starbase_event = { id = $SPAWN_EVENT_ID$ hide_window = yes is_triggered_only = yes trigger = { has_starbase_building = voidlure_$CATEGORY$ } immediate = { create_lured_fauna_country = yes event_target:lured_fauna_country = { set_faction_hostility = { target = root.owner set_hostile = no } } owner = { spawn_from_location_$CATEGORY$ = { LOCATION = root } last_created_fleet = { set_owner = event_target:lured_fauna_country set_fleet_flag = voidlure_fleet fleet_event = { id = $SPAWN_EVENT_ID$0 days = 360 } } create_voidlure_capture_message = yes set_country_flag = voidlure_attracted_$CATEGORY$ } starbase_event = { id = $SPAWN_EVENT_ID$ days = @voidlures_capture_delay } set_timed_starbase_flag = { flag = capture_cooldown_for_$CATEGORY$ days = @voidlures_capture_delay } } } fleet_event = { id = $SPAWN_EVENT_ID$0 hide_window = yes is_triggered_only = yes trigger = { exists = this exists = event_target:$COUNTRY$ } immediate = { set_owner = event_target:$COUNTRY$ } }