# Sentinel Base ship_design = { name = "NAME_Vigil" ship_size = sentinel_station section = { template = "station_enclave_trader_01_key" slot = "mid" component = { slot = "EXTRA_LARGE_01" template = "MASS_ACCELERATOR_2" } component = { slot = "LARGE_GUN_01" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_02" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_03" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_04" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_05" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_06" template = "KINETIC_ARTILLERY_2" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_05" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_06" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "PD_01" template = "FLAK_BATTERY_2" } component = { slot = "PD_02" template = "FLAK_BATTERY_2" } component = { slot = "PD_03" template = "FLAK_BATTERY_2" } component = { slot = "PD_04" template = "FLAK_BATTERY_2" } component = { slot = "TORPEDO_01" template = "ENERGY_TORPEDO_1" } component = { slot = "TORPEDO_02" template = "ENERGY_TORPEDO_1" } component = { slot = "TORPEDO_03" template = "TORPEDO_2" } component = { slot = "TORPEDO_04" template = "TORPEDO_2" } component = { slot = "SMALL_GUN_01" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_GUN_02" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_GUN_03" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_GUN_04" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_GUN_05" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_GUN_06" template = "SMALL_AUTOCANNON_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_11" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_12" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_13" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_14" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_15" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_16" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_17" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_18" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_19" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_20" template = "LARGE_SHIELD_5" } component = { slot = "AUX_UTILITY_1" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_BOOSTER" } } required_component = "SENSOR_4" } # Sentinel Refugee Base ship_design = { name = "NAME_PR_417" ship_size = pirate_station section = { template = "PIRATE_STATION_SECTION" slot = "west" component = { slot = "SMALL_GUN_01" template = "SMALL_MASS_DRIVER_1" } component = { slot = "SMALL_GUN_02" template = "SMALL_MASS_DRIVER_2" } component = { slot = "SMALL_GUN_03" template = "SMALL_MASS_DRIVER_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_1" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_1" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_1" } } required_component = "SENSOR_1" } # Sentinel Battleship ship_design = { name = "NAME_Spearhead" ship_size = battleship is_event_design = yes section = { template = "BATTLESHIP_BOW_L1M1S2" slot = "bow" component = { slot = "LARGE_GUN_01" template = "KINETIC_ARTILLERY_2" } component = { slot = "MEDIUM_GUN_01" template = "SMALL_PLASMA_3" } component = { slot = "SMALL_GUN_01" template = "POINT_DEFENCE_3" } component = { slot = "SMALL_GUN_02" template = "POINT_DEFENCE_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_5" } } section = { template = "BATTLESHIP_MID_L2M2" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_PLASMA_3" } component = { slot = "LARGE_GUN_02" template = "LARGE_PLASMA_3" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_PLASMA_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_5" } } section = { template = "BATTLESHIP_STERN_M2" slot = "stern" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_PLASMA_3" } } required_component = "HYPER_DRIVE_3" required_component = "COMBAT_COMPUTER_ARTILLERY_ADVANCED" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "BATTLESHIP_ZERO_POINT_REACTOR" } # Sentinel Cruiser ship_design = { name = "NAME_Deaths_Head" ship_size = cruiser is_event_design = yes section = { template = "CRUISER_BOW_M2" slot = "bow" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_UTILITY_1" template = "MEDIUM_SHIELD_5" } component = { slot = "MEDIUM_UTILITY_2" template = "MEDIUM_SHIELD_5" } component = { slot = "MEDIUM_UTILITY_3" template = "MEDIUM_SHIELD_5" } } section = { template = "CRUISER_MID_M3" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_PLASMA_3" } component = { slot = "MEDIUM_UTILITY_1" template = "MEDIUM_ARMOR_5" } component = { slot = "MEDIUM_UTILITY_2" template = "MEDIUM_ARMOR_5" } component = { slot = "MEDIUM_UTILITY_3" template = "MEDIUM_ARMOR_5" } } section = { template = "CRUISER_STERN_S2" slot = "stern" component = { slot = "SMALL_GUN_01" template = "POINT_DEFENCE_3" } component = { slot = "SMALL_GUN_02" template = "POINT_DEFENCE_3" } } required_component = "HYPER_DRIVE_3" required_component = "COMBAT_COMPUTER_LINE_ADVANCED" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "CRUISER_ZERO_POINT_REACTOR" } # Sentinel Destroyer ship_design = { name = "NAME_Bug_Crusher" ship_size = destroyer is_event_design = yes section = { template = "DESTROYER_BOW_M1S2" slot = "bow" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_PLASMA_3" } component = { slot = "SMALL_GUN_01" template = "SMALL_PLASMA_3" } component = { slot = "SMALL_GUN_02" template = "SMALL_PLASMA_3" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_ARMOR_5" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_ARMOR_5" } component = { slot = "SMALL_UTILITY_3" template = "SMALL_ARMOR_5" } component = { slot = "SMALL_UTILITY_4" template = "SMALL_SHIELD_5" } component = { slot = "SMALL_UTILITY_5" template = "SMALL_SHIELD_5" } component = { slot = "SMALL_UTILITY_6" template = "SMALL_SHIELD_5" } } section = { template = "DESTROYER_STERN_S2" slot = "stern" component = { slot = "SMALL_GUN_01" template = "POINT_DEFENCE_3" } component = { slot = "SMALL_GUN_02" template = "POINT_DEFENCE_3" } } required_component = "HYPER_DRIVE_3" required_component = "COMBAT_COMPUTER_PICKET_ADVANCED" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "DESTROYER_ZERO_POINT_REACTOR" } # Sentinel Corvette ship_design = { name = "NAME_Blade" ship_size = corvette is_event_design = yes section = { template = "CORVETTE_MID_M1S1" slot = "mid" component = { slot = "TORPEDO_01" template = "TORPEDO_2" } component = { slot = "SMALL_GUN_01" template = "SMALL_AUTOCANNON_3" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_ARMOR_5" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_ARMOR_5" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_SHIELD_5" } } required_component = "HYPER_DRIVE_3" required_component = "COMBAT_COMPUTER_SWARM_ADVANCED" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "CORVETTE_ZERO_POINT_REACTOR" }