# Crisis Star-Eater ship_design = { name = "NAME_Crisis_Star_Eater" ship_size = star_eater section = { template = "SHIP_CRISIS_STAR_EATER_SECTION" slot = "mid" component = { slot = "PLANET_KILLER_GUN_01" template = "PLANET_KILLER_STAR_CRACKER" } component = { slot = "STRIKE_CRAFT_01" template = "STRIKE_CRAFT_HANGAR_3" } component = { slot = "STRIKE_CRAFT_02" template = "STRIKE_CRAFT_HANGAR_3" } component = { slot = "STRIKE_CRAFT_03" template = "STRIKE_CRAFT_HANGAR_3" } component = { slot = "STRIKE_CRAFT_04" template = "STRIKE_CRAFT_HANGAR_3" } # hidden; cannot be used in design #component = { # slot = "EXTRA_LARGE_GUN_01" # template = "TECHNO_WEAPON" #} component = { slot = "LARGE_GUN_01" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_02" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_03" template = "LARGE_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_05" template = "SMALL_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_07" template = "SMALL_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_08" template = "SMALL_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_09" template = "SMALL_GAMMA_LASER" } component = { slot = "SMALL_GUN_01" template = "SMALL_GAMMA_LASER" } component = { slot = "SMALL_GUN_02" template = "SMALL_GAMMA_LASER" } component = { slot = "SMALL_GUN_03" template = "SMALL_GAMMA_LASER" } component = { slot = "SMALL_GUN_05" template = "SMALL_GAMMA_LASER" } component = { slot = "SMALL_GUN_06" template = "SMALL_GAMMA_LASER" } component = { slot = "PD_01" template = "POINT_DEFENCE_3" } component = { slot = "PD_02" template = "POINT_DEFENCE_3" } component = { slot = "PD_03" template = "POINT_DEFENCE_3" } component = { slot = "PD_04" template = "FLAK_BATTERY_3" } component = { slot = "PD_05" template = "FLAK_BATTERY_3" } component = { slot = "PD_06" template = "FLAK_BATTERY_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_11" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_12" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_13" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_14" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_15" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_16" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_17" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_18" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_19" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_20" template = "LARGE_SHIELD_5" } component = { slot = "AUX_UTILITY_1" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_3" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_4" template = "AUTO_REPAIR" } } required_component="JUGGERNAUT_DARK_MATTER_REACTOR" required_component="JUMP_DRIVE_1" required_component="COLOSSUS_SHIP_THRUSTER_4" required_component="SENSOR_4" required_component="COMBAT_COMPUTER_LINE_ADVANCED" } # Cosmogenesis Needle Ship ship_design = { name = "NAME_Monadic_Qerr" ship_size = monadic_qerr section = { template = "monadic_qerr_section" slot = "mid" component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_11" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_12" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_13" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_14" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_15" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_16" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_17" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_18" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_19" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_20" template = "LARGE_SHIELD_5" } } required_component="JUGGERNAUT_DARK_MATTER_REACTOR" required_component="JUMP_DRIVE_1" required_component="COLOSSUS_SHIP_THRUSTER_4" required_component="SENSOR_4" required_component="COMBAT_COMPUTER_LINE_ADVANCED" required_component= "SHIP_COSMOGENESIS_EXODUS" } # Ember Cruiser ship_design = { name = "NAME_Ember_Cruiser" ship_size = ember_cruiser section = { template = "EMBER_CRUISER_BOW_L1" slot = "bow" component = { slot = "LARGE_GUN_01" template = "LARGE_MASS_DRIVER_1" } component = { slot = "MEDIUM_UTILITY_1" template = "MEDIUM_SHIELD_1" } component = { slot = "MEDIUM_UTILITY_2" template = "MEDIUM_SHIELD_1" } component = { slot = "MEDIUM_UTILITY_3" template = "MEDIUM_SHIELD_1" } component = { slot = "MEDIUM_UTILITY_4" template = "MEDIUM_SHIELD_1" } } section = { template = "EMBER_CRUISER_MID_L1M1" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_MASS_DRIVER_1" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_RED_LASER" } component = { slot = "MEDIUM_UTILITY_1" template = "MEDIUM_ARMOR_1" } component = { slot = "MEDIUM_UTILITY_2" template = "MEDIUM_ARMOR_1" } component = { slot = "MEDIUM_UTILITY_3" template = "MEDIUM_ARMOR_1" } component = { slot = "MEDIUM_UTILITY_4" template = "MEDIUM_ARMOR_1" } } section = { template = "EMBER_CRUISER_STERN_M1" slot = "stern" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_RED_LASER" } } required_component="CRUISER_FISSION_REACTOR" required_component="HYPER_DRIVE_1" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="COMBAT_COMPUTER_ARTILLERY_BASIC" } # Ember Battleship ship_design = { name = "NAME_Ember_Battleship" ship_size = ember_battleship section = { template = "EMBER_BATTLESHIP_BOW_XL" slot = "bow" component = { slot = "EXTRA_LARGE_01" template = "LENS_FLARE_BEAM" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_SHIELD_1" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_SHIELD_1" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_1" } } section = { template = "EMBER_BATTLESHIP_MID_S4LHB" slot = "mid" component = { slot = "SMALL_GUN_01" template = "MISSILE_1" } component = { slot = "SMALL_GUN_02" template = "MISSILE_1" } component = { slot = "STRIKE_CRAFT_01" template = "STRIKE_CRAFT_HANGAR_1" } component = { slot = "STRIKE_CRAFT_02" template = "STRIKE_CRAFT_HANGAR_1" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_1" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_1" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_1" } } section = { template = "EMBER_BATTLESHIP_STERN_L1" slot = "stern" component = { slot = "LARGE_GUN_01" template = "LARGE_RED_LASER" } } required_component="BATTLESHIP_FISSION_REACTOR" required_component="HYPER_DRIVE_1" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="COMBAT_COMPUTER_CARRIER_BASIC" } # Conduit (ship) ship_design = { name = "NAME_Entropy_Conduit" ship_size = entropy_conduit section = { template = "entropy_conduit_key" slot = "core" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "EXTRA_LARGE_01" template = "LENS_FLARE_BEAM" } } required_component = "BATTLESHIP_DARK_MATTER_REACTOR" required_component = "HYPER_DRIVE_1" required_component = "SENSOR_1" required_component = "BATTLESHIP_SHIP_THRUSTER_3" required_component = "COMBAT_COMPUTER_DEFAULT" } # Conduit (station) ship_design = { name = "NAME_Conduit_Station" ship_size = conduit_station section = { template = "entropy_conduit_key" slot = "core" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "EXTRA_LARGE_01" template = "LENS_FLARE_BEAM" } } required_component = "BATTLESHIP_DARK_MATTER_REACTOR" required_component = "SENSOR_1" required_component = "COMBAT_COMPUTER_ARTILLERY_BASIC" }