planet_modifier = { planet_jobs_unity_produces_mult = 0.05 planet_maintenance_drones_unity_produces_add = 0.5 planet_maintenance_drones_trade_produces_add = 0.5 } triggered_planet_modifier = { potential = { exists = owner owner = { is_machine_empire = no } } modifier = { planet_maintenance_drones_minerals_upkeep_add = 0.25 } } triggered_planet_modifier = { potential = { exists = owner owner = { is_machine_empire = yes } } modifier = { planet_maintenance_drones_energy_upkeep_add = 0.25 } } triggered_planet_modifier = { modifier = { job_drone_energy_thrall_add = @b1_jobs } } triggered_desc = { # Same effect as Autochton Monument text = building_autochthon_monument_effect }