####################### # DIPLOMACY: GREETINGS ####################### # FROM = initiator of the diplomatic action; ROOT = recipient of the diplomatic action greetings = { ### HOSTILE GREETINGS # Hostile Generic 1 01_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_xenophile = yes is_xenophobe = yes is_same_species = FROM is_at_war_with = FROM is_megacorp = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Generic 2 02_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_xenophile = yes is_xenophobe = yes is_same_species = FROM is_at_war_with = FROM is_megacorp = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Generic 3 03_HOSTILE_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { OR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Generic Same Species 04_HOSTILE_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { OR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } } is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Pacifist 05_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_pacifist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Pacifist to Militarist 06_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_pacifist = yes FROM = { is_militarist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Militarist 07_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Militarist to Pacifist 08_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes FROM = { is_pacifist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Spiritualist 09_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Spiritualist to Materialist 10_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes FROM = { is_materialist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Materialist 11_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Materialist to Spiritualist 12_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Egalitarian 13_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Egalitarian to Authoritarian 14_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes FROM = { is_authoritarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Hostile Authoritarian 15_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Authoritarian to Egalitarian 16_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes FROM = { is_egalitarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophobe 1 17_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species_class = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } # Hostile Xenophobe 2 18_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species_class = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophobe 3 19_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species_class = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophobe Same Species 20_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophile 1 21_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Hostile Xenophile 2 22_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophile 3 23_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } # Hostile Xenophile Same Species 24_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophobe - Same Species Class, but not same subspecies 25_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes is_same_species_class = FROM NOT = { is_subspecies = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophobe - Same Subspecies 26_HOSTILE_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } is_subspecies = FROM NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } # Hostile Xenophile - Killed Tiyanki 27_HOSTILE_GREETING = { trigger = { is_xenophile = yes NOT = { is_active_resolution = "resolution_tiyanki_pest_control" } OR = { has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_1 } has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_2 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_1 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_2 } } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } ### NEUTRAL GREETINGS # Neutral Generic 1 01_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes has_country_flag = unplugged_pre_ftl_empire_flag } NOR = { is_xenophile = yes is_xenophobe = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Generic 2 02_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOR = { is_xenophile = yes is_xenophobe = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Generic 3 03_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOR = { is_xenophile = yes is_xenophobe = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Generic Same Species 04_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOR = { is_xenophile = yes is_xenophobe = yes } is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Pacifist 05_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_pacifist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Pacifist to Militarist 06_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_pacifist = yes FROM = { is_militarist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Militarist 07_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Militarist to Pacifist 08_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes FROM = { is_pacifist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Neutral Spiritualist 09_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Spiritualist to Materialist 10_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes FROM = { is_materialist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Materialist 11_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Materialist to Spiritualist 12_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Neutral Egalitarian 13_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Neutral Egalitarian to Authoritarian 14_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes FROM = { is_authoritarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Authoritarian 15_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Authoritarian to Egalitarian 16_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes FROM = { is_egalitarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophobe 1 17_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophobe 2 18_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # Neutral Xenophobe 3 19_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophobe Same Species 20_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophile 1 21_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophile 2 22_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophile 3 23_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophile Same Species 24_NEUTRAL_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } # Neutral Xenophile - Killed Tiyanki 25_NEUTRAL_GREETING = { trigger = { is_xenophile = yes NOT = { is_active_resolution = "resolution_tiyanki_pest_control" } OR = { has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_1 } has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_2 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_1 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_2 } } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } ### FRIENDLY GREETINGS # Friendly Generic 1 01_FRIENDLY_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Generic 2 02_FRIENDLY_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Generic 3 03_FRIENDLY_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Generic Same Species 04_FRIENDLY_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Pacifist 05_FRIENDLY_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } is_pacifist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Pacifist to Militarist 06_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_pacifist = yes FROM = { is_militarist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Militarist 07_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Militarist to Pacifist 08_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_militarist = yes FROM = { is_pacifist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Spiritualist 09_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Spiritualist to Materialist 10_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_spiritualist = yes FROM = { is_materialist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Materialist 11_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Materialist to Spiritualist 12_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_materialist = yes FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Egalitarian 13_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Egalitarian to Authoritarian 14_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_egalitarian = yes FROM = { is_authoritarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Authoritarian 15_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Authoritarian to Egalitarian 16_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_authoritarian = yes FROM = { is_egalitarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophobe 1 17_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophobe 2 18_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophobe 3 19_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophobe Same Species 20_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophobe = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophile 1 21_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophile 2 22_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophile 3 23_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Friendly Xenophile Same Species 24_FRIENDLY_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } is_xenophile = yes is_same_species = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } # Neutral Xenophile - Killed Tiyanki 25_FRIENDLY_GREETING = { trigger = { is_xenophile = yes NOT = { is_active_resolution = "resolution_tiyanki_pest_control" } OR = { has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_1 } has_opinion_modifier = { who = from modifier = opinion_killed_tiyanki_fleet_2 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_1 } has_opinion_modifier = { who = from modifier = opinion_killed_all_tiyanki_2 } } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } ### WAR GREETINGS # War Generic 1 01_WAR_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Generic 2 02_WAR_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Generic 3 03_WAR_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Generic Same Species 04_WAR_GREETING = { trigger = { NOT = { has_ethic = ethic_gestalt_consciousness } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } NOR = { is_xenophile = yes is_xenophobe = yes is_megacorp = yes } is_same_species = FROM is_at_war_with = FROM } } # War Pacifist 05_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_pacifist = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Militarist 06_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_militarist = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Spiritualist 07_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_spiritualist = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Materialist 08_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_materialist = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Egalitarian 09_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_egalitarian = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Authoritarian 10_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_authoritarian = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Xenophobe 11_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_xenophobe = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } # War Xenophobe Same Species 12_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_xenophobe = yes is_same_species = FROM is_at_war_with = FROM } } # War Xenophile 13_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_xenophile = yes NOT = { is_same_species = FROM } is_at_war_with = FROM } } # War Xenophile Same Species 14_WAR_GREETING = { trigger = { NOR = { has_ethic = ethic_gestalt_consciousness is_megacorp = yes } NOT = { is_country_type = fallen_empire } NOT = { is_country_type = awakened_fallen_empire } is_xenophile = yes is_same_species = FROM is_at_war_with = FROM } } # Watchful Regulators WR_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_materialist NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } WR_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_materialist NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } WR_CUSTODIAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_materialist NOT = { is_at_war_with = FROM } is_custodial_to = FROM is_in_federation_with = FROM } } WR_CUSTODIAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_materialist NOT = { is_at_war_with = FROM } is_custodial_to = FROM NOT = { is_in_federation_with = FROM } } } WR_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_materialist is_overlord_to = FROM } } MECH_OVERLORD_GREETING_01 = { trigger = { is_machine_empire = yes is_overlord_to = FROM } } OVERLORD_GREETING_01 = { trigger = { is_overlord_to = FROM OR = { has_ethic = ethic_authoritarian is_materialist = yes is_egalitarian = yes has_ethic = ethic_militarist } } } OVERLORD_GREETING_02 = { trigger = { is_overlord_to = FROM OR = { is_pacifist = yes is_xenophile = yes } } } OVERLORD_GREETING_03 = { weight = { weight = 100 } trigger = { is_overlord_to = FROM is_xenophobe = yes } } OVERLORD_GREETING_04 = { trigger = { is_overlord_to = FROM is_spiritualist = yes } } OVERLORD_GREETING_05 = { weight = { weight = 100 } trigger = { is_overlord_to = FROM is_authoritarian = yes } } HM_OVERLORD_GREETING_01 = { trigger = { is_overlord_to = FROM is_hive_empire = yes } } # Benevolent Interventionists BI_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } BI_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } BI_CUSTODIAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_custodial_to = FROM is_in_federation_with = FROM } } BI_CUSTODIAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_custodial_to = FROM NOT = { is_in_federation_with = FROM } } } BI_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile is_overlord_to = FROM FROM = { is_machine_empire = no } } } BI_MECH_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophile is_overlord_to = FROM FROM = { is_machine_empire = yes } } } # Jingoistic Reclaimers JR_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophobe FROM = { is_machine_empire = no } NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } JR_MECH_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophobe FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } JR_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophobe FROM = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } JR_MECH_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophobe FROM = { is_machine_empire = yes } NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } JR_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_xenophobe is_overlord_to = FROM } } # Doctrinal Enforcers DE_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_spiritualist FROM = { is_machine_empire = no } NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } DE_MECH_ARROGANT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_spiritualist