# Scope: system where storm entered if = { limit = { $STORM_SCOPE$ = { is_storm_type = gravity_storm } } enable_special_project = { name = EYE_OF_THE_gravity_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = celestial_storm } } enable_special_project = { name = EYE_OF_THE_celestial_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = electric_storm } } enable_special_project = { name = EYE_OF_THE_electric_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = particle_storm } } enable_special_project = { name = EYE_OF_THE_particle_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = solar_storm } } enable_special_project = { name = EYE_OF_THE_solar_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = magnetic_storm } } enable_special_project = { name = EYE_OF_THE_magnetic_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = shroud_storm } } enable_special_project = { name = EYE_OF_THE_shroud_storm_PROJECT location = this.star owner = this.owner } } else_if = { limit = { $STORM_SCOPE$ = { is_storm_type = nexus_storm } } enable_special_project = { name = EYE_OF_THE_nexus_storm_PROJECT location = this.star owner = this.owner } }