origin_fallen_empire = { is_origin = yes icon = "gfx/interface/icons/origins/origins_elder_race.dds" playable = { always = no # Non-player origin } possible = { } description = origin_no_effect modifier = { country_naval_cap_add = 1000 } random_weight = { base = 0 } } origin_fallen_empire_hive = { #Used to swap the city background of the FE is_origin = yes icon = "gfx/interface/icons/origins/origins_elder_race.dds" playable = { always = no # Non-player origin } possible = { } description = origin_no_effect modifier = { country_naval_cap_add = 1000 } random_weight = { base = 0 } } origin_enlightened = { is_origin = yes icon = "gfx/interface/icons/origins/origins_enlightened.dds" playable = { always = no # Non-player origin } possible = { } modifier = { all_technology_research_speed = 0.10 monthly_loyalty = 0.5 } random_weight = { base = 0 } } origin_default_pre_ftl = { is_origin = yes icon = "gfx/interface/icons/origins/origin_default_pre_ftl.dds" playable = { always = no # Non-player origin } possible = { } description = origin_no_effect random_weight = { base = 0 } } origin_separatists = { is_origin = yes icon = "gfx/interface/icons/origins/origins_separatists.dds" playable = { always = no # Non-player origin } possible = { } modifier = { planet_stability_add = 10 pop_government_ethic_attraction = 0.25 starbase_shipyard_build_speed_mult = 0.2 } random_weight = { base = 0 } } origin_liberated = { is_origin = yes icon = "gfx/interface/icons/origins/origins_separatists.dds" playable = { always = no # Non-player origin } possible = { } modifier = { planet_stability_add = 10 pop_government_ethic_attraction = 0.25 starbase_shipyard_build_speed_mult = 0.2 } random_weight = { base = 0 } } origin_demonic_incursion = { is_origin = yes icon = "gfx/interface/icons/origins/origins_separatists.dds" potential = { always = no # Non-starting origin } possible = { } modifier = { country_naval_cap_mult = 1 ships_upkeep_mult = -0.50 } random_weight = { base = 0 } } origin_khan_successor = { is_origin = yes icon = "gfx/interface/icons/origins/origins_khan_successor.dds" playable = { always = no # Non-player origin } modifier = { commander_initial_skill = 2 } description = allow_raiding random_weight = { base = 0 } } origin_life_seeded_ai_only = { is_origin = yes icon = "gfx/interface/icons/origins/origins_life_seeded.dds" picture = GFX_origin_life_seeded starting_colony = pc_gaia habitability_preference = pc_gaia preferred_planet_class_neighbor = no playable = { always = no # Non-player origin } description = "origin_tooltip_life_seeded_effects" negative_description = "origin_tooltip_life_seeded_negative_effects" random_weight = { base = 0 } } origin_common_ground_npc = { is_origin = yes icon = "gfx/interface/icons/origins/origins_common_ground.dds" picture = GFX_origin_common_ground playable = { always = no # Non-player origin } possible = { civics = { NOT = { value = civic_barbaric_despoilers } NOR = { text = civic_tooltip_not_genocidal value = civic_fanatic_purifiers value = civic_hive_devouring_swarm value = civic_machine_terminator } } } description = origin_tooltip_common_ground_npc_effects random_weight = { base = 0 } } origin_hegemon_npc = { is_origin = yes icon = "gfx/interface/icons/origins/origins_hegemon.dds" picture = GFX_origin_hegemon playable = { always = no # Non-player origin } possible = { civics = { NOT = { value = civic_inwards_perfection } NOR = { text = civic_tooltip_not_genocidal value = civic_fanatic_purifiers value = civic_hive_devouring_swarm value = civic_machine_terminator } } } description = origin_tooltip_hegemon_npc_effects random_weight = { base = 0 } } origin_imperial_vassal_overlord = { # AI Only is_origin = yes icon = "gfx/interface/icons/origins/origins_imperial_vassal.dds" picture = GFX_origin_imperial_vassal playable = { always = no # Non-player origin } possible = {} description = "origin_tooltip_imperial_vassal_overlord_effects" traits = {} random_weight = { base = 0 } } origin_slavers = { # AI only origin for the evil slaver empire for Payback and Broken Shackles is_origin = yes icon = "gfx/interface/icons/origins/origins_slavers.dds" picture = GFX_origin_remnants playable = { always = no # Non-player origin } advanced_start = yes description = "origin_tooltip_slavers_effects" modifier = { country_naval_cap_add = 50 } random_weight = { base = 0 } }