##################### # Biogenesis Edicts ##################### @Edict1Cost = 20 @Edict2Cost = 25 @Edict3Cost = 30 @EdictDuration = -1 behemoth_nanite_augmentation = { #armor regen length = @EdictDuration icon = "GFX_edict_type_time" edict_lock_in_months = 180 resources = { category = edicts cost = { nanites = 2500 multiplier = value:edict_size_effect } upkeep = { nanites = 5 multiplier = value:edict_size_effect } } potential = { has_country_flag = behemoth_mutation_machine } modifier = { custom_tooltip = behemoth_nanite_augmentation_tt shipsize_behemoth_01_armor_regen_add_perc = 0.15 shipsize_behemoth_02_armor_regen_add_perc = 0.15 shipsize_behemoth_03_armor_regen_add_perc = 0.15 shipsize_behemoth_04_armor_regen_add_perc = 0.15 } allow = { } ai_weight = { weight = 0 } } behemoth_living_metal_augmentation = { #armor hardening length = @EdictDuration icon = "GFX_edict_type_time" edict_lock_in_months = 180 resources = { category = edicts cost = { sr_living_metal = 500 multiplier = value:edict_size_effect } upkeep = { sr_living_metal = 2 multiplier = value:edict_size_effect } } potential = { has_country_flag = behemoth_mutation_machine } modifier = { custom_tooltip = behemoth_living_metal_augmentation_tt shipsize_behemoth_01_armor_hardening_add = 0.4 shipsize_behemoth_02_armor_hardening_add = 0.4 shipsize_behemoth_03_armor_hardening_add = 0.4 shipsize_behemoth_04_armor_hardening_add = 0.4 } allow = { } ai_weight = { weight = 0 } } behemoth_alloys_augmentation = { #armor mult length = @EdictDuration icon = "GFX_edict_type_time" edict_lock_in_months = 180 resources = { category = edicts cost = { alloys = 5000 multiplier = value:edict_size_effect } upkeep = { alloys = 25 multiplier = value:edict_size_effect } } potential = { has_country_flag = behemoth_mutation_machine } modifier = { custom_tooltip = behemoth_alloys_augmentation_tt shipsize_behemoth_01_armor_mult = 0.15 shipsize_behemoth_02_armor_mult = 0.15 shipsize_behemoth_03_armor_mult = 0.15 shipsize_behemoth_04_armor_mult = 0.15 } allow = { } ai_weight = { weight = 0 } }