produces = { trigger = { exists = planet planet = { has_modifier = particle_storm_aftermath_modifier_severity_1 } } volatile_motes = 0.02 } produces = { trigger = { exists = planet planet = { has_modifier = particle_storm_aftermath_modifier_severity_2 } } volatile_motes = 0.04 } produces = { trigger = { exists = planet planet = { has_modifier = particle_storm_aftermath_modifier_severity_3 } } volatile_motes = 0.06 } produces = { trigger = { exists = planet planet = { has_modifier = celestial_storm_aftermath_modifier_severity_1 } } rare_crystals = 0.02 } produces = { trigger = { exists = planet planet = { has_modifier = celestial_storm_aftermath_modifier_severity_2 } } rare_crystals = 0.04 } produces = { trigger = { exists = planet planet = { has_modifier = celestial_storm_aftermath_modifier_severity_3 } } rare_crystals = 0.06 } produces = { trigger = { exists = owner owner = { is_purity_authority = yes is_dictatorial_authority = yes } species = { is_variable_set = species_traits_purity_count } } society_research = @purity_traits_resource mult = species.species_traits_purity_count } produces = { trigger = { exists = owner owner = { is_purity_authority = yes is_megacorp = yes } species = { is_variable_set = species_traits_purity_count } } trade = @purity_traits_resource mult = species.species_traits_purity_count } produces = { trigger = { exists = owner owner = { is_purity_authority = yes is_hive_empire = yes } species = { is_variable_set = species_traits_purity_count } } unity = @purity_traits_resource mult = species.species_traits_purity_count }