## Possible Deposit Variables ## # resources, resource and amount # potential trigger (planet scope) # blocked_modifier - applied to planet only when deposit blocker has been cleared # constant_modifier - applied to planet always # blocker = - default any # station = station class in orbit to gather # Maven Origin d_arcane_device = { is_for_colonizable = yes icon = "d_station_reactor" category = deposit_cat_rare potential = { always = no } resources = { category = planet_deposits produces = { alloys = 8 } upkeep = { energy = 4 } } } # Legendary Leader d_volcanic_active_planet = { #Unstable Planet is_for_colonizable = yes icon = d_mineral_striations category = deposit_cat_rare planet_modifier = { district_mining_max_add = 3 planet_miners_volatile_motes_produces_add = 0.1 } potential = { always = no } } d_hostile_fauna = { #Hostile Planet is_for_colonizable = yes icon = d_dangerous_wildlife_blocker category = deposit_cat_rare potential = { always = no } planet_modifier = { district_farming_max_add = 1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } NOT = { has_modifier = slave_colony } } modifier = { job_soldier_add = 200 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } has_modifier = slave_colony } modifier = { job_battle_thrall_add = 100 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_warrior_drone_add = 200 } } } d_hostile_flora = { #Hostile Planet is_for_colonizable = yes icon = d_lush_jungle category = deposit_cat_rare potential = { always = no } planet_modifier = { district_farming_max_add = 1 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } NOT = { has_modifier = slave_colony } } modifier = { job_soldier_add = 100 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } has_modifier = slave_colony } modifier = { job_battle_thrall_add = 100 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_warrior_drone_add = 100 } } } d_space_ship_graveyard = { #Ship Graveyard is_for_colonizable = yes icon = d_crashed_ship category = deposit_cat_rare potential = { always = no } custom_tooltip = miner_is_scrap_miner_tt planet_modifier = { planet_housing_add = 100 planet_max_districts_add = -1 planet_jobs_minerals_produces_mult = -0.05 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_miner_add = 100 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_mining_drone_add = 100 } } } d_fallen_orbital_shipyard = { #Ship Graveyard is_for_colonizable = yes icon = d_station_junk category = deposit_cat_rare potential = { always = no } custom_tooltip = miner_is_scrap_miner_tt planet_modifier = { planet_housing_add = 800 district_generator_max_add = 3 district_mining_max_add = 3 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } modifier = { job_miner_add = 400 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } modifier = { job_mining_drone_add = 400 } } } d_pulsar_scarred = { is_for_colonizable = yes icon = d_nanite_corpses category = deposit_cat_rare potential = { always = no } planet_modifier = { planet_technician_energy_produces_add = 2 } } d_ancient_facilities = { is_for_colonizable = yes icon = d_nanite_corpses category = deposit_cat_rare potential = { always = no } planet_modifier = { district_generator_max_add = 3 } triggered_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } } job_physicist_add = 200 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_calculator_physicist_add = 200 } }