# equivalent to utopia.2658 country_event = { id = $EVENT_ID$ title = utopia.2658.name desc = $EVENT_ID$.desc picture = GFX_evt_shroudwalker_enclave is_triggered_only = yes show_sound = { trigger = { is_robot_empire = yes } sound = event_psionic_robot } show_sound = { trigger = { is_robot_empire = no } sound = event_psionic } trigger = { NOR = { has_country_flag = $PATRON_TYPE$_betrayal has_country_flag = covenant_end_of_the_cycle } } option = { name = utopia.2658.a inline_script = { script = shroud/accept_covenant PATRON = $TECH_PATRON$ MARK_TECH = $MARK_TECH$ } hidden_effect = { accept_covenant = $PATRON_TYPE$ } custom_tooltip = shroud.covenant_$TECH_PATRON$_accept_bonus.tt custom_tooltip = shroud.unlock_covenant_accords.tt if = { limit = { has_technology = tech_psionic_aura NOT = { has_technology = tech_aura_intensification } can_research_technology = tech_aura_intensification } add_tech_progress = { tech = tech_aura_intensification progress = 0.1 } } } option = { name = $EVENT_ID$.b custom_tooltip = $CHAIN$_end default_hide_option = yes hidden_effect = { if = { limit = { is_robot_empire = yes } end_event_chain = robot_$CHAIN$ } else = { end_event_chain = $CHAIN$ } remove_country_flag = has_shroud_patron refuse_covenant = { patron = $PATRON_TYPE$ reset_attunement = yes } } } option = { allow = { NOT = { is_chosen_empire = yes } } name = shroud.forge_our_own_path shroud_forge_your_own_path = yes } }