# Guardians of Zanaam ship_design = { name = "NAME_Guardian" ship_size = ancient_destroyer is_event_design = yes section = { template = "ancient_drone_destroyer_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_GAMMA_LASER" } component = { slot = "SMALL_GUN_01" template = "SMALL_PLASMA_3" } component = { slot = "SMALL_GUN_02" template = "SMALL_PLASMA_3" } component = { slot = "MEDIUM_UTILITY_1" template = "MEDIUM_ARMOR_5" } component = { slot = "MEDIUM_UTILITY_2" template = "MEDIUM_ARMOR_5" } component = { slot = "MEDIUM_UTILITY_3" template = "MEDIUM_SHIELD_5" } } required_component = "COMBAT_COMPUTER_SWARM_SAPIENT" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "DESTROYER_ZERO_POINT_REACTOR" } # Sanctuary Core ship_design = { name = "NAME_Sanctuary_Core" ship_size = military_station_large_fallen_empire section = { template = "fallen_empire_station_large_key" slot = "mid" component = { slot = "LARGE_GUN_01" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_02" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_03" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_04" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_05" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_06" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_07" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_08" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_09" template = "KINETIC_ARTILLERY_2" } component = { slot = "LARGE_GUN_10" template = "KINETIC_ARTILLERY_2" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_05" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_06" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_07" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_08" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_09" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "MEDIUM_GUN_10" template = "MEDIUM_MASS_DRIVER_5" } component = { slot = "PD_01" template = "POINT_DEFENCE_3" } component = { slot = "PD_02" template = "POINT_DEFENCE_3" } component = { slot = "PD_03" template = "POINT_DEFENCE_3" } component = { slot = "PD_04" template = "POINT_DEFENCE_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_11" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_12" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_13" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_14" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_15" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_16" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_17" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_18" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_19" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_20" template = "LARGE_SHIELD_5" } component = { slot = "AUX_UTILITY_1" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_3" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_4" template = "SHIELD_BOOSTER" } } required_component = "SENSOR_4" required_component = "BATTLESHIP_ZERO_POINT_REACTOR" } # Sanctuary Large Station ship_design = { name = "NAME_Defensive_A_1" ship_size = military_station_large_fallen_empire section = { template = "fallen_empire_station_large_key" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_02" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_03" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_04" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_05" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_06" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_07" template = "LARGE_PLASMA_3" } component = { slot = "LARGE_GUN_08" template = "LARGE_PLASMA_3" } component = { slot = "LARGE_GUN_09" template = "LARGE_PLASMA_3" } component = { slot = "LARGE_GUN_10" template = "LARGE_PLASMA_3" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_05" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_06" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_07" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_08" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_09" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_10" template = "MEDIUM_GAMMA_LASER" } component = { slot = "PD_01" template = "POINT_DEFENCE_3" } component = { slot = "PD_02" template = "POINT_DEFENCE_3" } component = { slot = "PD_03" template = "POINT_DEFENCE_3" } component = { slot = "PD_04" template = "POINT_DEFENCE_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_11" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_12" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_13" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_14" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_15" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_16" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_17" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_18" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_19" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_20" template = "LARGE_ARMOR_5" } component = { slot = "AUX_UTILITY_1" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_3" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_4" template = "SHIELD_BOOSTER" } } required_component = "SENSOR_4" required_component = "BATTLESHIP_ZERO_POINT_REACTOR" } # Sanctuary Small Station ship_design = { name = "NAME_Defensive_A_2" ship_size = military_station_small_fallen_empire section = { template = "fallen_empire_station_small_key" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_GAMMA_LASER" } component = { slot = "LARGE_GUN_02" template = "LARGE_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_01" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_02" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_03" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_04" template = "MEDIUM_GAMMA_LASER" } component = { slot = "MEDIUM_GUN_05" template = "MEDIUM_GAMMA_LASER" } component = { slot = "PD_01" template = "POINT_DEFENCE_3" } component = { slot = "PD_02" template = "POINT_DEFENCE_3" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_SHIELD_5" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_ARMOR_5" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_ARMOR_5" } component = { slot = "AUX_UTILITY_1" template = "SHIELD_BOOSTER" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_BOOSTER" } } required_component = "SENSOR_4" required_component = "BATTLESHIP_ZERO_POINT_REACTOR" } # Lost Swarm Adult ship_design = { name = "NAME_Lost_Swarm_Adult" ship_size = lost_swarm_adult country_type = swarm section = { template = "swarm_adult_key" slot = "mid" component = { slot = "STRIKE_CRAFT_01" template = "SWARM_STRIKE_CRAFT" } component = { slot = "STRIKE_CRAFT_02" template = "SWARM_STRIKE_CRAFT" } component = { slot = "STRIKE_CRAFT_03" template = "SWARM_STRIKE_CRAFT" } component = { slot = "STRIKE_CRAFT_04" template = "SWARM_STRIKE_CRAFT" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" required_component="COMBAT_COMPUTER_ARTILLERY_DEFAULT" } # Lone Defender ship_design = { name = "NAME_Lone_Defender_class" ship_size = destroyer is_event_design = yes section = { template = "DESTROYER_BOW_M1S2" slot = "bow" component = { slot = "SMALL_GUN_01" template = "MISSILE_4" } component = { slot = "SMALL_GUN_02" template = "MISSILE_4" } component = { slot = "MEDIUM_GUN_01" template = "SWARMER_MISSILE_1" } component = { slot = "SMALL_UTILITY_1" template = "SMALL_ARMOR_3" } component = { slot = "SMALL_UTILITY_2" template = "SMALL_ARMOR_3" } component = { slot = "SMALL_UTILITY_3" template = "SMALL_ARMOR_3" } component = { slot = "SMALL_UTILITY_4" template = "SMALL_ARMOR_3" } component = { slot = "SMALL_UTILITY_5" template = "SMALL_SHIELD_2" } component = { slot = "SMALL_UTILITY_6" template = "SMALL_SHIELD_2" } } section = { template = "DESTROYER_STERN_S2" slot = "stern" component = { slot = "SMALL_GUN_01" template = "MISSILE_4" } component = { slot = "SMALL_GUN_02" template = "MISSILE_4" } component = { slot = "AUX_UTILITY_1" template = "FIRE_CONTROL_1" } component = { slot = "AUX_UTILITY_2" template = "SHIELD_HARDENER_1" } } required_component = "DESTROYER_FUSION_REACTOR" required_component = "EMPTY_DRIVE" required_component = "COMBAT_COMPUTER_LINE_SAPIENT" required_component = "SHIP_THRUSTER_1" required_component = "SENSOR_1" } # Star Mall Drones ship_design = { name = "NAME_Star_Mall_Parking_Drone" ship_size = star_mall_drone is_event_design = yes section = { template = "ai_colonizer_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component = "COMBAT_COMPUTER_SWARM_SAPIENT" required_component = "SHIP_THRUSTER_4" required_component = "SENSOR_4" required_component = "DESTROYER_ZERO_POINT_REACTOR" }