## Possible Deposit Variables ## # resources, resource and amount # potential trigger (planet scope) # blocked_modifier - applied to planet only when deposit blocker has been cleared # constant_modifier - applied to planet always # blocker = - default any # station = station class in orbit to gather ######################### # Overlord Deposits # ######################### d_admirals_bickering_crashed_cargo_ship = { is_for_colonizable = yes category = deposit_cat_rare icon = d_mineral_fields planet_modifier = { planet_housing_mult = -0.1 } resources = { category = planet_deposits produces = { minerals = 3 } } drop_weight = { weight = 0 } } d_technocracy_toxic_waste_blocker = { time = 360 is_for_colonizable = yes category = deposit_cat_blockers icon = d_bubbling_swamp resources = { category = deposit_blockers cost = { energy = 2000 } } planet_modifier = { planet_jobs_society_research_produces_mult = 0.1 planet_max_districts_add = -3 } drop_weight = { weight = 0 } } d_technocracy_barren_lands_blocker = { time = 360 is_for_colonizable = yes category = deposit_cat_blockers icon = d_dust_desert resources = { category = deposit_blockers cost = { energy = 2000 } } planet_modifier = { planet_jobs_society_research_produces_mult = 0.1 logistic_growth_mult = -0.25 } drop_weight = { weight = 0 } ai_weight = { weight = 0 } } d_technocracy_toxic_ocean_blocker = { time = 360 is_for_colonizable = yes category = deposit_cat_blockers icon = d_fuming_bog resources = { category = deposit_blockers cost = { energy = 2000 } } planet_modifier = { planet_jobs_physics_research_produces_mult = 0.1 logistic_growth_mult = -0.25 } drop_weight = { weight = 0 } ai_weight = { weight = 0 } } d_technocracy_molten_waste_blocker = { time = 360 is_for_colonizable = yes category = deposit_cat_blockers icon = d_active_volcano resources = { category = deposit_blockers cost = { energy = 2000 } } planet_modifier = { planet_jobs_physics_research_produces_mult = 0.1 planet_max_districts_add = -3 } drop_weight = { weight = 0 } } #Progenitor Hive d_progenitor = { is_for_colonizable = yes icon = "d_progenitor" category = deposit_cat_rare potential = { always = no } planet_modifier = { fake_pop_growth_mod = 1 planet_stability_add = 5 planet_amenities_mult = 0.2 } triggered_planet_pop_group_modifier_for_species = { potential = { is_hive_species = yes } bonus_pop_growth = 1 } } #Killed Progenitor desposit d_progenitor_empty = { is_for_colonizable = yes icon = "d_progenitor_empty" category = deposit_cat_rare potential = { always = no } planet_modifier = { planet_jobs_complex_drone_produces_mult = -0.1 planet_stability_add = -10 planet_amenities_mult = -0.4 } resources = { category = planet_deposits upkeep = { unity = 5 } } } ######################### # Prospectorium Deposits ######################### d_prospectorium_strip_mine = { is_for_colonizable = yes use_for_min_max_adjustments = yes potential = { always = no } category = deposit_cat_minerals planet_modifier = { district_mining_max_add = 2 } drop_weight = { weight = 0 } } ################## # Holding Deposits ################## d_spawning_complex_blocker = { potential = { always = no } can_be_cleared = { custom_tooltip = { fail_text = blocker_tied_to_splinter_hive always = no } } is_for_colonizable = yes category = deposit_cat_blockers planet_modifier = { planet_max_districts_add = -1 } on_cleared = { hidden_effect = { give_bio_repurposing_reward_on_organic_deposit_cleared = yes } } } d_nature_preserve_blocker = { icon = d_dense_jungle potential = { always = no } can_be_cleared = { custom_tooltip = { fail_text = blocker_tied_to_ranger_lodge always = no } } is_for_colonizable = yes category = deposit_cat_blockers planet_modifier = { planet_max_districts_add = -1 } on_cleared = { hidden_effect = { give_bio_repurposing_reward_on_organic_deposit_cleared = yes } } }