# Payback Initial Setup # Districts Removed: # * -1 City District # Rural Districts set to: # * 1× Generator District # * 1× Mining District # * 1× Agriculture District # Rural Districts Added: # * +1 Agriculture Districts if species is Biological # * +1 Mining Districts if species is Lithoid # Blockers Added: # * +6 Ship Debris # Zones Replaced: # * Archives replaced with Uplift Center # Buildings Added: # * Gene Clinic # * Energy Grid # * Mineral Purification Plants # Devastation Added: # * +33 # Modifiers Added: # * Debris Field # * Unified Purpose for 20 years if = { limit = { exists = owner owner = { has_origin = origin_payback } } remove_district = district_city set_variable = { which = energy_districts value = 1 } set_variable = { which = mining_districts value = 1 } set_variable = { which = farming_districts value = 1 } if = { limit = { exists = owner owner = { OR = { is_lithoid = yes is_infernal_empire = yes } } } change_variable = { which = mining_districts value = 1 } } else = { change_variable = { which = farming_districts value = 1 } } add_planet_devastation = 33 add_modifier = { modifier = payback_debris_field } add_modifier = { modifier = payback_unified_purpose days = 7200 } while = { count = 6 add_deposit = d_ship_debris_payback_blocker } add_zone = { district = district_city zone = zone_payback_enlightenment zone_slot = 1 replace = yes } add_building = { zone = zone_payback_enlightenment building = building_medical_2 } add_building = { zone = zone_payback_enlightenment building = building_energy_grid } add_building = { zone = zone_payback_enlightenment building = building_mineral_purification_plant } }