#============ # Base #============ councilor_energy_curator = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_entropy_drinkers modifier = { species_leader_exp_gain = 0.03 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_chief_medium = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_superstitious_beliefs custom_tooltip = "councilor_chief_medium_effect_tooltip" modifier = { planet_bureaucrats_upkeep_mult = @sb_councilors_priest_upkeep_mult council_agenda_progress_speed = @sb_councilors_agenda_speed_mult cycle_negative_effects_bonus_mult = @sb_negative_effects_bonus } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_experimentation_overseer = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_twisted_experimenters modifier = { planet_test_subjects_produces_mult = 0.02 experimental_testing_test_subjects_death = @experimental_testing_test_subject_councilor_death_mult } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_secret_societies = { leader_class = { scientist official commander } is_leader_possible = { OR = { leader_class = scientist leader_class = official leader_class = commander } } civic = civic_secret_societies modifier = { add_base_country_intel = 1 diplo_weight_mult = 0.01 espionage_operation_speed_mult = 0.025 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_mindwarden = { leader_class = { commander } possible = { any_owned_leader = { has_leader_flag = mindwarden_commander } } is_leader_possible = { has_leader_flag = mindwarden_commander } modifier = { country_unity_produces_mult = 0.01 planet_crime_add = -1 psionic_aura_resistance_mult = 0.05 } icon = "GFX_icon_councilor_mindwarden" custom_unlock_title = "councilor_mindwarden_unlock_title" conditional_tooltip = "councilor_mindwarden_conditional_tooltip" } councilor_chosen = { leader_class = { official } is_leader_possible = { leader_class = official } civic = civic_chosen modifier = { planet_bureaucrats_produces_mult = 0.01 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_grand_vessel = { leader_class = { scientist official } is_leader_possible = { OR = { leader_class = scientist leader_class = official } } civic = civic_tankbound modifier = { bonus_automated_workforce_mult = 0.01 } ai_hiring_weight = { inline_script = councilor_leader_weights } } #============ # Corporate #============ councilor_executive_thrall_manager = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_entropy_drinkers_corporate modifier = { species_leader_exp_gain = 0.03 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_secret_societies_corporate = { leader_class = { scientist official commander } is_leader_possible = { OR = { leader_class = scientist leader_class = official leader_class = commander } } civic = civic_secret_societies_corporate modifier = { add_base_country_intel = 1 diplo_weight_mult = 0.01 espionage_operation_speed_mult = 0.025 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_executive_astrologist = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_corporate_superstitious_beliefs custom_tooltip = "councilor_executive_astrologist_effect_tooltip" modifier = { planet_bureaucrats_upkeep_mult = @sb_councilors_priest_upkeep_mult council_agenda_progress_speed = @sb_councilors_agenda_speed_mult cycle_positive_effects_bonus_mult = @sb_positive_effects_bonus } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_test_marketer = { leader_class = { commander scientist official } is_leader_possible = { OR = { leader_class = commander leader_class = scientist leader_class = official } } civic = civic_twisted_experimenters_corporate modifier = { planet_test_subjects_produces_mult = 0.02 experimental_testing_test_subjects_death = @experimental_testing_test_subject_councilor_death_mult } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_chosen_corporate = { leader_class = { official } is_leader_possible = { leader_class = official } civic = civic_corporate_chosen modifier = { planet_bureaucrats_produces_mult = 0.01 } ai_hiring_weight = { inline_script = councilor_leader_weights } } councilor_executive_vessel = { leader_class = { scientist official } is_leader_possible = { OR = { leader_class = scientist leader_class = official } } civic = civic_tankbound_corporate modifier = { bonus_automated_workforce_mult = 0.01 } ai_hiring_weight = { inline_script = councilor_leader_weights } } #============ # Imperial #============ councilor_ruler_imperial_transcendent = { leader_class = { official commander scientist } possible = { always = no } icon = "GFX_icon_councilor_ruler" modifier = { psionic_aura_effectiveness_mult = 0.03 } ai_hiring_weight = { inline_script = councilor_leader_weights } }