drop_weight = { weight = 0 } } d_underground_mine = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns planet_modifier = { planet_max_districts_add = 3 district_mining_max_add = 3 } drop_weight = { weight = 0 } } d_underground_generator = { is_for_colonizable = yes category = deposit_cat_rare icon = d_underwater_vent planet_modifier = { planet_max_districts_add = 3 district_generator_max_add = 3 } drop_weight = { weight = 0 } } d_underground_farm_blocked = { is_for_colonizable = yes category = deposit_cat_rare icon = d_slums planet_modifier = { #district_farming_max_add = 3 } drop_weight = { weight = 0 } } d_underground_mine_blocked = { is_for_colonizable = yes category = deposit_cat_rare icon = d_slums planet_modifier = { #district_mining_max_add = 3 } drop_weight = { weight = 0 } } d_underground_generator_blocked = { is_for_colonizable = yes category = deposit_cat_rare icon = d_slums planet_modifier = { #district_generator_max_add = 3 } drop_weight = { weight = 0 } } d_underground_farm_dead = { is_for_colonizable = yes category = deposit_cat_rare_blocker time = 360 icon = d_organic_landfill planet_modifier = { #district_farming_max_add = 3 } blocker_swap_types = { d_underground_farm } resources = { category = deposit_blockers cost = { energy = 300 } } on_cleared = { if = { limit = { owner = { has_civic = civic_hive_devouring_swarm } } owner = { add_resource = { food = 500 } } } } drop_weight = { weight = 0 } } d_underground_mine_dead = { is_for_colonizable = yes category = deposit_cat_rare_blocker time = 360 icon = d_metal_boneyard planet_modifier = { #district_mining_max_add = 3 } blocker_swap_types = { d_underground_mine } resources = { category = deposit_blockers cost = { energy = 300 } } on_cleared = { if = { limit = { owner = { has_civic = civic_hive_devouring_swarm } } owner = { add_resource = { food = 500 } } } } drop_weight = { weight = 0 } } d_underground_generator_dead = { is_for_colonizable = yes category = deposit_cat_rare_blocker time = 360 icon = d_gaseous_eruption planet_modifier = { #district_generator_max_add = 3 } blocker_swap_types = { d_underground_generator } resources = { category = deposit_blockers cost = { energy = 300 } } on_cleared = { if = { limit = { owner = { has_civic = civic_hive_devouring_swarm } } owner = { add_resource = { food = 500 } } } } drop_weight = { weight = 0 } } d_underground_contact_zone = { is_for_colonizable = yes category = deposit_cat_rare icon = d_quarantine_zone custom_tooltip = trader_is_subterranean_tt planet_modifier = { planet_max_districts_add = 2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_trader_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_logistics_drone_add = 200 } drop_weight = { weight = 0 } } d_space_time_anomaly = { is_for_colonizable = yes category = deposit_cat_rare icon = d_surreal_visions custom_tooltip = physicist_is_space_time_researcher_tt triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } drop_weight = { weight = 0 } } d_portal_research_zone = { is_for_colonizable = yes category = deposit_cat_rare icon = d_quarantine_zone planet_modifier = { planet_physicists_physics_research_produces_add = 4 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_closed } planet_physicists_physics_research_produces_add = -3 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_energy } planet_physicists_energy_produces_add = 3 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_void } planet_physicists_sr_dark_matter_produces_add = 0.1 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_void2 } planet_physicists_sr_dark_matter_produces_add = 0.5 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_hell exists = owner owner = { is_gestalt = no } } planet_physicists_consumer_goods_upkeep_add = 1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } planet_physicists_consumer_goods_upkeep_add = 1.5 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_hell exists = owner owner = { is_hive_empire = yes } } planet_physicists_minerals_upkeep_add = 2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_hive_empire = yes } } planet_physicists_minerals_upkeep_add = 4 } triggered_planet_modifier = { potential = { has_planet_flag = dportal_hell exists = owner owner = { is_machine_empire = yes } } planet_physicists_energy_upkeep_add = 1.5 } triggered_planet_modifier = { potential = { exists = owner owner = { is_machine_empire = yes } } planet_physicists_energy_upkeep_add = 3 } inline_script = { script = jobs/physicists_add AMOUNT = @building_static_jobs } custom_tooltip = physicist_is_dimension_portal_researcher_tt drop_weight = { weight = 0 } } d_ancient_one = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fungal_forest planet_modifier = { } resources = { category = planet_deposits produces = { society_research = 4 } } drop_weight = { weight = 0 } } d_numas_breath = { is_for_colonizable = yes category = deposit_cat_rare icon = d_geothermal_vent planet_modifier = { planet_max_districts_add = 2 district_generator_max_add = 3 } drop_weight = { weight = 0 #Bought from Caravaneer Fleet 2 } } d_nanosands = { is_for_colonizable = yes category = deposit_cat_rare icon = d_dust_desert planet_modifier = { district_mining_max_add = 2 planet_max_districts_add = 2 } drop_weight = { weight = 0 #Set from anomaly } } d_sentinels = { is_for_colonizable = yes category = deposit_cat_rare icon = d_archaeological_dig planet_modifier = { planet_max_districts_add = -1 planet_jobs_unity_produces_mult = 0.1 } drop_weight = { weight = 0 #Event deposit } } d_sentinels_metal = { is_for_colonizable = yes category = deposit_cat_rare icon = d_mineral_fields resources = { category = planet_deposits produces = { sr_living_metal = 2 } } drop_weight = { weight = 0 #Event deposit } } d_sentinels_monument = { is_for_colonizable = yes category = deposit_cat_rare icon = d_monument resources = { category = planet_deposits produces = { unity = 15 } } drop_weight = { weight = 0 #Event deposit } } d_hab_lonely_bot_deposit = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building resources = { category = planet_deposits produces = { alloys = 5 } } drop_weight = { weight = 0 } } d_hab_lonely_bot_deposit_2 = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building resources = { category = planet_deposits produces = { alloys = 5 volatile_motes = 1 exotic_gases = 1 } } drop_weight = { weight = 0 } } d_hab_lonely_bot_deposit_3 = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building resources = { category = planet_deposits produces = { alloys = 5 volatile_motes = 1 exotic_gases = 1 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_robot_caretaker_add = 100 } } drop_weight = { weight = 0 } } d_house_turtle = { is_for_colonizable = yes category = deposit_cat_rare icon = d_tropical_island planet_modifier = { planet_max_districts_add = 1 planet_jobs_society_research_produces_mult = 0.025 } resources = { category = planet_deposits upkeep = { food = 2 } } drop_weight = { weight = 0 } } d_turtle_miner = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns custom_tooltip = miner_is_turtle_miner_tt triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_miner_add = 400 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_turtle_miner_gestalt_add = 400 } drop_weight = { weight = 0 } } d_turtle_corpse = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns planet_modifier = { planet_jobs_society_research_produces_mult = 0.10 district_mining_max_add = 3 district_farming_max_add = 3 } drop_weight = { weight = 0 } } d_polaris_city = { is_for_colonizable = yes icon = "d_station_junk" category = deposit_cat_rare planet_modifier = { district_mining_max_add = 3 # planet_district_industrial_build_speed_mult = 0.1 } drop_weight = { weight = 0 } } d_nano_corpses = { is_for_colonizable = yes category = deposit_cat_rare icon = d_nanite_corpses planet_modifier = { district_mining_max_add = 3 planet_miners_alloys_produces_add = 0.25 } drop_weight = { weight = 0 } } #fumongus deposit d_fungal_study_zone = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fungal_forest planet_modifier = { planet_jobs_society_research_produces_mult = 0.15 } drop_weight = { weight = 0 } } d_landed_dragon = { is_for_colonizable = yes category = deposit_cat_rare resources = { category = planet_deposits produces = { unity = 5 } upkeep = { food = 15 } } planet_modifier = { planet_stability_add = 5 } drop_weight = { weight = 0 } } d_living_snow_reserve = { is_for_colonizable = yes category = deposit_cat_rare icon = d_massive_glacier planet_modifier = { planet_jobs_physics_research_produces_mult = 0.2 planet_jobs_society_research_produces_mult = 0.2 planet_max_districts_add = -2 } drop_weight = { weight = 0 } } d_dayside_farm = { is_for_colonizable = yes category = deposit_cat_rare icon = d_solar_array planet_modifier = { district_generator_max_add = 6 planet_jobs_energy_produces_mult = 0.30 } # Tidal Lock knowledge turns dayside farms twice as powerful triggered_planet_modifier = { potential = { exists = owner owner = { has_country_flag = tidal_lock_knowledge } } district_generator_max_add = 6 planet_jobs_energy_produces_mult = 0.30 } drop_weight = { weight = 0 } } d_radiotrophic_preserve = { is_for_colonizable = yes category = deposit_cat_rare icon = d_bunker_door triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_entertainer_add = 300 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes has_civic = civic_machine_servitor } } job_bio_trophy_add = 2500 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes NOT = { has_civic = civic_machine_servitor } } } planet_jobs_unity_produces_mult = 0.05 } planet_modifier = { planet_jobs_society_research_produces_mult = 0.05 } drop_weight = { weight = 0 } } d_machine_care_home = { is_for_colonizable = yes category = deposit_cat_rare icon = d_building triggered_planet_modifier = { potential = { exists = owner owner = { has_civic = civic_machine_servitor } } job_machine_nurse_add = 400 } drop_weight = { weight = 0 } } d_crystal_kraken_body = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns resources = { category = planet_deposits produces = { unity = 10 } } planet_modifier = { planet_miners_produces_mult = 0.2 district_mining_max_add = @DISTRICTS_FROM_SR_DEPOSITS } triggered_planet_modifier = { potential = { exists = owner owner = { has_technology = tech_mine_rare_crystals } } planet_miners_rare_crystals_produces_add = @SR_LARGE } drop_weight = { weight = 0 } } d_crystal_kraken_body_bombed = { is_for_colonizable = yes category = deposit_cat_rare icon = d_crystalline_caverns planet_modifier = { district_mining_max_add = @DISTRICTS_FROM_SR_DEPOSITS } triggered_planet_modifier = { potential = { exists = owner owner = { has_technology = tech_mine_rare_crystals } } planet_miners_rare_crystals_produces_add = @SR_SMALL } drop_weight = { weight = 0 } } d_big_nature_preserve_blocker = { icon = d_lush_jungle potential = { always = no } can_be_cleared = { custom_tooltip = { fail_text = has_ranger_lodge planet = { NOT = { has_building = building_ranger_lodge } } } } resources = { category = deposit_blockers_natural } inline_script = deposits/ai_weight_natural_blocker is_for_colonizable = yes category = deposit_cat_blockers_natural planet_modifier = { planet_max_districts_add = -1 } inline_script = deposits/environmental_architects_natural_blocker_modifier } d_shroud_rift_deposit = { is_for_colonizable = yes category = deposit_cat_rare icon = d_psionic_region resources = { category = planet_deposits produces = { sr_zro = 2 } } triggered_planet_modifier = { potential = { exists = owner owner = { has_origin = origin_shroud_forged NOT = { has_country_flag = finish_shroud_forged_liberation_flag } } } modifier = { planet_crime_no_happiness_mult = 0.05 } } drop_weight = { weight = 0 } } d_shroud_flora_deposit = { is_for_colonizable = yes category = deposit_cat_rare icon = d_infestation resources = { category = planet_deposits produces = { sr_zro = 1 } } planet_modifier = { planet_max_districts_add = -2 planet_jobs_society_research_produces_mult = 0.1 } drop_weight = { weight = 0 } } d_dimensional_manipulation_device = { icon = d_station_reactor is_for_colonizable = yes category = deposit_cat_rare potential = { always = no } resources = { category = planet_deposits upkeep = { sr_dark_matter = 2 } } # custom_tooltip = dimensional_manipulation_device_tooltip #for most displays # custom_tooltip_short = dimensional_manipulation_device_tooltip_short #for the one on the side of the planet interface planet_modifier = { planet_max_districts_mult = 0.33 } } d_toxic_god_blight_upon_the_land = { icon = d_tainted_snowcaps_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = -1 } } d_toxic_god_blight_upon_the_land_upgraded = { icon = d_tainted_snowcaps_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare country_modifier = { pop_citizen_happiness = 0.10 } } d_toxic_god_deitys_swarms = { icon = d_venomous_insects_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = -1 } } d_toxic_god_deitys_swarms_upgraded = { icon = d_venomous_insects_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare country_modifier = { weapon_type_strike_craft_weapon_fire_rate_mult = 0.25 } planet_modifier = { planet_jobs_food_produces_mult = 0.25 } } d_toxic_god_pools_most_venemous = { icon = d_rotten_soil_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = -1 } } d_toxic_god_pools_most_venemous_upgraded = { icon = d_rotten_soil_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare country_modifier = { ship_weapon_damage = 0.1 } } d_toxic_god_pestilential_wasteland = { icon = d_unpleasant_atmosphere_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = -1 } } d_toxic_god_pestilential_wasteland_upgraded = { icon = d_unpleasant_atmosphere_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = 1 planet_jobs_produces_mult = 0.15 } } d_toxic_god_envenomed_seas = { icon = d_poisonous_algae_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = -1 } } d_toxic_god_envenomed_seas_upgraded = { icon = d_poisonous_algae_blocker potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare planet_modifier = { planet_max_districts_add = 1 planet_farmers_exotic_gases_produces_add = @SR_LARGE } inline_script = { script = jobs/farmers_add AMOUNT = @building_static_jobs_very_high } } d_knights_calibrator = { icon = d_station_reactor potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare resources = { category = hab_deposits produces = { energy = 10 } } planet_modifier = { pop_environment_tolerance = 0.4 planet_pops_upkeep_mult = -0.10 } } # Ancient Manufactorium Event Deposit # d_ancient_manufactorium_working = { is_for_colonizable = yes category = deposit_cat_rare icon = d_city_ruins triggered_planet_modifier = { #casual standard potential = { exists = owner owner = { is_gestalt = no } } modifier = { job_manufactorium_specialist_add = 400 } } triggered_planet_modifier = { #casual gestalt potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_manufactorium_complex_drone_add = 400 } } triggered_planet_modifier = { #memorialists standard potential = { exists = owner owner = { is_gestalt = no } planet = { has_planet_flag = manufactorium_memorialists } } modifier = { job_bureaucrat_add = 100 } } triggered_planet_modifier = { #memorialists gestalt potential = { exists = owner owner = { is_gestalt = yes } planet = { has_planet_flag = manufactorium_memorialists } } modifier = { job_coordinator_add = 100 } } triggered_planet_modifier = { #aristocratics potential = { exists = owner owner = { is_gestalt = no } planet = { has_planet_flag = manufactorium_aristocrats } } modifier = { job_politician_add = 100 } } triggered_planet_modifier = { #free traders potential = { exists = owner owner = { is_gestalt = no } planet = { has_planet_flag = manufactorium_traders } } modifier = { job_trader_add = 100 } } drop_weight = { weight = 0 } } d_ancient_manufactorium_scrapyard = { is_for_colonizable = yes category = deposit_cat_rare icon = d_city_ruins planet_modifier = { planet_engineers_engineering_research_produces_add = 2 planet_engineers_alloys_produces_add = 2 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_engineer_add = 200 planet_engineers_consumer_goods_upkeep_add = 2 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_manufactorium_scraper_drone_add = 200 planet_engineers_minerals_upkeep_add = 2 } } drop_weight = { weight = 0 } } d_ancient_manufactorium_crater = { is_for_colonizable = yes category = deposit_cat_rare icon = d_city_ruins resources = { category = planet_deposits produces = { minerals = 1 alloys = 1 } } drop_weight = { weight = 0 } } d_ancient_manufactorium_vaultexploration = { is_for_colonizable = yes category = deposit_cat_rare icon = d_city_ruins drop_weight = { weight = 0 } } d_metallic_puddles = { is_for_colonizable = yes category = deposit_cat_rare icon = d_fertile_lands planet_modifier = { district_farming_max_add = 3 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_farmer_add = 100 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_agri_drone_add = 100 } drop_weight = { weight = 0 } } # d_metallic_puddles_gestalt = { # is_for_colonizable = yes # category = deposit_cat_rare # icon = d_fertile_lands # planet_modifier = { # district_farming_max_add = 3 # job_puddle_technician_drone_add = 100 # } # drop_weight = { # weight = 0 # } # } d_empty_quarry = { icon = d_empty_quarry potential = { always = no } can_be_cleared = { always = no } is_for_colonizable = yes category = deposit_cat_blockers planet_modifier = { district_mining_max_add = -2 } } d_eater_deposit = { is_for_colonizable = yes category = deposit_cat_rare icon = d_psionic_region planet_modifier = { planet_max_districts_add = -2 planet_stability_add = -5 } resources = { category = planet_deposits produces = { society_research = 6 physics_research = 6 } } drop_weight = { weight = 0 } } d_stasis_prison = { icon = d_quarantine_zone is_for_colonizable = yes category = deposit_cat_rare triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_stasis_warden_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_stasis_warden_drone_add = 200 } drop_weight = { weight = 0 } } d_prisoner_intergration = { icon = d_quarantine_zone is_for_colonizable = yes category = deposit_cat_rare triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_entertainer_add = 100 planet_stability_add = 2 BIOLOGICAL_logistic_growth_mult = 0.1 } drop_weight = { weight = 0 } } d_meals_in_pods = { icon = d_quarantine_zone is_for_colonizable = yes category = deposit_cat_rare resources = { category = planet_deposits produces = { trigger = { exists = owner owner = { has_civic = civic_hive_devouring_swarm } } food = 10 } } drop_weight = { weight = 0 } } #Star Mall Deposits d_star_mall_promenade_blocker = { is_for_colonizable = yes category = deposit_cat_rare_blocker icon = d_station_junk time = 720 planet_modifier = { planet_max_districts_add = -2 } blocker_swap_types = { d_star_mall_promenade } resources = { category = deposit_blockers cost = { energy = 1500 minerals = 500 } } drop_weight = { weight = 0 } } d_star_mall_promenade = { is_for_colonizable = yes category = deposit_cat_rare icon = d_tradestation_interior triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } planet_jobs_trade_produces_mult = 0.25 biological_pop_happiness = 0.1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_hive_empire = yes } } planet_amenities_mult = 0.25 biological_pop_happiness = 0.1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_machine_empire = yes } } planet_max_districts_add = 2 } drop_weight = { weight = 0 } } d_star_mall_blocker = { is_for_colonizable = yes category = deposit_cat_rare_blocker icon = d_station_junk time = 360 planet_modifier = { planet_max_districts_add = -1 } resources = { category = deposit_blockers cost = { energy = 750 minerals = 250 } } on_cleared = { if = { limit = { exists = owner owner = { has_ancrel = yes } } custom_tooltip = minor_artifacts_found locked_random_list = { 33 = { owner = { add_resource = { minor_artifacts = 50 } } } 33 = { owner = { add_resource = { minor_artifacts = 150 } } } 33 = { owner = { add_resource = { minor_artifacts = 250 } } } } } if = { limit = { exists = owner owner = { has_ancrel = no is_gestalt = no } } locked_random_list = { 50 = { owner = { add_resource = { consumer_goods = 50 } } } 30 = { owner = { add_resource = { consumer_goods = 100 } } } 20 = { owner = { add_resource = { consumer_goods = 200 } } } } } if = { limit = { exists = owner owner = { has_ancrel = no is_gestalt = yes } } locked_random_list = { 50 = { owner = { add_resource = { energy = 100 } } } 30 = { owner = { add_resource = { energy = 200 } } } 20 = { owner = { add_resource = { energy = 500 } } } } } } drop_weight = { weight = 0 } } d_astrogarbage_collector = { is_for_colonizable = yes category = deposit_cat_rare icon = d_ship_in_orbit triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } job_astrogarbage_collector_add = 400 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_astrogarbage_collector_gestalt_add = 400 } drop_weight = { weight = 0 } } # MYRMEKU d_myrmeku_power_farms = { icon = d_mining_tunnels potential = { always = no } is_for_colonizable = yes category = deposit_cat_rare triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_myrmeku_power_farmer_add = 400 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_myrmeku_power_farmer_gestalt_add = 400 } } drop_weight = { weight = 0 } } # Glacial Crisis d_crystalline_glacier = { is_for_colonizable = yes icon = d_crystal_forest category = deposit_cat_rare planet_modifier = { planet_miners_rare_crystals_produces_add = @SR_LARGE } inline_script = { script = jobs/miners_add AMOUNT = @building_static_jobs_high } drop_weight = { weight = 0 } } d_mineral_seabed = { is_for_colonizable = yes category = deposit_cat_rare icon = d_underwater_vent drop_weight = { weight = 0 } planet_modifier = { planet_miners_alloys_produces_add = 1 planet_miners_minerals_produces_add = -1 } inline_script = { script = jobs/miners_add AMOUNT = @building_static_jobs_high } drop_weight = { weight = 0 } } d_floodplains = { is_for_colonizable = yes category = deposit_cat_blockers icon = d_rushing_waterfalls time = 360 potential = { always = no } can_be_cleared = { always = yes } planet_modifier = { planet_max_districts_add = -2 pop_environment_tolerance = -0.2 } resources = { category = deposit_blockers cost = { energy = 1000 } } } # Rapid Desertification d_red_desert = { is_for_colonizable = yes category = deposit_cat_rare icon = d_tainted_snowcaps_blocker planet_modifier = { district_mining_max_add = 2 } resources = { category = planet_deposits produces = { minerals = 2 } } drop_weight = { weight = 0 } } d_desertling_infestation = { is_for_colonizable = yes category = deposit_cat_food icon = d_dangerous_wildlife_blocker triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } modifier = { job_alien_hunter_add = 600 } } planet_modifier = { biological_pop_happiness = -0.1 pop_environment_tolerance = -0.1 } drop_weight = { weight = 0 } } d_alien_sanctuary = { is_for_colonizable = yes category = deposit_cat_rare icon = d_alien_wildlife planet_modifier = { biological_pop_happiness = 0.1 planet_resettlement_unemployed_destination_mult = 1.0 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } } modifier = { planet_biologists_society_research_produces_add = 4 planet_biologists_consumer_goods_upkeep_add = 2 job_biologist_add = 200 } } drop_weight = { weight = 0 } } #Stripmine Decision d_planet_stripmine = { is_for_colonizable = yes category = deposit_cat_minerals icon = d_prospectorium_strip_mine planet_modifier = { pop_environment_tolerance = -0.5 district_mining_max_add = 10 } drop_weight = { weight = 0 } } # Geocentric Experiment d_geocentric_experiment = { is_for_colonizable = yes category = deposit_cat_rare icon = d_glitchy_matrix country_modifier = { category_field_manipulation_research_speed_mult = 0.05 category_particles_research_speed_mult = 0.05 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } drop_weight = { weight = 0 } }