empire_limit = { base = 1 modifier = { mult = owner.value:fe_building_cap|BUILDING|$BUILDING$| exists = owner owner = { NOR = { is_fallen_empire = yes has_ascension_perk = ap_cosmogenesis has_technology = $TECH$ } has_country_flag = $FLAG$ } } modifier = { mult = -1 exists = owner owner = { OR = { is_fallen_empire = yes has_ascension_perk = ap_cosmogenesis has_technology = $TECH$ } } } } planet_limit = { base = 1 modifier = { mult = owner.value:fe_building_cap|BUILDING|$BUILDING$| exists = owner owner = { NOR = { is_fallen_empire = yes has_ascension_perk = ap_cosmogenesis has_technology = $TECH$ } has_country_flag = $FLAG$ } } modifier = { add = 2 exists = owner owner = { has_technology = $TECH$ } } modifier = { add = 3 exists = owner owner = { has_ascension_perk = ap_cosmogenesis } } modifier = { mult = -1 exists = owner owner = { is_fallen_empire = yes } } }