# Shattered Ring Inital Setup # Rural Districts set to: # * +2 Mining Districts (up from 2x due to inferior mineral production) # Flags Set: # * Uncapped Generator Districts # * Uncapped Mining Districts # * Uncapped Farming Districts if = { limit = { exists = owner owner = { has_origin = origin_shattered_ring } } change_variable = { which = mining_districts value = 2 } set_planet_flag = uncapped_energy set_planet_flag = uncapped_mining set_planet_flag = uncapped_farming }