# triggered district names will pick the first one that they hit. # Tankbound triggered_name = { trigger = { exists = owner owner = { is_tankbound_empire = yes } } text = automated_generator } # zone_habitat_hydroponics triggered_name = { trigger = { num_zones = { type = zone_habitat_hydroponics value > 0 } } text = zone_habitat_hydroponics } # # zone_energy_physics # triggered_name = { # trigger = { # num_zones = { # type = zone_energy_physics # value > 0 # } # } # text = zone_energy_physics # } # zone_volatile_motes inline_script = { script = districts/district_triggered_name_generator_volatile_motes } inline_script = { script = districts/district_triggered_name_generator_default }