FROM = { is_machine_empire = yes } NOT = { is_at_war_with = FROM } OR = { is_arrogant_to = FROM is_imperious_to = FROM } } } DE_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_spiritualist FROM = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } DE_MECH_BELLIGERENT_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_spiritualist FROM = { is_machine_empire = yes } NOT = { is_at_war_with = FROM } is_belligerent_to = FROM } } DE_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_ai_personality = awakened_fallen_empire_spiritualist is_overlord_to = FROM } } ### FALLEN EMPIRE GREETINGS # Fallen Empire (Dismissive Attitude) 01_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 02_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 03_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 04_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 05_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 06_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 07_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } 08_FALLEN_EMPIRE_DISMISSIVE_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } # Fallen Empire (Patronizing Attitude) 01_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { is_machine_empire = no } } } 02_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } 03_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { is_machine_empire = no } } } 04_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } 05_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } 06_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { is_machine_empire = no } } } 07_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { is_machine_empire = no } } } 08_FALLEN_EMPIRE_PATRONIZING_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { is_machine_empire = no } } } FALLEN_EMPIRE_MECH_PATRONIZING_GREETING_01 = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } FALLEN_EMPIRE_MECH_PATRONIZING_GREETING_02 = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } FALLEN_EMPIRE_MECH_PATRONIZING_GREETING_03 = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_patronizing_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Fallen Empire (Angry Attitude) 01_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no FROM = { is_machine_empire = no } } } 02_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no } } 03_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no FROM = { is_machine_empire = no } } } 04_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no } } 05_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no } } 06_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no } } 07_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no } } 08_FALLEN_EMPIRE_ANGRY_GREETING = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no FROM = { is_machine_empire = no } } } FALLEN_EMPIRE_MECH_ANGRY_GREETING_01 = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } FALLEN_EMPIRE_MECH_ANGRY_GREETING_02 = { trigger = { is_country_type = fallen_empire NOT = { is_at_war_with = FROM } is_angry_to = FROM is_fallen_empire_machine = no FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Fallen Empire (Dismissive Attitude) 01_FALLEN_EMPIRE_DISMISSIVE_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_dismissive_to = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes } } } } 02_FALLEN_EMPIRE_DISMISSIVE_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_dismissive_to = FROM } } FALLEN_EMPIRE_MECH_DISMISSIVE_WAR_GREETING_01 = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_dismissive_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Fallen Empire (Patronizing Attitude) 01_FALLEN_EMPIRE_PATRONIZING_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_patronizing_to = FROM } } 02_FALLEN_EMPIRE_PATRONIZING_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_patronizing_to = FROM FROM = { is_machine_empire = no } } } FALLEN_EMPIRE_MECH_PATRONIZING_WAR_GREETING_01 = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_patronizing_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Fallen Empire (Angry Attitude) 01_FALLEN_EMPIRE_ANGRY_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_angry_to = FROM FROM = { is_machine_empire = no } } } 02_FALLEN_EMPIRE_ANGRY_WAR_GREETING = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_angry_to = FROM } } FALLEN_EMPIRE_MECH_ANGRY_WAR_GREETING_01 = { trigger = { is_country_type = fallen_empire is_at_war_with = FROM is_angry_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Awakened Fallen Empire war greeting 01_AWAKENED_EMPIRE_WAR_GREETING = { trigger = { is_country_type = awakened_fallen_empire is_fallen_empire_machine = no is_at_war_with = FROM } } 02_AWAKENED_EMPIRE_WAR_GREETING = { trigger = { is_country_type = awakened_fallen_empire is_fallen_empire_machine = no is_at_war_with = FROM } } # For Machine Fallen Empires 01_FALLEN_MACHINE_EMPIRE_ANGRY_GREETING = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_angry_to = FROM } } 01_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_O = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { NOR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 02_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_O = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { NOR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 03_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_O = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { NOR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 01_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_S = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { OR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 02_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_S = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { OR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 03_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_S = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM from = { OR = { is_machine_empire = yes has_country_flag = synthetic_empire } } } } 01_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_ALL = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM } } 02_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_ALL = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM } } 03_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_ALL = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM } } 04_FALLEN_MACHINE_EMPIRE_ENIGMATIC_GREETING_ALL = { trigger = { is_fallen_empire_machine = yes NOT = { is_at_war_with = FROM } is_enigmatic_to = FROM } } 01_FALLEN_MACHINE_EMPIRE_WAR_GREETING = { trigger = { is_fallen_empire_machine = yes is_at_war_with = FROM NOT = { is_berserker_to = FROM } } } 02_FALLEN_MACHINE_EMPIRE_WAR_GREETING = { trigger = { is_fallen_empire_machine = yes is_at_war_with = FROM NOT = { is_berserker_to = FROM } } } 01_FALLEN_MACHINE_EMPIRE_CUSTODIAL_GREETING = { trigger = { is_fallen_empire_machine = yes is_custodial_to = FROM } } 02_FALLEN_MACHINE_EMPIRE_CUSTODIAL_GREETING = { trigger = { is_fallen_empire_machine = yes is_custodial_to = FROM } } 03_FALLEN_MACHINE_EMPIRE_CUSTODIAL_GREETING = { trigger = { is_fallen_empire_machine = yes is_custodial_to = FROM } } 01_FALLEN_MACHINE_EMPIRE_BERSERKER_GREETING = { trigger = { is_fallen_empire_machine = yes is_berserker_to = FROM } } ### AI Personality Greetings # Honorbound Warriors HW_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HW_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HW_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors FROM = { is_pacifist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HW_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } HW_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HW_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HW_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors FROM = { is_pacifist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HW_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors FROM = { is_militarist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HW_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } HW_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HW_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_at_war = no OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HW_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_at_war = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HW_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors FROM = { is_pacifist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HW_FRIENDLY_GREETING_05 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors is_in_federation_with = FROM NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HW_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors is_at_war_with = FROM } } HW_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors is_at_war_with = FROM } } HW_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = honorbound_warriors is_at_war_with = FROM } } HW_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = honorbound_warriors exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } HW_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = honorbound_warriors exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Ruthless Capitalists RC_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } RC_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists FROM = { is_spiritualist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } RC_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } FROM = { is_machine_empire = no } } } RC_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } RC_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } RC_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists FROM = { is_spiritualist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } RC_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists FROM = { exists = overlord overlord = { is_same_value = ROOT } } NOT = { is_at_war_with = FROM } } } RC_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } RC_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } RC_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } RC_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } RC_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } RC_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists is_at_war_with = FROM } } RC_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists is_at_war_with = FROM } } RC_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists is_at_war_with = FROM } } RC_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = ruthless_capitalists is_at_war_with = FROM } } RC_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = ruthless_capitalists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } RC_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = ruthless_capitalists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Peaceful Traders PT_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } PT_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } PT_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } FROM = { is_xenophobe = yes } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } PT_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } PT_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } PT_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } PT_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders FROM = { is_spiritualist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } PT_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } PT_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } PT_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { is_machine_empire = no } } } PT_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } PT_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders is_at_war_with = FROM } } PT_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders is_at_war_with = FROM } } PT_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = peaceful_traders is_at_war_with = FROM } } PT_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = peaceful_traders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } PT_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = peaceful_traders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Hegemonic Imperialists HI_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HI_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HI_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } FROM = { is_machine_empire = no } } } HI_DOMINEERING_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } HI_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HI_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HI_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } HI_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HI_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HI_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HI_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists FROM = { is_pacifist = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HI_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { is_machine_empire = no } } } HI_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists is_at_war_with = FROM } } HI_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hegemonic_imperialists is_at_war_with = FROM } } HI_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = hegemonic_imperialists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } HI_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = hegemonic_imperialists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Federation Builders FB_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { is_machine_empire = no } } } FB_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } FB_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders FROM = { is_militarist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } FB_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } FB_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders has_federation = no has_federation = no NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } FB_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders OR = { has_federation = yes has_federation = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } FB_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders OR = { has_federation = yes has_federation = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } FB_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_in_federation_with = FROM } FROM = { is_pacifist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } FB_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } FB_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } FB_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders OR = { has_federation = yes has_federation = yes } NOT = { is_in_federation_with = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FB_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FB_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FB_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders is_at_war_with = FROM } } FB_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders OR = { has_federation = yes has_federation = yes } is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } FB_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = federation_builders