@blocker_high = 10 ### RUINS (if a Wilderness planet changes owner; see 'wilderness.300') d_wilderness_mining = { icon = d_fungal_caves time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -1 district_mining_max_add = -1 } resources = { category = deposit_blockers cost = { energy = 300 } } drop_weight = { factor = 0 } } d_wilderness_farming = { icon = d_infestation time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -1 district_farming_max_add = -1 } resources = { category = deposit_blockers cost = { energy = 300 } } drop_weight = { factor = 0 } } d_wilderness_generator = { icon = d_poisonous_algae_blocker time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -1 district_generator_max_add = -1 } resources = { category = deposit_blockers cost = { energy = 300 } } drop_weight = { factor = 0 } } d_wilderness_city = { icon = d_noxious_swamp time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -2 } resources = { category = deposit_blockers cost = { energy = 300 } } drop_weight = { factor = 0 } } d_wilderness_industrial = { icon = d_bubbling_swamp time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -2 } resources = { category = deposit_blockers cost = { energy = 300 } } drop_weight = { factor = 0 } } d_wilderness_mining_2 = { icon = d_dust_caverns time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -2 district_mining_max_add = -2 } resources = { category = deposit_blockers cost = { energy = 500 } } drop_weight = { factor = 0 } } d_wilderness_farming_2 = { icon = d_crystal_forest time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -2 district_farming_max_add = -2 } resources = { category = deposit_blockers cost = { energy = 500 } } drop_weight = { factor = 0 } } d_wilderness_generator_2 = { icon = d_unpleasant_atmosphere_blocker time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -2 district_generator_max_add = -2 } resources = { category = deposit_blockers cost = { energy = 500 } } drop_weight = { factor = 0 } } d_wilderness_city_2 = { icon = d_rotten_soil_blocker time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -4 } resources = { category = deposit_blockers cost = { energy = 500 } } drop_weight = { factor = 0 } } d_wilderness_industrial_2 = { icon = d_quicksand_basin time = 120 is_for_colonizable = yes category = deposit_cat_blockers potential = { always = no } planet_modifier = { planet_max_districts_add = -4 } resources = { category = deposit_blockers cost = { energy = 500 } } drop_weight = { factor = 0 } } ### BLOCKERS # Invasive Thicket (via Espionage) d_wilderness_root_blocker = { icon = d_fungal_forest time = 240 is_for_colonizable = yes category = deposit_cat_blockers triggered_planet_modifier = { potential = { exists = owner owner = { is_wilderness_empire = no } } planet_farmers_food_produces_mult = -0.05 } resources = { category = deposit_blockers cost = { energy = 500 } } ai_weight = { weight = 2 } drop_weight = { factor = 0 } on_cleared = { hidden_effect = { give_bio_repurposing_reward_on_organic_deposit_cleared = yes } } } # Wilderness Glade Roots (via 'holding_wilderness_glade') d_wilderness_glade_blocker = { icon = d_fungal_forest potential = { always = no } can_be_cleared = { custom_tooltip = { fail_text = blocker_tied_to_wilderness_glade always = no } } is_for_colonizable = yes category = deposit_cat_blockers planet_modifier = { planet_max_districts_add = -1 } on_cleared = { hidden_effect = { give_bio_repurposing_reward_on_organic_deposit_cleared = yes } } drop_weight = { factor = 0 } } d_scorched_plains = { icon = d_quicksand_basin time = 180 is_for_colonizable = no category = deposit_cat_blockers planet_modifier = { planet_max_districts_add = -2 } resources = { category = deposit_blockers_natural cost = { energy = 900 } } drop_weight = { factor = 0 } inline_script = deposits/ai_weight_natural_blocker }