# Rules to define the behavior of gui elements #This = country doom_clock_is_shown = { has_country_flag = synth_queen_player_can_see_doomclock } #This = country crisis_name_is_shown = { has_country_flag = synth_queen_player_can_see_name } #This = country crisis_flag_is_shown = { has_country_flag = synth_queen_player_can_see_flag } #This = country crisis_opinion_is_shown = { has_country_flag = synth_queen_player_can_see_opinion } #Check if planets resources should be hidden #this: planet #root: country should_hide_resources_for_planet = { always = no }