OR = { has_federation = yes has_federation = yes } is_at_war_with = FROM } } FB_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = federation_builders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } FB_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = federation_builders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Xenophobic Isolationists XI_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } XI_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } XI_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists FROM = { is_xenophile = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } XI_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } XI_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } XI_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } XI_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists FROM = { is_xenophobe = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } XI_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } XI_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } XI_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } XI_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists FROM = { is_xenophobe = yes NOT = { is_machine_empire = yes } } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } XI_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists FROM = { is_xenophile = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } XI_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } is_at_war_with = FROM } } XI_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } is_at_war_with = FROM } } XI_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } XI_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = xenophobic_isolationists FROM = { is_militarist = yes } NOT = { is_same_species = FROM } is_at_war_with = FROM } } XI_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = xenophobic_isolationists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } XI_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = xenophobic_isolationists exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Hive Mind HM_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HM_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HM_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HM_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_egalitarian = yes } NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } HM_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HM_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HM_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HM_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_egalitarian = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HM_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } HM_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HM_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HM_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HM_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind FROM = { is_egalitarian = yes NOT = { is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HM_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } HM_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind is_at_war_with = FROM } } HM_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } HM_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = hive_mind NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { is_machine_empire = no } } } HM_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = hive_mind exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HM_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = hive_mind exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Benevolent Wilderness BW_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } BW_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } BW_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } BW_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_egalitarian = yes } NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } BW_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } BW_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } BW_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } BW_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_egalitarian = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } BW_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } BW_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } BW_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } BW_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } BW_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness FROM = { is_egalitarian = yes NOT = { is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } BW_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } BW_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness is_at_war_with = FROM } } BW_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } BW_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = benevolent_wilderness NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { is_machine_empire = no } } } BW_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = benevolent_wilderness exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } BW_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = benevolent_wilderness exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Rampant Wilderness RW_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # Rampant Wilderness to Machine Empire / Synthetic RW_MECH_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_MECH_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM is_threatened_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # RW to Machine Empire RW_MECH_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = rampant_wilderness NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = rampant_wilderness exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_MECH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = rampant_wilderness exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } RW_SYNTH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = rampant_wilderness exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { has_country_flag = synthetic_empire } } } # Migratory Flock MF_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } MF_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_at_war_with = FROM } NOT = { is_same_species = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness is_species_class = ROBOT } } } } MF_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock FROM = { is_xenophobe = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MF_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } MF_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } MF_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock FROM = { is_xenophobe = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } MF_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock FROM = { is_xenophile = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } MF_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } MF_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness is_species_class = ROBOT } } } } MF_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness is_species_class = ROBOT } } } } MF_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock FROM = { is_xenophile = yes NOT = { is_species_class = ROBOT } } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MF_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock is_at_war_with = FROM } } MF_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock is_at_war_with = FROM } } MF_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } MF_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = migrating_flock FROM = { is_militarist = yes } is_at_war_with = FROM } } MF_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = migrating_flock exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } MF_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = migrating_flock exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } # Evangelizing Zealots EZ_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EZ_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EZ_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_spiritualist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EZ_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_materialist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EZ_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } EZ_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EZ_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EZ_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_spiritualist = yes NOT = { is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EZ_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_materialist = yes NOT = { is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EZ_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } EZ_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EZ_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EZ_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EZ_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots FROM = { is_materialist = yes NOT = { is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EZ_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots is_at_war_with = FROM } } EZ_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots is_at_war_with = FROM } } EZ_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots is_at_war_with = FROM } } EZ_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = evangelising_zealots is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EZ_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = evangelising_zealots exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } EZ_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = evangelising_zealots exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } # Devouring Swarm DS_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # Devouring Swarm to Machine Empire / Synthetic DS_MECH_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_MECH_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM is_threatened_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # DS to Machine Empire DS_MECH_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_MECH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = no exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_SYNTH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { has_country_flag = synthetic_empire } } } # Devouring Swarm (Lithoid World Eaters) DS_L_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # Devouring Swarm Lithoid to Machine Empire / Synthetic DS_L_MECH_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_MECH_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM is_threatened_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } # DS_L to Machine Empire DS_L_MECH_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_MECH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } } } DS_L_SYNTH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = devouring_swarm is_lithoid_empire = yes exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } FROM = { has_country_flag = synthetic_empire } } } # Fanatical Purifiers FP_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } FP_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_civic = civic_machine_terminator } } } } FP_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } FP_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers is_spiritualist = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } FP_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } FP_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } FP_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } FP_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } is_at_war_with = FROM } } FP_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } FP_WAR_GREETING_05 = { weight = { weight = 3 } trigger = { has_ai_personality = fanatic_purifiers NOT = { is_same_species = FROM } is_at_war_with = FROM } } FP_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fanatic_purifiers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } FP_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fanatic_purifiers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Democratic Crusaders DC_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_election_type = democratic } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { NOT = { has_election_type = democratic } } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_HOSTILE_GREETING_05 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { is_species_class = AVI NOT = { has_ethic = ethic_gestalt_consciousness } } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } DC_HOSTILE_GREETING_06 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } DC_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_DOMINEERING_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { has_ethic = ethic_gestalt_consciousness } } } DC_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_election_type = democratic } NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { NOT = { has_election_type = democratic } } NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_NEUTRAL_GREETING_05 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_ethic = ethic_gestalt_consciousness } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } DC_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } DC_THREATENED_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { has_ethic = ethic_gestalt_consciousness } } } DC_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_election_type = democratic } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } DC_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_election_type = democratic } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } DC_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { NOT = { has_election_type = democratic } } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { has_ethic = ethic_gestalt_consciousness } } } DC_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_same_species = FROM } is_at_war_with = FROM } } DC_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { has_election_type = democratic } NOT = { is_same_species = FROM } is_at_war_with = FROM } } DC_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders FROM = { NOT = { has_election_type = democratic } } NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_WAR_GREETING_05 = { weight = { weight = 3 } trigger = { has_ai_personality = democratic_crusaders NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DC_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = democratic_crusaders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } DC_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = democratic_crusaders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Slaving Despots SD_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } SD_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SD_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots FROM = { allows_slavery = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } SD_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } SD_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SD_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots FROM = { allows_slavery = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SD_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots FROM = { allows_slavery = no } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SD_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { is_machine_empire = no } } } SD_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } SD_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } SD_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots FROM = { allows_slavery = no } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } SD_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots FROM = { exists = heir } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } SD_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } SD_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots is_at_war_with = FROM } } SD_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = slaving_despots NOT = { is_same_species = FROM } is_at_war_with = FROM } } SD_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = slaving_despots exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } SD_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = slaving_despots exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Decadant Hierarchy DH_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } DH_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DH_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } DH_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } DH_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } DH_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy is_xenophile = yes NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } DH_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy FROM = { allows_slavery = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } DH_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } DH_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } DH_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } DH_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy FROM = { allows_slavery = no } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } DH_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy is_at_war_with = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } DH_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } DH_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = decadent_hierarchy is_xenophobe = yes NOT = { is_same_species = FROM } is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } DH_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = decadent_hierarchy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } DH_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = decadent_hierarchy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Erudite Explorers EE_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EE_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EE_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } EE_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers FROM = { is_authoritarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EE_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } EE_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EE_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EE_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } EE_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } EE_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EE_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EE_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers FROM = { is_materialist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EE_FRIENDLY_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers is_in_federation_with = FROM NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } EE_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers is_at_war_with = FROM } } EE_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers NOT = { is_same_species = FROM } is_at_war_with = FROM } } EE_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = erudite_explorers FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } is_at_war_with = FROM } } EE_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = erudite_explorers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } EE_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = erudite_explorers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Spiritual Seekers SS_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SS_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SS_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } SS_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers FROM = { is_materialist = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } SS_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } SS_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SS_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SS_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers FROM = { is_materialist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } SS_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SS_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } SS_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } SS_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers FROM = { is_spiritualist = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } SS_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers is_at_war_with = FROM } } SS_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SS_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers is_at_war_with = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } SS_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = spiritual_seekers FROM = { is_materialist = yes } is_at_war_with = FROM } } SS_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = spiritual_seekers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } SS_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = spiritual_seekers exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Harmonious Collective HC_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } HC_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HC_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { NOT = { has_election_type = democratic } } FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HC_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { is_egalitarian = yes } NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } HC_DOMINEERING_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } OR = { is_domineering_to = FROM } } } HC_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_same_species = FROM } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HC_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } HC_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { is_egalitarian = yes NOR = { is_machine_empire = yes is_species_class = ROBOT } } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HC_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { is_pacifist = yes } NOT = { is_at_war_with = FROM } is_neutral_to = FROM } } HC_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } is_threatened_to = FROM } } HC_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HC_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HC_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { is_authoritarian = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } HC_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy is_at_war_with = FROM } } HC_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy is_at_war_with = FROM } } HC_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { has_ai_personality = harmonious_hierarchy FROM = { is_egalitarian = yes } is_at_war_with = FROM } } HC_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = harmonious_hierarchy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HC_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = harmonious_hierarchy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } ### Fallen Empire AI Personality Greetings # Holy Guardians HG_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_angry_to = FROM } } HG_MECH_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist from = { OR = { is_machine_empire = yes is_individual_machine = yes } } NOT = { is_at_war_with = FROM } is_angry_to = FROM } } HG_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HG_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HG_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist from = { NOT = {is_machine_empire = yes } } NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } HG_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist from = { OR = { is_machine_empire = yes is_individual_machine = yes } } NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } HG_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_spiritualist is_at_war_with = FROM } } HG_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_spiritualist exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HG_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_spiritualist exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Keepers of Knowledge KK_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_materialist NOT = { is_at_war_with = FROM } is_angry_to = FROM } } KK_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_materialist from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } KK_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_materialist NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } KK_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_materialist NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } KK_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_materialist is_at_war_with = FROM } } KK_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_materialist exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } KK_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_materialist exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } # Militant Isolationists MI_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophobe NOT = { is_at_war_with = FROM } is_angry_to = FROM } } MI_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophobe NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } MI_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophobe NOT = { is_at_war_with = FROM } is_dismissive_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } MI_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophobe NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } MI_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophobe is_at_war_with = FROM } } MI_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_xenophobe exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } MI_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_xenophobe exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { has_ethic = ethic_gestalt_consciousness } } } } # Enigmatic Observers EO_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_angry_to = FROM } } EO_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } EO_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_dismissive_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } EO_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_dismissive_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } EO_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } EO_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_ai_personality = fallen_empire_xenophile is_at_war_with = FROM } } EO_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_xenophile exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } EO_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_ai_personality = fallen_empire_xenophile exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } } # Fallen Empire: Hive Mind: War HMW_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_war_splinter NOT = { is_at_war_with = FROM } is_angry_to = FROM } } HMW_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_war_splinter from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMW_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_war_splinter NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMW_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_war_splinter NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } HMW_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_war_splinter is_at_war_with = FROM } } HMW_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_government = gov_war_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HMW_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_government = gov_war_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } # Fallen Empire: Hive Mind: Growth HMG_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_growth_splinter NOT = { is_at_war_with = FROM } is_angry_to = FROM } } HMG_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_growth_splinter from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMG_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_growth_splinter NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMG_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_growth_splinter NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } HMG_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_growth_splinter is_at_war_with = FROM } } HMG_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_government = gov_growth_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HMG_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_government = gov_growth_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } # Fallen Empire: Hive Mind: Control HMC_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_control_splinter NOT = { is_at_war_with = FROM } is_angry_to = FROM } } HMC_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_control_splinter from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMC_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_control_splinter NOT = { is_at_war_with = FROM } is_dismissive_to = FROM } } HMC_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_control_splinter NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } HMC_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = fallen_empire has_government = gov_control_splinter is_at_war_with = FROM } } HMC_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_government = gov_control_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } HMC_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_government = gov_control_splinter exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } # Awakened Empire: Hive Mind AHM_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_government = gov_fused_ascendancy NOT = { is_at_war_with = FROM } OR = { is_angry_to = FROM is_belligerent_to = FROM } } } AHM_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_government = gov_fused_ascendancy from = { is_machine_empire = no } NOT = { is_at_war_with = FROM } OR = { is_dismissive_to = FROM is_imperious_to = FROM is_arrogant_to = FROM } } } AHM_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_government = gov_fused_ascendancy