##################################### # EVENT CHAINS - Biogenesis # ##################################### behemoth_crisis_chain = { picture = GFX_evt_behemoth_engineering icon = "gfx/interface/icons/situation_log/situation_log_space_creature.dds" counter = { crisis_level_reached = { max = 5 } } } elder_voidspawn_chain = { picture = GFX_evt_voidspawn icon = "gfx/interface/icons/situation_log/situation_log_space_creature.dds" } behemoth_victory_chain = { picture = GFX_evt_voidspawn icon = "gfx/interface/icons/situation_log/situation_log_space_creature.dds" } abandoned_hatchery_chain_1 = { picture = GFX_evt_bioship_hangar icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds" } abandoned_hatchery_chain_2 = { picture = GFX_evt_bioship_hangar icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds" } abandoned_hatchery_chain_3 = { picture = GFX_evt_bioship_hangar icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds" } abandoned_hatchery_chain_4 = { picture = GFX_evt_bioship_hangar icon = "gfx/interface/icons/situation_log/situation_log_main_quest.dds" }