key = $KEY$ size = $SIZE$ icon = "GFX_mutation_catalytic_bladder" icon_frame = 1 prerequisites = { "tech_controlled_mutations_2" } component_set = "CATALYTIC_BLADDER" custom_tooltip = { success_text = "catalytic_bladder_reanimator_tt" is_reanimator = yes } ship_modifier = { damage_random_nearby_enemy_on_death = 0.25 } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 120 } }