modifier = { exists = planet factor = @job_weight_mult } modifier = { NOT = { exists = planet } factor = @job_weight_opp_mult } modifier = { has_governor_subclass = yes factor = @subclass_weight_mult } modifier = { AND = { has_paragon_dlc = yes has_total_skill > 3 has_governor_subclass = no } factor = @subclass_weight_opp_mult } modifier = { has_leader_flag = block_governor_traits has_governor_subclass = no factor = 0 }