# triggered district names will pick the first one that they hit. triggered_flavor_desc = { trigger = { has_any_betharian_zone = yes exists = owner owner = { has_technology = tech_mining_3 } } text = mining_betharian_4_desc } triggered_flavor_desc = { trigger = { has_any_betharian_zone = yes exists = owner owner = { has_technology = tech_mining_2 } } text = mining_betharian_3_desc } triggered_flavor_desc = { trigger = { has_any_betharian_zone = yes exists = owner owner = { has_technology = tech_mining_1 } } text = mining_betharian_2_desc } triggered_flavor_desc = { trigger = { has_any_betharian_zone = yes exists = owner owner = { has_technology = tech_powered_exoskeletons } } text = mining_betharian_1_desc }