trigger = { has_patron_relation = { patron = $PATRON$ contact = completed } } allow = { resource_stockpile_compare = { resource = sr_zro value >= 100 } resource_stockpile_compare = { resource = influence value >= 50 } } add_attunement = { $PATRON$ = @shroud_touched_attunement_large } shroud_touched_option_cost = { RESOURCE = sr_zro VALUE = 100 } hidden_effect = { shroud_touched_cooldown = { NAME = shroudwalker_attune_patron_cooldown } }