triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } NOT = { has_zone = { zone = zone_habitat_knights } has_modifier = slave_colony } } job_soldier_add = $AMOUNT$ } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } NOT = { has_zone = { zone = zone_habitat_knights } } has_modifier = slave_colony } job_battle_thrall_add = $AMOUNT$ } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = no } has_zone = { zone = zone_habitat_knights } NOT = { has_modifier = slave_colony } } job_knight_add = $AMOUNT$ mult = 0.5 } triggered_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes } } job_warrior_drone_add = $AMOUNT$ }