############# # Voidworms # ############# # Voidworms Nymph ship_design = { name = "NAME_Reanimated_Voidworms_Nymph" ship_size = reanimated_voidworms_small hide_size = yes section = { template = "voidworms_small_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "MEDIUM_GUN_01" template = "SPIKESPORES_1" } component = { slot = "SMALL_GUN_01" template = "VOIDWORM_BITE_1" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Voidworms Juvenile ship_design = { name = "NAME_Reanimated_Voidworms_Juvenile" ship_size = reanimated_voidworms_medium hide_size = yes section = { template = "voidworms_medium_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "MEDIUM_GUN_01" template = "SPIKESPORES_1" } component = { slot = "MEDIUM_GUN_02" template = "SPIKESPORES_1" } component = { slot = "MEDIUM_GUN_03" template = "VOIDWORM_BITE_2" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Voidworms Mature ship_design = { name = "NAME_Reanimated_Voidworms_Mature" ship_size = reanimated_voidworms_large hide_size = yes section = { template = "voidworms_large_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "LARGE_GUN_01" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_02" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_03" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_04" template = "VOIDWORM_BITE_3" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Voidworms Troika ship_design = { name = "NAME_Reanimated_Voidworms_Troika" ship_size = reanimated_voidworms_titan hide_size = yes section = { template = "voidworms_titan_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_3" template = "AUTO_REPAIR" } component = { slot = "LARGE_GUN_01" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_02" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_03" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_04" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_05" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_06" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_07" template = "SPIKESPORES_2" } component = { slot = "LARGE_GUN_08" template = "VOIDWORM_BITE_3" } component = { slot = "LARGE_GUN_09" template = "VOIDWORM_BITE_3" } component = { slot = "LARGE_GUN_10" template = "VOIDWORM_BITE_3" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } ############## # Cutholoids # ############## ship_design = { name = "NAME_Reanimated_Cutholoids_Hatchling" ship_size = reanimated_cutholoids_hatchling hide_size = yes section = { template = "cutholoids_hatchling_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "MEDIUM_GUN_01" template = "METEOROID_SLINGER_1" } component = { slot = "MEDIUM_GUN_02" template = "METEOROID_SLINGER_1" } component = { slot = "ENGULF" template = "MEDIUM_PREYING_MAW" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } ship_design = { name = "NAME_Reanimated_Cutholoids_Juvenile" ship_size = reanimated_cutholoids_juvenile hide_size = yes section = { template = "cutholoids_juvenile_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "LARGE_GUN_01" template = "METEOROID_SLINGER_2" } component = { slot = "LARGE_GUN_02" template = "METEOROID_SLINGER_2" } component = { slot = "ENGULF" template = "LARGE_PREYING_MAW" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } ship_design = { name = "NAME_Reanimated_Cutholoids" ship_size = reanimated_cutholoids hide_size = yes section = { template = "cutholoids_section" slot = "mid" component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "LARGE_GUN_01" template = "METEOROID_SLINGER_2" } component = { slot = "LARGE_GUN_02" template = "METEOROID_SLINGER_2" } component = { slot = "LARGE_GUN_03" template = "METEOROID_SLINGER_2" } component = { slot = "LARGE_GUN_04" template = "METEOROID_SLINGER_2" } component = { slot = "ENGULF" template = "HUGE_PREYING_MAW" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" }