# Shroud Avatar ship_design = { name = "NAME_Shroud_Avatar" ship_size = psionic_avatar is_event_design = yes hide_size = yes section = { template = "psionic_avatar_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_02" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_03" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_04" template = "PSIONIC_BLAST_1" } } required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="PSI_JUMP_DRIVE_1" } # Corrupted Avatar ship_design = { name = "NAME_Corrupted_Avatar" ship_size = corrupted_avatar is_event_design = yes hide_size = yes section = { template = "corrupted_psionic_avatar_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_02" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_03" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_04" template = "PSIONIC_BLAST_1" } } required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="PSI_JUMP_DRIVE_1" } # Warped Consciousness ship_design = { name = "NAME_Warped_Consciousness" ship_size = warped_consciousness is_event_design = yes hide_size = yes section = { template = "corrupted_psionic_avatar_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_02" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_03" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_04" template = "PSIONIC_BLAST_1" } } required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="PSI_JUMP_DRIVE_1" } # Shroud Manifestation ship_design = { name = "NAME_Shroud_Manifestation" ship_size = shroud_manifestation is_event_design = yes hide_size = yes section = { template = "corrupted_psionic_avatar_section" slot = "mid" component = { slot = "MEDIUM_GUN_01" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_02" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_03" template = "PSIONIC_BLAST_1" } component = { slot = "MEDIUM_GUN_04" template = "PSIONIC_BLAST_1" } } required_component="COMBAT_COMPUTER_LINE_DEFAULT" required_component="SHIP_THRUSTER_1" required_component="SENSOR_1" required_component="PSI_JUMP_DRIVE_1" }