### Regular Empires # Planets triggered_district_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } planet_is_habitat_equivalent = no planet_is_ecu_equivalent = no planet_is_ring_world_equivalent = no } job_bureaucrat_add = $AMOUNT$ } triggered_planet_modifier = { potential = { exists = owner owner = { has_active_tradition = tr_virtuality_4 is_regular_empire = yes } planet_is_habitat_equivalent = no planet_is_ecu_equivalent = no planet_is_ring_world_equivalent = no } job_bureaucrat_add = $AMOUNT$ mult = 0.5 } # Habitats triggered_district_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } planet_is_habitat_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = owner.value:hab_void_dweller_jobs } triggered_district_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes has_active_tradition = tr_virtuality_4 } planet_is_habitat_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = owner.value:hab_void_dweller_virtual_jobs } # Ecus triggered_district_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } planet_is_ecu_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = 3 } triggered_planet_modifier = { potential = { exists = owner owner = { has_active_tradition = tr_virtuality_4 is_regular_empire = yes } planet_is_ecu_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = 1.5 } # Ringworlds triggered_district_planet_modifier = { potential = { exists = owner owner = { is_regular_empire = yes } planet_is_ring_world_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = 5 } triggered_planet_modifier = { potential = { exists = owner owner = { has_active_tradition = tr_virtuality_4 is_regular_empire = yes } planet_is_ring_world_equivalent = yes } job_bureaucrat_add = $AMOUNT$ mult = 2.5 } ### Gestalt Empires # Planets triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_habitat_equivalent = no planet_is_ecu_equivalent = no planet_is_ring_world_equivalent = no } job_coordinator_add = $AMOUNT$ } triggered_planet_modifier = { potential = { exists = owner owner = { has_active_tradition = tr_virtuality_4 is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_habitat_equivalent = no planet_is_ecu_equivalent = no planet_is_ring_world_equivalent = no } job_coordinator_add = $AMOUNT$ mult = 0.5 } # Habitats triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_habitat_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = owner.value:hab_void_dweller_jobs } triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes has_active_tradition = tr_virtuality_4 NOT = { has_valid_civic = civic_machine_servitor } } planet_is_habitat_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = owner.value:hab_void_dweller_virtual_jobs } # Ecus triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_ecu_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = 3 } triggered_planet_modifier = { potential = { exists = owner owner = { has_active_tradition = tr_virtuality_4 is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_ecu_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = 1.5 } # Ringworlds triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes NOT = { has_valid_civic = civic_machine_servitor } } planet_is_ring_world_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = 5 } triggered_district_planet_modifier = { potential = { exists = owner owner = { is_gestalt = yes has_active_tradition = tr_virtuality_4 NOT = { has_valid_civic = civic_machine_servitor } } planet_is_ring_world_equivalent = yes } job_coordinator_add = $AMOUNT$ mult = 2.5 } # Planets triggered_district_planet_modifier = { potential = { exists = owner owner = { has_valid_civic = civic_machine_servitor } planet_is_habitat_equivalent = no planet_is_ecu_equivalent = no planet_is_ring_world_equivalent = no } job_bio_trophy_add = $AMOUNT$ mult = 5 } # Habitats triggered_district_planet_modifier = { potential = { exists = owner owner = { has_valid_civic = civic_machine_servitor } planet_is_habitat_equivalent = yes } job_bio_trophy_add = $AMOUNT$ mult = owner.value:hab_void_dweller_jobs_mult|MULT|5| } # Ecus triggered_district_planet_modifier = { potential = { exists = owner owner = { has_valid_civic = civic_machine_servitor } planet_is_ecu_equivalent = yes } job_bio_trophy_add = $AMOUNT$ mult = 15 } # Ringworlds triggered_district_planet_modifier = { potential = { exists = owner owner = { has_valid_civic = civic_machine_servitor } planet_is_ring_world_equivalent = yes } job_bio_trophy_add = $AMOUNT$ mult = 25 }