allow = { if = { limit = { shroudwalker_can_perform_delving_ritual = yes } resource_stockpile_compare = { resource = $RESOURCE$ value >= $VALUE$ } resource_stockpile_compare = { resource = influence value >= 50 } } else = { custom_tooltip = { always = no fail_text = shroud.5315.trigger_failed } } } shroud_touched_option_cost = { RESOURCE = $RESOURCE$ VALUE = $VALUE$ } enable_special_project = { name = "DELVING_RITUAL" } hidden_effect = { shroud_touched_cooldown = { NAME = shroudwalker_delving_ritual_cooldown } }