key = $KEY$ size = $SIZE$ icon = "GFX_mutation_combat_synapses" icon_frame = 1 prerequisites = { "tech_controlled_mutations_2" } component_set = "COMBAT_SYNAPSES" ship_modifier = { ship_fire_rate_mult = 0.15 ship_weapon_damage = 0.15 } resources = { category = ship_components inline_script = { script = "grand_archive/mutations/component_dynamic_cost" COST = 120 } }