# Environmentalist Inital Setup # Buildings Added: # * Ranger Lodge if = { limit = { exists = owner owner = { has_valid_civic = civic_environmentalist } NOR = { is_planet_class = pc_city is_planet_class = pc_hive is_planet_class = pc_machine is_planet_class = pc_relic is_artificial = yes } } if = { limit = { exists = owner owner = { has_origin = origin_cybernetic_creed } } add_building = building_ranger_lodge add_blocker = { type = d_big_nature_preserve_blocker } while = { limit = { has_deposit = d_failing_infrastructure } remove_deposit = d_failing_infrastructure add_random_natural_blocker = yes } } else = { add_building = { zone = zone_research_unity building = building_ranger_lodge } add_blocker = { type = d_big_nature_preserve_blocker } while = { limit = { has_deposit = d_failing_infrastructure } remove_deposit = d_failing_infrastructure add_random_natural_blocker = yes } } }