NOT = { is_at_war_with = FROM } OR = { is_dismissive_to = FROM is_imperious_to = FROM is_arrogant_to = FROM } } } AHMW_NEUTRAL_GREETING_01 = { # Memories of War greeting weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_civic = civic_ancient_memories_of_war NOT = { is_at_war_with = FROM } OR = { is_dismissive_to = FROM is_imperious_to = FROM is_arrogant_to = FROM } } } AHMG_NEUTRAL_GREETING_01 = { # Memories of Growth greeting weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_civic = civic_ancient_memories_of_growth NOT = { is_at_war_with = FROM } OR = { is_dismissive_to = FROM is_imperious_to = FROM is_arrogant_to = FROM } } } AHMC_NEUTRAL_GREETING_01 = { # Memories of Control greeting weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_civic = civic_ancient_memories_of_control NOT = { is_at_war_with = FROM } OR = { is_dismissive_to = FROM is_imperious_to = FROM is_arrogant_to = FROM } } } AHM_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_government = gov_fused_ascendancy NOT = { is_at_war_with = FROM } is_patronizing_to = FROM } } AHM_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_country_type = awakened_fallen_empire has_government = gov_fused_ascendancy is_at_war_with = FROM } } AHM_VASSAL_GREETING_01 = { weight = { weight = 10 } trigger = { has_government = gov_fused_ascendancy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } } AHM_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 10 } trigger = { has_government = gov_fused_ascendancy exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM FROM = { NOT = { is_machine_empire = yes is_species_class = ROBOT } } } } ### BLORG GREETINGS 01_VERY_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } NOT = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 02_VERY_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } NOT = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 03_VERY_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } NOT = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 04_VERY_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } NOT = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 05_VERY_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } NOT = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 01_SOMEWHAT_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 02_SOMEWHAT_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 03_SOMEWHAT_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } 01_PRE_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders is_at_war_with = FROM } } 02_PRE_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders is_at_war_with = FROM } } 03_PRE_FRIENDLY_GREETING = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders is_at_war_with = FROM } } 01_BEST_FRIEND = { weight = { weight = 1000 } trigger = { has_ai_personality = fanatic_befrienders exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } } } ### Machine Empire Greetings # Generic MECH_ORG_HOSTILE_GREETING_01 = { weight = { weight = 100 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_ORG_HOSTILE_GREETING_02 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_ORG_HOSTILE_GREETING_03 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_ORG_HOSTILE_GREETING_04 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_ORG_DOMINEERING_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } is_domineering_to = FROM } } MECH_ORG_DOMINEERING_GREETING_02 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } is_domineering_to = FROM } } MECH_ORG_DOMINEERING_GREETING_03 = { weight = { weight = 50 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } is_domineering_to = FROM } } MECH_ORG_NEUTRAL_GREETING_01 = { weight = { weight = 50 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_neutral_to = FROM } } MECH_ORG_NEUTRAL_GREETING_02 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_neutral_to = FROM } } MECH_ORG_NEUTRAL_GREETING_03 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_neutral_to = FROM } } MECH_ORG_NEUTRAL_GREETING_04 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } is_neutral_to = FROM } } MECH_ORG_THREATENED_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } is_threatened_to = FROM } } MECH_ORG_FRIENDLY_GREETING_01 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_ORG_FRIENDLY_GREETING_02 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_ORG_FRIENDLY_GREETING_03 = { # "our fleshy friends" weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT has_origin = origin_cybernetic_creed is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_ORG_FRIENDLY_GREETING_04 = { weight = { weight = 50 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_ORG_FRIENDLY_GREETING_05 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_ORG_WAR_GREETING_01 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor } is_at_war_with = from from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_ORG_WAR_GREETING_02 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor } is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_ORG_WAR_GREETING_03 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor } is_at_war_with = from from = { NOR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_ORG_WAR_GREETING_04 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor } is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_ORG_VASSAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM is_disloyal_to = FROM } } } MECH_ORG_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 9000 } trigger = { is_machine_empire = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_disloyal_to = FROM } } MECH_MECH_HOSTILE_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_MECH_HOSTILE_GREETING_02 = { weight = { weight = 1000 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_MECH_HOSTILE_GREETING_03 = { weight = { weight = 500 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_MECH_HOSTILE_GREETING_04 = { weight = { weight = 1000 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_MECH_HOSTILE_GREETING_05 = { weight = { weight = 100 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_hostile_to = FROM is_unfriendly_to = FROM } } } MECH_MECH_DOMINEERING_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_domineering_to = FROM } } MECH_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_neutral_to = FROM } } MECH_MECH_NEUTRAL_GREETING_02 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } is_neutral_to = FROM } } MECH_MECH_NEUTRAL_GREETING_03 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_neutral_to = FROM } } MECH_MECH_THREATENED_GREETING_01 = { weight = { weight = 1000 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } is_threatened_to = FROM } } MECH_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_MECH_FRIENDLY_GREETING_02 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_MECH_FRIENDLY_GREETING_03 = { weight = { weight = 1000 } trigger = { OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_MECH_FRIENDLY_GREETING_04 = { weight = { weight = 500 } trigger = { is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator has_civic = civic_machine_servitor is_at_war_with = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } MECH_MECH_WAR_GREETING_01 = { weight = { weight = 1000 } trigger = { is_country_type = default OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_02 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_03 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_04 = { weight = { weight = 1000 } trigger = { is_country_type = default OR = { is_machine_empire = yes is_species_class = ROBOT } NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_05 = { weight = { weight = 1000 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_06 = { weight = { weight = 500 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_MECH_WAR_GREETING_07 = { weight = { weight = 100 } trigger = { is_country_type = default is_machine_empire = yes NOR = { has_civic = civic_machine_terminator has_civic = civic_machine_assimilator } is_at_war_with = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_MECH_VASSAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_country_type = default is_machine_empire = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_disloyal_to = FROM is_at_war_with = FROM has_civic = civic_machine_assimilator } FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_MECH_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 9000 } trigger = { is_country_type = default is_machine_empire = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_at_war_with = FROM has_civic = civic_machine_assimilator } is_disloyal_to = FROM FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } # Terminator MECH_E_ORG_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_ORG_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_ORG_GREETING_03 = { weight = { weight = 500 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_ORG_GREETING_04 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_ORG_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_ORG_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } MECH_E_MECH_GREETING_01 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_E_MECH_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { is_machine_empire = yes } } } MECH_E_MECH_GREETING_03 = { weight = { weight = 8000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_E_MECH_GREETING_04 = { weight = { weight = 2000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_E_MECH_GREETING_05 = { weight = { weight = 1000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } MECH_E_SYNTH_GREETING_01 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_GREETING_03 = { weight = { weight = 500 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_GREETING_03 = { weight = { weight = 500 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } from = { has_country_flag = synthetic_empire } } } MECH_E_WAR_GREETING_01 = { weight = { weight = 500 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator is_at_war_with = from } } MECH_E_WAR_ORG_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } MECH_E_WAR_ORG_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } MECH_E_WAR_ORG_GREETING_03 = { weight = { weight = 6000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT } } } } MECH_E_WAR_MECH_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator is_at_war_with = from from = { is_machine_empire = yes } } } # Assimilator Greetings A_ORG_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_HOSTILE_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_HOSTILE_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_HOSTILE_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_domineering_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_NEUTRAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_NEUTRAL_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_NEUTRAL_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_NEUTRAL_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_NEUTRAL_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_threatened_to = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_FRIENDLY_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_FRIENDLY_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_WAR_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_WAR_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator is_at_war_with = from from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_VASSAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_VASSAL_GREETING_02 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_ORG_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } from = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } A_MECH_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_HOSTILE_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_domineering_to = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } NOT = { has_civic = civic_machine_assimilator } } } } A_MECH_DOMINEERING_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_domineering_to = from from = { has_civic = civic_machine_assimilator } } } A_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_NEUTRAL_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_assimilator } } } } A_MECH_NEUTRAL_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_neutral_to = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_threatened_to = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_FRIENDLY_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } A_MECH_FRIENDLY_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_FRIENDLY_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_assimilator } } } } A_MECH_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator is_at_war_with = from from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_WAR_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator is_at_war_with = from from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } A_MECH_VASSAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } A_MECH_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } from = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } # Servitor Greetings S_ORG_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_07 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = from is_unfriendly_to = from } NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_08 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = from is_unfriendly_to = from } NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_09 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = from is_unfriendly_to = from } NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_HOSTILE_GREETING_10 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = from is_unfriendly_to = from } NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = from NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_DOMINEERING_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = from NOT = { is_at_war_with = from } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = from } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_NEUTRAL_GREETING_07 = { # "adorable Bio-Trophies" weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_neutral_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes is_cyborg_empire = yes } } } } S_ORG_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_THREATENED_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_THREATENED_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } is_threatened_to = FROM FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_FRIENDLY_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_FRIENDLY_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_FRIENDLY_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_FRIENDLY_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_02 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_03 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_04 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_05 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_06 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_07 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_08 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_WAR_GREETING_09 