# Max Districts Multiplier triggered_planet_modifier = { key = origins_traditions_tech_key potential = { exists = owner is_planet_class = pc_habitat } planet_max_districts_add = 1 mult = owner.modifier:habitat_max_districts_add } # Planet & Stars give 0.25 Max Districts Per Capital Tier triggered_planet_modifier = { key = major_celestial_objects_key potential = { exists = owner is_planet_class = pc_habitat } planet_max_districts_add = 0.25 mult = value:districts_from_major_celestial_objects_value } # Moons and Asteroids give 0.25 Max Districts for Void Dwellers triggered_planet_modifier = { key = minor_celestial_objects_key potential = { exists = owner owner = { is_void_dweller_empire = yes } is_planet_class = pc_habitat } planet_max_districts_add = 0.25 mult = solar_system.value:num_minor_celestial_objects }