#Difficulty level by color: Blue->Green->Yellow->Red # Small Crystal Entity - Blue ship_design = { name = "NAME_Small_Crystal_Entity_Blue" ship_size = crystal_ship_small_blue hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Blue" creature_designer_template = yes section = { template = "crystal_ship_small_blue_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION_1_CORVETTE" required_component="BIO_SENSORS" required_component="NEUROCHIPS_SWARM_DEFAULT" } # Medium Crystal Entity - Blue ship_design = { name = "NAME_Medium_Crystal_Entity_Blue" ship_size = crystal_ship_medium_blue hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Blue" creature_designer_template = yes section = { template = "crystal_ship_medium_blue_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION_1_CRUISER" required_component="BIO_SENSORS" required_component="NEUROCHIPS_SWARM_DEFAULT" } # Large Crystal Entity - Blue ship_design = { name = "NAME_Large_Crystal_Entity_Blue" ship_size = crystal_ship_large_blue hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Blue" creature_designer_template = yes section = { template = "crystal_ship_large_blue_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_BLUE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION_1_DESTROYER" required_component="BIO_SENSORS" required_component="NEUROCHIPS_SWARM_DEFAULT" } # Small Crystal Entity - Green ship_design = { name = "NAME_Small_Crystal_Entity_Green" ship_size = crystal_ship_small_green hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Green" section = { template = "crystal_ship_small_green_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Green ship_design = { name = "NAME_Medium_Crystal_Entity_Green" ship_size = crystal_ship_medium_green hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Green" section = { template = "crystal_ship_medium_green_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Green ship_design = { name = "NAME_Large_Crystal_Entity_Green" ship_size = crystal_ship_large_green hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Green" section = { template = "crystal_ship_large_green_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_GREEN_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Yellow ship_design = { name = "NAME_Small_Crystal_Entity_Yellow" ship_size = crystal_ship_small_yellow hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Yellow" section = { template = "crystal_ship_small_yellow_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Yellow ship_design = { name = "NAME_Medium_Crystal_Entity_Yellow" ship_size = crystal_ship_medium_yellow hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Yellow" section = { template = "crystal_ship_medium_yellow_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Yellow ship_design = { name = "NAME_Large_Crystal_Entity_Yellow" ship_size = crystal_ship_large_yellow hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Yellow" section = { template = "crystal_ship_large_yellow_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Red ship_design = { name = "NAME_Small_Crystal_Entity_Red" ship_size = crystal_ship_small_red hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Red" section = { template = "crystal_ship_small_red_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Red ship_design = { name = "NAME_Medium_Crystal_Entity_Red" ship_size = crystal_ship_medium_red hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Red" section = { template = "crystal_ship_medium_red_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Red ship_design = { name = "NAME_Large_Crystal_Entity_Red" ship_size = crystal_ship_large_red hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Red" section = { template = "crystal_ship_large_red_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_RED_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Blue - ELITE ship_design = { name = "NAME_Small_Crystal_Entity_Blue_Elite" ship_size = crystal_ship_small_blue_elite hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Blue_Elite" section = { template = "crystal_ship_small_blue_elite_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Blue - ELITE ship_design = { name = "NAME_Medium_Crystal_Entity_Blue_Elite" ship_size = crystal_ship_medium_blue_elite hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Blue_Elite" section = { template = "crystal_ship_medium_blue_elite_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Blue - ELITE ship_design = { name = "NAME_Large_Crystal_Entity_Blue_Elite" ship_size = crystal_ship_large_blue_elite hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Blue" section = { template = "crystal_ship_large_blue_elite_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Green - ELITE ship_design = { name = "NAME_Small_Crystal_Entity_Green_Elite" ship_size = crystal_ship_small_green_elite hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Green_Elite" section = { template = "crystal_ship_small_green_elite_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Green - ELITE ship_design = { name = "NAME_Medium_Crystal_Entity_Green_Elite" ship_size = crystal_ship_medium_green_elite hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Green_Elite" section = { template = "crystal_ship_medium_green_elite_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Green - ELITE ship_design = { name = "NAME_Large_Crystal_Entity_Green_Elite" ship_size = crystal_ship_large_green_elite hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Green" section = { template = "crystal_ship_large_green_elite_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Yellow - ELITE ship_design = { name = "NAME_Small_Crystal_Entity_Yellow_Elite" ship_size = crystal_ship_small_yellow_elite hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Yellow_Elite" section = { template = "crystal_ship_small_yellow_elite_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Yellow - ELITE ship_design = { name = "NAME_Medium_Crystal_Entity_Yellow_Elite" ship_size = crystal_ship_medium_yellow_elite hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Yellow_Elite" section = { template = "crystal_ship_medium_yellow_elite_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Yellow - ELITE ship_design = { name = "NAME_Large_Crystal_Entity_Yellow_Elite" ship_size = crystal_ship_large_yellow_elite hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Yellow" section = { template = "crystal_ship_large_yellow_elite_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Crystal Entity - Red - ELITE ship_design = { name = "NAME_Small_Crystal_Entity_Red_Elite" ship_size = crystal_ship_small_red_elite hide_size = yes upgrades_to = "NAME_Medium_Crystal_Entity_Red_Elite" section = { template = "crystal_ship_small_red_elite_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Medium Crystal Entity - Red - ELITE ship_design = { name = "NAME_Medium_Crystal_Entity_Red_Elite" ship_size = crystal_ship_medium_red_elite hide_size = yes upgrades_to = "NAME_Large_Crystal_Entity_Red_Elite" section = { template = "crystal_ship_medium_red_elite_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Large Crystal Entity - Red - ELITE ship_design = { name = "NAME_Large_Crystal_Entity_Red_Elite" ship_size = crystal_ship_large_red_elite hide_size = yes newborn_ship_design = "NAME_Small_Crystal_Entity_Red" section = { template = "crystal_ship_large_red_elite_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_1_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" } ship_design = { name = "NAME_Crystal_Nidus" ship_size = crystal_station_large hide_size = yes section = { template = "crystal_station_large_section" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "LARGE_GUN_02" template = "LARGE_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "LARGE_GUN_03" template = "LARGE_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "LARGE_GUN_04" template = "LARGE_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_01" template = "SMALL_CRYSTAL_SHIP_RED_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_02" template = "SMALL_CRYSTAL_SHIP_YELLOW_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_03" template = "SMALL_CRYSTAL_SHIP_GREEN_ELITE_LIGHTNING" } component = { slot = "SMALL_GUN_04" template = "SMALL_CRYSTAL_SHIP_BLUE_ELITE_LIGHTNING" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_CRYSTAL_ARMOR_2_BIO" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_CRYSTAL_ARMOR_2_BIO" } component = { slot = "AUX_UTILITY_1" template = "BIO_AUTO_REPAIR" } } required_component="BIO_DRIVE" }