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_VASSAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_VASSAL_GREETING_02 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_ORG_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor AND = { exists = overlord is_disloyal_to = FROM overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } } FROM = { NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } # Servitors to Machines S_MECH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_servitor } } } } S_MECH_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_HOSTILE_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } has_civic = civic_machine_servitor } } } S_MECH_HOSTILE_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_HOSTILE_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_servitor } } } } S_MECH_HOSTILE_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_hostile_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } FROM = { OR = { OR = { is_machine_empire = yes is_individual_machine = yes } is_species_class = ROBOT } } } } S_MECH_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_DOMINEERING_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_DOMINEERING_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_DOMINEERING_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_DOMINEERING_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_domineering_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } has_civic = civic_machine_servitor } } } S_MECH_NEUTRAL_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } has_civic = civic_machine_servitor } } } S_MECH_NEUTRAL_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_servitor } } } } S_MECH_NEUTRAL_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_NEUTRAL_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_NEUTRAL_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_neutral_to = FROM NOT = { is_at_war_with = FROM } FROM = { is_machine_empire = yes has_civic = civic_machine_servitor } } } S_MECH_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor is_threatened_to = FROM FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_FRIENDLY_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_FRIENDLY_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_FRIENDLY_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { is_machine_empire = yes has_civic = civic_machine_servitor } } } S_MECH_FRIENDLY_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { is_machine_empire = yes has_civic = civic_machine_servitor } } } S_MECH_FRIENDLY_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor OR = { is_friendly_to = FROM is_protective_to = FROM is_cordial_to = FROM } FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } NOT = { has_civic = civic_machine_servitor } } } } S_MECH_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_MECH_WAR_GREETING_02 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_MECH_WAR_GREETING_03 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_WAR_GREETING_04 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } S_MECH_WAR_GREETING_05 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { is_machine_empire = yes has_civic = civic_machine_servitor } } } S_MECH_WAR_GREETING_06 = { weight = { weight = 9000 } trigger = { is_at_war_with = FROM is_machine_empire = yes has_civic = civic_machine_servitor FROM = { has_civic = civic_machine_servitor is_machine_empire = yes } } } S_MECH_VASSAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } S_MECH_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } FROM = { OR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } } } } #Mechanical to Synthetic Empire GREETINGS MECH_SYNTH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_05 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_06 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_07 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_HOSTILE_GREETING_08 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_S_SYNTH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_A_SYNTH_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_hostile_to = from is_unfriendly_to = from } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_domineering_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_DOMINEERING_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_domineering_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_DOMINEERING_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_domineering_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_04 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_05 = { weight = { weight = 2000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_NEUTRAL_GREETING_06 = { weight = { weight = 2000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_neutral_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } is_threatened_to = from from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_THREATENED_GREETING_01 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } is_threatened_to = from from = { has_country_flag = synthetic_empire } } } MECH_S_SYNTH_THREATENED_GREETING_01 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = from } is_threatened_to = from from = { has_country_flag = synthetic_empire } } } MECH_A_SYNTH_THREATENED_GREETING_01 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } is_threatened_to = from from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_FRIENDLY_GREETING_02 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_FRIENDLY_GREETING_03 = { weight = { weight = 9000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_FRIENDLY_GREETING_04 = { weight = { weight = 3000 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_FRIENDLY_GREETING_05 = { weight = { weight = 200 } trigger = { is_machine_empire = yes NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_FRIENDLY_GREETING_01 = { weight = { weight = 8000 } trigger = { is_machine_empire = yes has_civic = civic_machine_terminator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_S_SYNTH_FRIENDLY_GREETING_01 = { weight = { weight = 8000 } trigger = { is_machine_empire = yes has_civic = civic_machine_servitor NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_A_SYNTH_FRIENDLY_GREETING_01 = { weight = { weight = 8000 } trigger = { is_machine_empire = yes has_civic = civic_machine_assimilator NOT = { is_at_war_with = from } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = from is_country_type = default is_machine_empire = yes from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_WAR_GREETING_02 = { weight = { weight = 9000 } trigger = { is_at_war_with = from is_country_type = default is_machine_empire = yes from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_WAR_GREETING_03 = { weight = { weight = 9000 } trigger = { is_at_war_with = from is_country_type = default is_machine_empire = yes from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_WAR_GREETING_04 = { weight = { weight = 9000 } trigger = { is_at_war_with = from is_country_type = default is_machine_empire = yes from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_WAR_GREETING_01 = { weight = { weight = 3000 } trigger = { is_at_war_with = from is_machine_empire = yes has_civic = civic_machine_terminator from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_WAR_GREETING_01 = { weight = { weight = 3000 } trigger = { is_at_war_with = from is_machine_empire = yes has_civic = civic_machine_servitor from = { has_country_flag = synthetic_empire } } } MECH_E_SYNTH_WAR_GREETING_01 = { weight = { weight = 3000 } trigger = { is_at_war_with = from is_machine_empire = yes has_civic = civic_machine_assimilator from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_VASSAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_machine_empire = yes AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_VASSAL_GREETING_02 = { weight = { weight = 12000 } trigger = { is_machine_empire = yes AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } from = { has_country_flag = synthetic_empire } } } MECH_SYNTH_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 19000 } trigger = { is_machine_empire = yes AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } is_disloyal_to = FROM } from = { has_country_flag = synthetic_empire } } } #Organic to Mechanical Empire GREETINGS ORG_MECH_HOSTILE_GREETING_01 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_egalitarian = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_HOSTILE_GREETING_02 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes has_country_flag = synthetic_empire is_species_class = ROBOT } } } } ORG_MECH_HOSTILE_GREETING_03 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_pacifist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_HOSTILE_GREETING_04 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { is_machine_empire = yes } } } ORG_MECH_HOSTILE_GREETING_05 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { is_machine_empire = yes } } } ORG_E_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_HOSTILE_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_xenophile = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_A_HOSTILE_GREETING_02 = { weight = { weight = 9000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_DOMINEERING_GREETING_01 = { weight = { weight = 2000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_DOMINEERING_GREETING_02 = { weight = { weight = 1000 } trigger = { is_domineering_to = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_DOMINEERING_GREETING_03 = { weight = { weight = 1000 } trigger = { is_domineering_to = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_E_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_domineering_to = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_DOMINEERING_GREETING_01 = { weight = { weight = 9000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_NEUTRAL_GREETING_02 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_NEUTRAL_GREETING_03 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_NEUTRAL_GREETING_04 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_E_NEUTRAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_NEUTRAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_neutral_to = from NOR = { is_species_class = ROBOT has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_spiritualist = yes is_authoritarian = yes is_xenophobe = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_S_NEUTRAL_GREETING_02 = { weight = { weight = 19000 } trigger = { is_neutral_to = from OR = { is_authoritarian = yes is_xenophobe = yes } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_NEUTRAL_GREETING_01 = { weight = { weight = 19000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_THREATENED_GREETING_01 = { weight = { weight = 1000 } trigger = { is_threatened_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_E_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_threatened_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_threatened_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_THREATENED_GREETING_01 = { weight = { weight = 9000 } trigger = { is_threatened_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_FRIENDLY_GREETING_02 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_FRIENDLY_GREETING_03 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_FRIENDLY_GREETING_04 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_FRIENDLY_GREETING_05 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_E_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_FRIENDLY_GREETING_01 = { weight = { weight = 9000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_at_war_with = FROM } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_WAR_GREETING_01 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_WAR_GREETING_02 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_fanatic_egalitarian = yes is_fanatic_pacifist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_WAR_GREETING_03 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes is_fanatic_pacifist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_WAR_GREETING_04 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_WAR_GREETING_05 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { has_ethic = ethic_gestalt_consciousness is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_E_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { AND = { is_machine_empire = yes has_civic = civic_machine_terminator } } } } ORG_S_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { AND = { is_machine_empire = yes has_civic = civic_machine_servitor } } } } ORG_A_WAR_GREETING_01 = { weight = { weight = 9000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { AND = { is_machine_empire = yes has_civic = civic_machine_assimilator } } } } ORG_MECH_VASSAL_GREETING_01 = { weight = { weight = 9000 } trigger = { AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } ORG_MECH_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 9000 } trigger = { AND = { exists = overlord overlord = { is_same_value = FROM } OR = { is_at_war_with = FROM is_disloyal_to = FROM } } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_spiritualist = yes } from = { OR = { is_machine_empire = yes is_individual_machine = yes } } } } # Spiritualists to Machines: Greetings SPIR_MECH_HOSTILE_GREETING_01 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_HOSTILE_GREETING_02 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_HOSTILE_GREETING_03 = { weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_HOSTILE_GREETING_04 = { # "affront to all that is good and holy" weight = { weight = 1000 } trigger = { OR = { is_hostile_to = from is_unfriendly_to = from } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes NOT = { has_origin = origin_cybernetic_creed } from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_DOMINEERING_GREETING_01 = { weight = { weight = 1000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_DOMINEERING_GREETING_02 = { weight = { weight = 1000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_individual_machine = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_DOMINEERING_GREETING_03 = { weight = { weight = 1000 } trigger = { is_domineering_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_NEUTRAL_GREETING_01 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_NEUTRAL_GREETING_02 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_NEUTRAL_GREETING_03 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_NEUTRAL_GREETING_04 = { weight = { weight = 1000 } trigger = { is_neutral_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_THREATENED_GREETING_01 = { weight = { weight = 1000 } trigger = { is_threatened_to = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_FRIENDLY_GREETING_01 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_FRIENDLY_GREETING_02 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_FRIENDLY_GREETING_03 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_FRIENDLY_GREETING_04 = { weight = { weight = 1000 } trigger = { OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOR = { is_machine_empire = yes is_species_class = ROBOT is_at_war_with = FROM } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_WAR_GREETING_01 