# Ether Drake ship_design = { name = "NAME_Reanimated_Grand_Dragon" ship_size = reanimated_space_dragon_red section = { template = "reanimated_space_dragon_red_key" slot = "mid" component = { slot = "PRIMARY_GUN_01" template = "DRAGON_WEAPON" } component = { slot = "SECONDARY_GUN_01" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_02" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_03" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_04" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_05" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_06" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_07" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_08" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "TERTIARY_GUN_01" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_02" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_03" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_04" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_DRAGON_ARMOR" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } } required_component="GUARDIAN_DRIVE" required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="GUARDIAN_PROPULSION" required_component="GUARDIAN_SENSORS" } # Shard the Dragon ship_design = { name = "NAME_Reanimated_Shard_Dragon" ship_size = reanimated_space_dragon_blue section = { template = "reanimated_space_dragon_blue_key" slot = "mid" component = { slot = "PRIMARY_GUN_01" template = "DRAGON_WEAPON" } component = { slot = "SECONDARY_GUN_01" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_02" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_03" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_04" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_05" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_06" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_07" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "SECONDARY_GUN_08" template = "DRAGON_SECONDARY_WEAPON" } component = { slot = "TERTIARY_GUN_01" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_02" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_03" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "TERTIARY_GUN_04" template = "DRAGON_TERTIARY_WEAPON" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_DRAGON_ARMOR" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } } required_component="GUARDIAN_DRIVE" required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="GUARDIAN_PROPULSION" required_component="GUARDIAN_SENSORS" } # Here Be Dragons ship_design = { name = "NAME_Reanimated_Sky_Dragon" ship_size = reanimated_space_dragon_origin section = { template = "reanimated_space_dragon_origin_key" slot = "mid" component = { slot = "PRIMARY_GUN_01" template = "DRAGON_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_01" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_02" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_03" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_04" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_05" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_06" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_07" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "SECONDARY_GUN_08" template = "DRAGON_SECONDARY_WEAPON_ICE" } component = { slot = "TERTIARY_GUN_01" template = "DRAGON_TERTIARY_WEAPON_ICE" } component = { slot = "TERTIARY_GUN_02" template = "DRAGON_TERTIARY_WEAPON_ICE" } component = { slot = "TERTIARY_GUN_03" template = "DRAGON_TERTIARY_WEAPON_ICE" } component = { slot = "TERTIARY_GUN_04" template = "DRAGON_TERTIARY_WEAPON_ICE" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_DRAGON_ARMOR" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } } required_component="GUARDIAN_DRIVE" required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="GUARDIAN_PROPULSION" required_component="GUARDIAN_SENSORS" } # Voidspawn ship_design = { name = "NAME_Reanimated_Voidspawn" ship_size = reanimated_leviathan_01_voidspawn is_event_design = yes section = { template = "reanimated_voidspawn_key" slot = "mid" component = { slot = "LARGE_GUN_01" template = "SPORE_LAUNCHER" } component = { slot = "LARGE_GUN_02" template = "SPORE_LAUNCHER" } component = { slot = "LARGE_GUN_03" template = "SPORE_LAUNCHER" } component = { slot = "LARGE_GUN_04" template = "SPORE_ARTILLERY" } component = { slot = "LARGE_GUN_05" template = "SPORE_ARTILLERY" } component = { slot = "LARGE_GUN_06" template = "SPORE_ARTILLERY" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_DRAGON_ARMOR" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_DRAGON_ARMOR" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } #Tiyanki Matriarch ship_design = { name = "NAME_Reanimated_Progenitor" ship_size = reanimated_leviathan_01_elder_tiyanki is_event_design = yes hide_size = yes section = { template = "reanimated_elderly_tiyanki_key" slot = "mid" component = { slot = "TITAN_01" template = "ELDER_SPACE_WHALE_WEAPON" } component = { slot = "LARGE_GUN_01" template = "ELDER_SPACE_WHALE_SPIKE" } component = { slot = "LARGE_UTILITY_1" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_2" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_3" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_4" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_5" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_6" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_7" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_8" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_9" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "LARGE_UTILITY_10" template = "LARGE_TIYANKI_ARMOR" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_2" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_3" template = "AUTO_REPAIR" } component = { slot = "AUX_UTILITY_4" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Big Space Whale ship_design = { name = "NAME_Reanimated_Tiyanki_Cow" ship_size = reanimated_space_whale_1 hide_size = yes section = { template = "reanimated_space_whale_1_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_02" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_03" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_04" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_05" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_06" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Medium Space Whale ship_design = { name = "NAME_Reanimated_Tiyanki_Bull" ship_size = reanimated_space_whale_2 hide_size = yes section = { template = "reanimated_space_whale_2_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_02" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_03" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_04" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_05" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_06" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Small Space Whale 1 ship_design = { name = "NAME_Reanimated_Tiyanki_Hatchling" ship_size = reanimated_space_whale_3 hide_size = yes section = { template = "reanimated_space_whale_3_section" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SPACE_WHALE_WEAPON_2" } component = { slot = "SMALL_GUN_02" template = "SPACE_WHALE_WEAPON_2" } component = { slot = "SMALL_GUN_03" template = "SPACE_WHALE_WEAPON_2" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Small Space Whale 2 ship_design = { name = "NAME_Reanimated_Tiyanki_Calf" ship_size = reanimated_space_whale_4 hide_size = yes section = { template = "reanimated_space_whale_4_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_02" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "MEDIUM_GUN_03" template = "SPACE_WHALE_WEAPON_3" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" required_component="BIO_PROPULSION" required_component="BIO_SENSORS" } # Large Space Amoeba w/ warp ship_design = { name = "NAME_Reanimated_Great_Space_Organism" ship_size = reanimated_space_amoeba_mother hide_size = yes section = { template = "reanimated_space_amoeba_large_beige_blue" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_01" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_02" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "STRIKE_CRAFT_01" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Small Space Amoeba ship_design = { name = "NAME_Reanimated_Small_Space_Organism" ship_size = reanimated_space_amoeba hide_size = yes section = { template = "space_amoeba_small_beige_blue" slot = "mid" component = { slot = "SMALL_GUN_01" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_02" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_03" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" } # Lost Amoeba Centenarian ship_design = { name = "NAME_Reanimated_Adopted_Amoeba_Centenarian" ship_size = reanimated_space_amoeba_centenarian is_event_design = yes is_special_buildable = yes hide_size = yes section = { template = "reanimated_space_amoeba_centenarian_key" slot = "mid" component = { slot = "LARGE_GUN_01" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_02" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_03" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_04" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_05" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_06" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_07" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "LARGE_GUN_08" template = "LARGE_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_01" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "SMALL_GUN_02" template = "SMALL_SPACE_AMOEBA_WEAPON" } component = { slot = "STRIKE_CRAFT_01" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_02" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_03" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_04" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_05" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_06" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_07" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_08" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_09" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "STRIKE_CRAFT_10" template = "AMOEBA_STRIKE_CRAFT_BIO" } component = { slot = "AUX_UTILITY_1" template = "AUTO_REPAIR" } } required_component="BIO_DRIVE" }