# Rogue Servitor Inital Setup # Buildings Added: # * Organic Sanctuary if = { limit = { has_zone = { zone = zone_habitat_research_unity } exists = owner owner = { has_valid_civic = civic_machine_servitor } } add_building = { zone = zone_habitat_research_unity building = building_organic_sanctuary } } else_if = { limit = { exists = owner owner = { has_valid_civic = civic_machine_servitor } } add_building = { zone = zone_research_unity building = building_organic_sanctuary } }