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_species_class = ROBOT } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_WAR_GREETING_02 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_WAR_GREETING_03 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_species_class = ROBOT } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_WAR_GREETING_04 = { weight = { weight = 1000 } trigger = { is_at_war_with = from NOR = { is_machine_empire = yes is_species_class = ROBOT is_individual_machine = yes } is_spiritualist = yes from = { is_machine_empire = yes } } } SPIR_MECH_VASSAL_GREETING_01 = { weight = { weight = 9000 } trigger = { AND = { exists = overlord overlord = { is_same_value = FROM } NOT = { is_at_war_with = FROM } NOT = { is_disloyal_to = FROM } } NOR = { is_machine_empire = yes is_species_class = ROBOT } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } SPIR_MECH_VASSAL_GREETING_01_DISLOYAL = { weight = { weight = 9000 } trigger = { AND = { exists = overlord overlord = { is_same_value = FROM } OR = { is_at_war_with = FROM is_disloyal_to = FROM } } NOR = { is_machine_empire = yes is_species_class = ROBOT } is_spiritualist = yes from = { OR = { is_machine_empire = yes is_species_class = ROBOT } } } } # Horde Successor States HORDE_SUCCESSOR_GREETING_01 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_GREETING_02 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_GREETING_03 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_GREETING_04 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_GREETING_05 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_GREETING_06 = { weight = { weight = 1000 } trigger = { NOT = { is_at_war_with = FROM } OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_01 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_02 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_03 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_04 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_05 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } HORDE_SUCCESSOR_WAR_GREETING_06 = { weight = { weight = 1000 } trigger = { is_at_war_with = FROM OR = { has_government = gov_diadochi has_government = gov_successor_khanate } } } # Colossus Greetings FRIENDLY_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FRIENDLY_COLOSSUS_GREETING_02 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FRIENDLY_COLOSSUS_REACT_GREETING_01 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } FRIENDLY_COLOSSUS_REACT_GREETING_02 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } NEUTRAL_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } NEUTRAL_COLOSSUS_GREETING_02 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } NEUTRAL_COLOSSUS_REACT_GREETING_01 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } NEUTRAL_COLOSSUS_REACT_GREETING_02 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } HOSTILE_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HOSTILE_COLOSSUS_GREETING_02 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes is_fallen_empire = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HOSTILE_COLOSSUS_REACT_GREETING_01 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HOSTILE_COLOSSUS_REACT_GREETING_02 = { trigger = { from = { any_controlled_ship = { is_ship_size = colossus } } NOR = { any_controlled_ship = { is_ship_size = colossus } has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_pacifist = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } PACIFIST_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM is_fallen_empire = yes } is_pacifist = yes } } SPIRITUALIST_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM } is_spiritualist = yes } } MATERIALIST_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_at_war_with = FROM } is_materialist = yes } } PURIFIER_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } has_valid_civic = civic_fanatic_purifiers } } EXTERMINATOR_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } has_government = gov_machine_terminator } } HIVE_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } is_hive_empire = yes is_fallen_empire = no } } WAR_COLOSSUS_GREETING_01 = { trigger = { any_controlled_ship = { is_ship_size = colossus } is_at_war_with = FROM NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_pacifist = yes } } } WAR_COLOSSUS_GREETING_02 = { trigger = { any_controlled_ship = { is_ship_size = colossus } is_at_war_with = FROM NOR = { has_ethic = ethic_gestalt_consciousness has_valid_civic = civic_fanatic_purifiers is_pacifist = yes } } } ### Ketling Greetings KET_HOSTILE_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } KET_NEUTRAL_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } KET_THREATENED_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } NOT = { is_at_war_with = from } is_threatened_to = FROM } } KET_FRIENDLY_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } KET_WAR_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } is_at_war_with = FROM } } KET_OVERLORD_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } is_overlord_to = FROM } } KET_VASSAL_GREETING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } exists = overlord overlord = { is_same_value = FROM } NOR = { is_at_war_with = FROM is_disloyal_to = FROM } } } KET_VASSAL_GREETING_DISLOYAL = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } exists = overlord overlord = { is_same_value = FROM } is_disloyal_to = FROM NOT = { is_at_war_with = FROM } } } KET_VASSAL_DOMINEERING = { weight = { weight = 100000 } trigger = { AND = { exists = event_target:ratling_country is_same_empire = event_target:ratling_country } is_domineering_to = FROM NOT = { is_at_war_with = FROM } } } ### Corporate Greetings CORP_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_HOSTILE_GREETING_05 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_CORP_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_CORP_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_CORP_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } CORP_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } CORP_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } CORP_NEUTRAL_GREETING_03 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } CORP_NEUTRAL_GREETING_04 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } CORP_CORP_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } CORP_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = from } is_threatened_to = FROM } } CORP_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } CORP_CORP_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } CORP_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_at_war_with = FROM } } CORP_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_at_war_with = FROM } } CORP_WAR_GREETING_04 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_at_war_with = FROM } } CORP_CORP_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } is_at_war_with = FROM } } CORP_CORP_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes FROM = { is_megacorp = yes } is_at_war_with = FROM } } CORP_OVERLORD_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_overlord_to = FROM } } CORP_OVERLORD_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_overlord_to = FROM } } CORP_VASSAL_GREETING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_at_war_with = FROM is_disloyal_to = FROM } } } CORP_VASSAL_GREETING_02 = { weight = { weight = 3 } trigger = { is_megacorp = yes exists = overlord overlord = { is_same_value = FROM } NOR = { is_at_war_with = FROM is_disloyal_to = FROM } } } CORP_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes exists = overlord overlord = { is_same_value = FROM } is_disloyal_to = FROM NOT = { is_at_war_with = FROM } } } CORP_VASSAL_DOMINEERING_01 = { weight = { weight = 3 } trigger = { is_megacorp = yes is_domineering_to = FROM NOT = { is_at_war_with = FROM } } } ### Greetings to Corporations TO_CORP_HOSTILE_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_HOSTILE_GREETING_02 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_HOSTILE_GREETING_03 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_HOSTILE_GREETING_04 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_HOSTILE_GREETING_05 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_HOSTILE_GREETING_06 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_GREETING_HOSTILE_EG_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_egalitarian = yes NOT = { is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } TO_CORP_NEUTRAL_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } TO_CORP_NEUTRAL_GREETING_02 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM } } } TO_CORP_THREATENED_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = from } is_threatened_to = FROM } } TO_CORP_FRIENDLY_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } TO_CORP_FRIENDLY_GREETING_02 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } TO_CORP_FRIENDLY_GREETING_03 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } NOT = { is_at_war_with = FROM } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } TO_CORP_WAR_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_at_war_with = FROM } } TO_CORP_WAR_GREETING_02 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_at_war_with = FROM } } TO_CORP_WAR_GREETING_03 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_at_war_with = FROM } } TO_CORP_VASSAL_GREETING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } exists = overlord overlord = { is_same_value = FROM } NOR = { is_at_war_with = FROM is_disloyal_to = FROM } } } TO_CORP_VASSAL_GREETING_DISLOYAL_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } exists = overlord overlord = { is_same_value = FROM } is_disloyal_to = FROM NOT = { is_at_war_with = FROM } } } TO_CORP_VASSAL_DOMINEERING_01 = { weight = { weight = 3 } trigger = { FROM = { is_megacorp = yes } is_domineering_to = FROM NOT = { is_at_war_with = FROM } } } ### Scion Origin Greetings # FE to Scion FE_TO_SCION_GREETING_01 = { # we knew you were special weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_02 = { # additional instructions? weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_03 = { # perhaps someday you'll be great weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_04 = { # you are fortunate... weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_05 = { # I never expected you to get this far weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_06 = { # seeing you here now... weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_07 = { # simpler times weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } } FE_TO_SCION_GREETING_08 = { # we're busy right now weight = { weight = 100000 } trigger = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } is_at_war = yes } } # Scion to Scion SCION_TO_SCION_GREETING_01 = { # we're the favorites weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } SCION_TO_SCION_GREETING_02 = { # inheritance weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } SCION_TO_SCION_GREETING_03 = { # they like us more than you weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } SCION_TO_SCION_GREETING_04 = { # did the masters mention us? weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } SCION_TO_SCION_GREETING_05 = { # we've accepted our role weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } SCION_TO_SCION_GREETING_06 = { # greetings, fellow Scions weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } is_overlord_to = FROM is_overlord_to = ROOT } FROM = { has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } } } # Scion to Other Empire SCION_TO_EMPIRE_GREETING_01 = { # they know what's best weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } SCION_TO_EMPIRE_GREETING_02 = { # our masters have a plan weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } SCION_TO_EMPIRE_GREETING_03 = { # great honor to serve weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } SCION_TO_EMPIRE_GREETING_04 = { # perhaps one day you'll join weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } SCION_TO_EMPIRE_GREETING_05 = { # do you not feel lost? weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } SCION_TO_EMPIRE_GREETING_06 = { # perhaps you'll benefit from wisdom weight = { weight = 100000 } trigger = { any_country = { OR = { is_country_type = fallen_empire is_country_type = awakened_fallen_empire } NOT = { is_overlord_to = FROM } is_overlord_to = ROOT } has_origin = origin_scion any_agreement = { agreement_preset = preset_scion } NOT = { is_at_war_with = FROM } } } ### Galactic Emperor ### # NEUTRAL # Generic EMPEROR_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_NEUTRAL_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_NEUTRAL_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_NEUTRAL_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Emperor to Outsider EMPEROR_TO_OUTSIDER_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Emperor to Subject EMPEROR_TO_SUBJECT_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # HOSTILE # Generic EMPEROR_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_HOSTILE_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_HOSTILE_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_HOSTILE_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Emperor to Outsider EMPEROR_TO_OUTSIDER_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Emperor to Subject EMPEROR_TO_SUBJECT_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # FRIENDLY # Generic EMPEROR_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_FRIENDLY_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_FRIENDLY_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } EMPEROR_FRIENDLY_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } # Emperor to Outsider EMPEROR_TO_OUTSIDER_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } EMPEROR_TO_OUTSIDER_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Emperor to Subject EMPEROR_TO_SUBJECT_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } EMPEROR_TO_SUBJECT_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_emperor = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # Imperial Subject - Neutral SUBJECT_TO_EMPEROR_NEUTRAL_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_NEUTRAL_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_NEUTRAL_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Imperial Subject - Hostile SUBJECT_TO_EMPEROR_HOSTILE_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_HOSTILE_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_HOSTILE_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Imperial Subject - Friendly SUBJECT_TO_EMPEROR_FRIENDLY_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_FRIENDLY_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } SUBJECT_TO_EMPEROR_FRIENDLY_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Neutral OUTSIDER_TO_EMPEROR_NEUTRAL_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_NEUTRAL_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_NEUTRAL_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Hostile OUTSIDER_TO_EMPEROR_HOSTILE_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_HOSTILE_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_HOSTILE_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Friendly