# Note: Volcanic Worlds use a different district_set and deposits # file scope = planet # In case the homeworld has too many blockers if = { limit = { num_uncleared_blockers > 3 } while = { limit = { num_uncleared_blockers > 3 } random_deposit = { limit = { is_blocker = yes } remove_deposit = yes } } } # Cosmic Dawn origin if = { limit = { owner = { has_origin = origin_cosmic_dawn } } while = { count = 6 random_owned_pop_group = { kill_pop_group = { pop_group = this amount = 100 } } } while = { count = 5 add_deposit = d_stasis_pods } set_variable = { which = cd_pods_var value = 0 } } # Setup for organic empires starting on Volcanic Worlds if = { #200 farmers limit = { check_variable = { which = farming_districts value = 1 } } owner = { add_resource = { food = 200 } } add_building = building_hydroponics_farm } if = { #400 farmers limit = { check_variable = { which = farming_districts value = 2 } } owner = { add_resource = { food = 200 } } add_deposit = d_andisol_soil } if = { #600 farmers limit = { check_variable = { which = farming_districts value >= 3 } } owner = { add_resource = { food = 200 } } add_building = building_hydroponics_farm add_deposit = d_andisol_soil } if = { # extra housing district to replace the lack of farming districts limit = { owner = { is_regular_empire = yes } } add_district_if_possible_effect = { district = district_city } } else_if = { limit = { owner = { is_hive_empire = yes } } add_district_if_possible_effect = { district = district_hive } } # Transform all energy+mining districts into their respective volcanic variants add_district_and_planet_size_if_needed_effect_amount = { amount = energy_districts district = district_geothermal } add_district_and_planet_size_if_needed_effect_amount = { amount = mining_districts district = district_melting } # Clear variables and flags clear_variable = energy_districts clear_variable = mining_districts clear_variable = farming_districts