OUTSIDER_TO_EMPEROR_FRIENDLY_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_FRIENDLY_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_EMPEROR_FRIENDLY_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_emperor = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } ### Galactic Custodian ### # NEUTRAL # Generic CUSTODIAN_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_NEUTRAL_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_NEUTRAL_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_NEUTRAL_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Custodian to Outsider CUSTODIAN_TO_OUTSIDER_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Custodian to Community member CUSTODIAN_TO_COMMUNITY_MEMBER_NEUTRAL_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_NEUTRAL_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_NEUTRAL_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # HOSTILE # Generic CUSTODIAN_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_HOSTILE_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_HOSTILE_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_HOSTILE_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Custodian to Outsider CUSTODIAN_TO_OUTSIDER_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Custodian to Community Member CUSTODIAN_TO_COMMUNITY_MEMBER_HOSTILE_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_HOSTILE_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_HOSTILE_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # FRIENDLY # Generic CUSTODIAN_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_FRIENDLY_GREETING_04 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_FRIENDLY_GREETING_05 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } CUSTODIAN_FRIENDLY_GREETING_06 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } # Custodian to Outsider CUSTODIAN_TO_OUTSIDER_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } CUSTODIAN_TO_OUTSIDER_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = no } } } # Custodian to Community Member CUSTODIAN_TO_COMMUNITY_MEMBER_FRIENDLY_GREETING_01 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_FRIENDLY_GREETING_02 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } CUSTODIAN_TO_COMMUNITY_MEMBER_FRIENDLY_GREETING_03 = { weight = { weight = 10000 } trigger = { is_galactic_custodian = yes OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } from = { is_galactic_community_member = yes } } } # Community Member - Neutral MEMBER_TO_CUSTODIAN_NEUTRAL_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_NEUTRAL_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_NEUTRAL_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Community Member - Hostile MEMBER_TO_CUSTODIAN_HOSTILE_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_HOSTILE_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_HOSTILE_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Community Member - Friendly MEMBER_TO_CUSTODIAN_FRIENDLY_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_FRIENDLY_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } MEMBER_TO_CUSTODIAN_FRIENDLY_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = yes from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Neutral OUTSIDER_TO_CUSTODIAN_NEUTRAL_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_NEUTRAL_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_NEUTRAL_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_neutral_to = FROM is_threatened_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Hostile OUTSIDER_TO_CUSTODIAN_HOSTILE_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_HOSTILE_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_HOSTILE_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } NOT = { is_at_war_with = FROM } } } # Outsider - Friendly OUTSIDER_TO_CUSTODIAN_FRIENDLY_GREETING_01 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_FRIENDLY_GREETING_02 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } OUTSIDER_TO_CUSTODIAN_FRIENDLY_GREETING_03 = { weight = { weight = 6 } trigger = { is_galactic_community_member = no from = { is_galactic_custodian = yes } OR = { is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } NOT = { is_at_war_with = FROM } } } ### Diplomatic Stances ### # Belligerent POSITIVE_BELLIGERENT_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_BELLIGERENT_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_BELLIGERENT_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_BELLIGERENT_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_BELLIGERENT_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_BELLIGERENT_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_BELLIGERENT_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HIVE_BELLIGERENT_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_BELLIGERENT_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_BELLIGERENT_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_BELLIGERENT_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_belligerent is_hive_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_BELLIGERENT_GREETING_01 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_belligerent is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_BELLIGERENT_GREETING_02 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_belligerent is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_BELLIGERENT_GREETING_03 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_belligerent is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_BELLIGERENT_GREETING_04 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_belligerent is_machine_empire = yes NOT = { is_at_war_with = FROM } } } # Cooperative POSITIVE_COOPERATIVE_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_COOPERATIVE_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_COOPERATIVE_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_COOPERATIVE_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_COOPERATIVE_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_COOPERATIVE_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_COOPERATIVE_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HIVE_COOPERATIVE_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_COOPERATIVE_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_COOPERATIVE_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_COOPERATIVE_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_cooperative is_hive_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_COOPERATIVE_GREETING_01 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_cooperative is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_COOPERATIVE_GREETING_02 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_cooperative is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_COOPERATIVE_GREETING_03 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_cooperative is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_COOPERATIVE_GREETING_04 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_cooperative is_machine_empire = yes NOT = { is_at_war_with = FROM } } } # Isolationist POSITIVE_ISOLATIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_ISOLATIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_ISOLATIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_ISOLATIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_ISOLATIONIST_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_ISOLATIONIST_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_ISOLATIONIST_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HIVE_ISOLATIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_ISOLATIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_ISOLATIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_ISOLATIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_isolationist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_ISOLATIONIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_isolationist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_ISOLATIONIST_GREETING_02 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_isolationist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_ISOLATIONIST_GREETING_03 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_isolationist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_ISOLATIONIST_GREETING_04 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_isolationist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } # Expansionist POSITIVE_EXPANSIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_EXPANSIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_EXPANSIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_EXPANSIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_EXPANSIONIST_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } POSITIVE_EXPANSIONIST_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_neutral_to = FROM is_threatened_to = FROM is_friendly_to = FROM is_cordial_to = FROM is_protective_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_05 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } NEGATIVE_EXPANSIONIST_GREETING_06 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist NOR = { has_ethic = ethic_gestalt_consciousness is_at_war_with = FROM } OR = { is_hostile_to = FROM is_domineering_to = FROM is_unfriendly_to = FROM } } } HIVE_EXPANSIONIST_GREETING_01 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_EXPANSIONIST_GREETING_02 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_EXPANSIONIST_GREETING_03 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } HIVE_EXPANSIONIST_GREETING_04 = { weight = { weight = 0.5 } trigger = { has_policy_flag = diplo_stance_expansionist is_hive_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_EXPANSIONIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_expansionist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_EXPANSIONIST_GREETING_02 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_expansionist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_EXPANSIONIST_GREETING_03 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_expansionist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } MACHINE_EXPANSIONIST_GREETING_04 = { weight = { weight = 500 } trigger = { has_policy_flag = diplo_stance_expansionist is_machine_empire = yes NOT = { is_at_war_with = FROM } } } # Crisis CRISIS_MATERIALIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_materialist = yes } } } CRISIS_SPIRITUALIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_spiritualist = yes } } } CRISIS_PACIFIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_pacifist = yes } } } CRISIS_MILITARIST_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_militarist = yes } } } CRISIS_AUTHORITARIAN_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_authoritarian = yes } } } CRISIS_EGALITARIAN_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_egalitarian = yes } } } CRISIS_XENOPHOBE_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_xenophobe = yes } } } CRISIS_XENOPHILE_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_xenophile = yes } } } CRISIS_MACHINE_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_machine_empire = yes } } } CRISIS_HIVE_GREETING_01 = { weight = { weight = 500 } trigger = { has_crisis_level = crisis_level_5 FROM = { is_hive_empire = yes } } } ### PRE-FTL GREETINGS # Low or No Awareness PRE_FTL_UNAWARE_GREETING_01 = { # "..." (fallback) trigger = { is_country_type = primitive OR = { is_gestalt = yes AND = { pre_ftl_ancient_era = yes has_awareness < 60 # current_awareness_level <= low } } } } PRE_FTL_UNAWARE_GREETING_02 = { # "..?" trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < low OR = { is_hive_empire = yes pre_ftl_ancient_era = yes } } } PRE_FTL_UNAWARE_GREETING_03 = { # partial conversation: stargazing trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_gestalt = no } } PRE_FTL_UNAWARE_GREETING_04 = { # partial conversation: dismissive of stargazing trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_gestalt = no pre_ftl_ancient_era = no } } PRE_FTL_UNAWARE_GREETING_05 = { # partial conversation: loneliness trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_gestalt = no pre_ftl_ancient_era = no } } PRE_FTL_UNAWARE_SPIRITUALIST_GREETING_01 = { # partial conversation: miracle trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_spiritualist = yes } } PRE_FTL_UNAWARE_SPIRITUALIST_GREETING_02 = { # partial prayer trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_spiritualist = yes } } PRE_FTL_UNAWARE_SPIRITUALIST_GREETING_03 = { # superstitious sign trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_spiritualist = yes } } PRE_FTL_UNAWARE_MATERIALIST_GREETING_01 = { # pondering trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_materialist = yes } } PRE_FTL_UNAWARE_MATERIALIST_GREETING_02 = { # partial conversation: Drake equation trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_materialist = yes } } PRE_FTL_UNAWARE_MATERIALIST_GREETING_03 = { # experiment being disrupted trigger = { is_country_type = primitive has_awareness < 30 # current_awareness_level < medium is_materialist = yes OR = { pre_ftl_victorian_era = yes pre_ftl_modern_era = yes } } } # Medium Awareness PRE_FTL_PARTAWARE_GREETING_HIVE_01 = { trigger = { is_country_type = primitive is_gestalt = yes current_awareness_level = medium } } PRE_FTL_PARTAWARE_GREETING_HIVE_02 = { trigger = { is_country_type = primitive is_gestalt = yes current_awareness_level = medium } } PRE_FTL_PARTAWARE_GREETING_01 = { trigger = { is_country_type = primitive is_gestalt = no current_awareness_level = medium } } # High or Full Awareness PRE_FTL_SPIRITUALIST_GREETING_01 = { trigger = { is_country_type = primitive has_awareness >= 60 # current_awareness_level > high is_spiritualist = yes NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } PRE_FTL_FRIENDLY_GREETING_01 = { trigger = { is_country_type = primitive has_awareness >= 60 # current_awareness_level > high is_spiritualist = no NAND = { has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } } # "Unplugged" Origin ('The Injured') PRE_FTL_UNPLUGGED_GREETING_01 = { # patronizing trigger = { is_country_type = primitive has_awareness >= 60 has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } } } PRE_FTL_UNPLUGGED_GREETING_02 = { # early onset Butlerianism trigger = { is_country_type = primitive has_awareness >= 60 has_country_flag = unplugged_pre_ftl_empire_flag NOT = { is_fanatic_materialist = yes } from = { has_origin = origin_unplugged } } } PRE_FTL_UNPLUGGED_GREETING_03 = { # reconstruction efforts trigger = { is_country_type = primitive has_awareness >= 60 has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } years_passed < 100 } } PRE_FTL_UNPLUGGED_GREETING_04 = { # still rebuilding trigger = { is_country_type = primitive has_awareness >= 60 has_country_flag = unplugged_pre_ftl_empire_flag from = { has_origin = origin_unplugged } years_passed < 30 } } PRE_FTL_UNPLUGGED_GREETING_05 = { # do those augments hurt? trigger = { is_country_type = primitive has_awareness >= 60 has_country_flag = unplugged_pre_ftl_empire_flag from = { is_unplugged_cyborg_empire = yes } } } }